These are the first 200 articles from DSiHub.

ID Title UserName Content Date ArticleCategory
5 Buzz! Is released! lunchmeats101 Yes, I finally got it working. Well, at least the news part of it. My plans for Buzz! Are stuff like polls, quizzes, etc. Kind of like an interactive newsletter, if you want to put it that way... Sorry for the tiny update, but i’m quite busy making DSiHub better :D 15/02/2010  
4 Hyped up DSiWare games set for release this February! Sylverstone Well, with all the buzz going around, the dust has settled and 3 new DSiWare titles are getting ready to get out of the gate very soon.

[img]http://www.pichicola.com/wp-content/uploads/2007/09/prehistorik1.png[/img]

First off, Interplay will be bringing the long-awaited Prehistorik Man to the DSiWare service starting on February 15th in North America and possibly at a later date for Europe. Here is the original release from the CEO:

   Prehistorik Man will be available for DSi players in America on February 15th.

   "The original Prehistorik Man rapidly became a point of reference among platform games with its hidden bonuses, secret passages and gameplay innovations", said Hervé Caen, CEO of Interplay. "In this new version, players actually “shout” into the DSi microphone to unleash the legendary Super Scream power to defeat many types of enemies. It is a real pleasure to bring Sam Bigrock’s adventures to a new generation of players who will have fun experiencing hang-glider flights, the pogo-stick and stone wheel rides."


[img]http://gamereuphoria.com/2009/10/30/files/2009/10/flight-control-iphone2.jpg[/img]

Secondly, Firemint is bringing their critically-acclaimed iPhone/iPod Touch game Flight Control to the DSi Shop on both February 19th (for Europe, Australia and the UK) and February 22nd for North America. It will be available for the price of 800 Nintendo DSi Points. The game has racked up multiple awards and has been panned as such: "If Flight Control was ever a drug, then we’d all be addicted to it."

[img]http://dsmedia.ign.com/ds/image/article/104/1042207/flipperds_1257372476.jpg[/img]

Last and certainly not least, Xform and GoodbyeGalaxyGames’ long-awaited title "Flipper" is finally getting a release date! The date is set for February 22nd in North America and it is going for 500 Nintendo DSi Points. Flipper is GoodbyeGalaxyGames’ first title and has been receiving rave attention for its design and concept. It follows the adventures of a boy traversing through 4 worlds looking for his pet goldfish, Flipper. Overall, the game features 20 levels set over 4 worlds with colourful visuals, powerups that include the ability to blast your surroundings and build on them and a disgruntled-looking goldfish to boot.

Look out for these 3 titles coming very, very soon to a DSi Shop near you.
15/02/2010  
6 Nintendo Power reveals Wii 2 in a rather goofy manner! Sylverstone I’m sure you guys here in DSiHub have picked up the latest issue of Nintendo Power. It featured a Netflix for Wii ad that had a rather odd-looking logo on the Wii Remote..... WII 2.

[img]http://gonintendo.com/wp-content/photos/thumb_500x_hni_0006.jpg[/img]

Before you go nuts or call your local Gamestop, Game Crazy, or whatever local video game store around you, stop in your tracks as this is nothing more than a mere Photoshop incident on the part of the Nintendo Power team.

Kotaku.com sought out to reveal the truth, which turned out to be far more prosaic.

Nintendo Power editor Chris Slate explained that the Wii 2 image was simply a goof-up:

   Someone (it may have been me, I don’t remember) gathered a bunch of Nintendo-related images from wherever we could find them (such as the web) since we didn’t have access to Nintendo’s press site at that point, and I think we took the "Wii 2" one without noticing it had been altered. It was forgotten and left on our server, where it later got mixed in with our library of real assets once we started doing the magazine.


On behalf of the DSiHub team and the Nintendo fans around the world, you sir have earned yourself a complimentary facepalm from our resident bounty hunter, Samus Aran.

[img]http://www.halolz.com/wp-content/uploads/2008/04/facepalm.gif[/img]
15/02/2010  
8 DSiHub Chat & Comment Rules 110percentful Some people were surprised when they found out we have rules. We, like many other sites, have basic guidelines that we prefer you follow. They are as follows:
[list]
[list_item]No advertising - This means you can’t just go around listing other sites that you like, sites that you made, etc.[/list_item]
[list_item]No scamming or luring - No one likes a creeper. Don’t be one.[/list_item]
[list_item]No giving away any personal information - This means your
phone number, address, etc. You wouldn’t want a creeper to know those things, would you?[/list_item]
[list_item]No cussing or rude words - Don’t say any word your average 9 year old wouldn’t know. This means no listing certain body parts, and stuff like that.[/list_item]
[list_item]No flooding - Flooding is where you post 7 comments in a row, and each of them says something very similar. It wastes space, it’s annoying, so don’t do it.[/list_item]
[list_item]No spamming - No one likes reading a comment that reads "gigaibaeofjaojf"."Sorry to interrupt you, but no smILiE SPam"-Geekmaster[/list_item]
[list_item]No asking to or how to be a mod/admin - Sometime in the future, we will probably accept some mod applications. Until then, don’t ask. We already have enough.[/list_item]
[list_item]No "hating" - People worked hard to make this site, and it’s not appreciated when someone comes along and says "This site sucks! The mods are corrupt! BLAH BLAH BLAH BLAH BLAH!"[/list_item]
[list_item]Be nice - Everybody knows the Golden rule [or at least should know it]. Follow it.[/list_item]
[/list]
Time for another big suprise: We have moderators and admins who read through comments and the chatbox! A mod [purple star] or an admin [green star] can do a few things if you violate these rules. A mod/admin can delete your comment if it is deemed inappropriate. A mod/admin can also ban you, for any amount of time. Under normal circumstances, you will be given a warning or two before you are banned, but each mod is different. Depending on the mod, doing something very inappropriate might get you banned instantly.
<br><br>
The admins are:
[list]
[list_item]Bubby323[/list_item]
and
[list_item]Lunchmeats101[/list_item]
[/list]
The current mods are:
[list]
[list_item]Sylverstone[/list_item]
[list_item]Geekmaster[/list_item]
[list_item]110percentful(me)[/list_item]
[list_item]Woozlez [not very active][/list_item]
and
[list_item]Min[/list_item]
[/list]
So, just follow all the rules, and you’ll be fine :).
15/02/2010  
9 RUMOR - Developer Allegedly Has DS2 (3DS) Kit Sylverstone Well, well, well.....

As Nintendoâ&#8364;&#8482;s Media Summit approaches, rumors about what exactly the big announcement will be are starting to surface. According to French web site Gamekult, it could well be the unveiling of a DS successor.

Of course, some developer sources have said that other developers have gotten a hold onto the said dev kit. No other specs or details have been released and of course, Nintendo doesnâ&#8364;&#8482;t comment on rumors or speculation.

True or not, we all have to wait and see what happens at the Nintendo Media Summit later this month in San Francisco. But for right now, play on!


[red]Could this be the DS that was so long awaited for?[/red]
[img]http://www.techgadgetforums.com/files/ds_mockup.jpg[/img]
15/02/2010  
10 BUZZ hi-scores for DSiWare Games geekmaster One reason BUZZ was invented was for hi-scores, limited to DSiWare games that have Wi-Fi, or a single player hi-score DSiWare game like [blue]Bird and Beans[/blue], and [blue]Bejeweled Twist[/blue], etc..................... [br]

We will show 3 different games every week each with their own top ten hi-scores. [br]

Members can submit their scores below. [br]

-----------------
This week the games are: [red]UNO[/red], [red]Bomberman Blitz[/red], and [red]Paper Airplane Chase[/red]. GOOD LUCK!
15/02/2010  
13 Multiplayer features dropped for Sonic Classic Collection. Sylverstone [img]http://www.aussie-nintendo.com/up/news/sonicclassiccollectiontitle1.jpg[/img]

Reported at Aussie-Nintendo.com, the screenshots coming in appear to have stripped the multiplayer modes for both Sonic 2 and 3. The thing is, would it have been worth it or did Sonic Team/SEGA have problems implementing it?

On a personal note, I&rsquo;m both yay and nay. One because they may add more to it, nay because I was fed up with Sonic Rush and the sequel, Rush Adventure&rsquo;s multiplayer. Sure, Sonic Rush Adventure had Wi-Fi but who was on? Nobody.

Closing off with a comment from Aussie-Nintendo, they think: "The head-to-head two player races would have likely taken too much farting around to get working on the DS. "
16/02/2010  
17 Sonic Team not the developer for Sonic 4! Sylverstone Well, we all know Sonic Team for, well, everything about the blue blur but apparently they will not be lending a hand in the development process as that responsibility will fall on Dimps. Who are they? They are the developers who helped Capcom create Street Fighter 4.

[img]http://gonintendo.com/wp-content/photos/Needlemouse_Trailer_Screens_1_30476_screen.jpg[/img]

Don’t fear as Dimps has had a pretty good relationship with Sonic the Hedgehog. They created Sonic Rush (DS) and the three Sonic Advance games on the Game Boy Advance, so that would give Sonic fans a sigh of relief. There would have been more (leaked) screens and videos at 1UP.com but the content was ultimately pulled down at the request of Sega.

[img]http://www.infendo.com/wp-content/uploads/2010/02/500x_sonic4-495x247.jpg[/img]
17/02/2010  
16 Preorder pokemon HG or SS for a premier statue! geekmaster Isn’t it wonderful and I only payed 5
bucks for reservation where i live :D you can do this for multiple stores like toys r us,gamestop,walmart,target, ect... if you reserve a copy of heart glod you will get a ho-oh statue when you pick the game up but if you reserve soul silver you get a lugia statue. this game is well worth the reserve. this game marks the 10th aniversery of the origanal gold and slver games. also dont forget to pick up your free jerachie starting feb 27th!
[img]http://www.gamingbits.com/images/stories/nintendo_DS/pokemonds_preorder.jpg[/img]

16/02/2010  
14 RUMOR - The Pokemon Company goes hands on with motion-sensing DS2 dev kits! Sylverstone Excerpt:

[red]"It&rsquo;s genuinely the best thing I think I&rsquo;ve ever worked with. I can tell you that it&rsquo;s got a &rsquo;tilt&rsquo; function that&rsquo;s not dissimilar to iPhone, but does a lot more. We know that The Pokemon Company are getting special attention with it. Any kind of March announcement wouldn&rsquo;t fit with the timeline I understand the second DS to be on."[/red] - industry insider

[img]http://www.techgadgetforums.com/files/ds_mockup.jpg[/img]

My two cents: Well, well. This crazy train just keeps on rolling. First gaming sites report a rumor about DS2 dev kits being sent out, and now The Pokemon Company is testing it.... Is it already time for DS2?
16/02/2010  
15 The DSiHub Commercial lunchmeats101 Hey Everyone! I put together a nice little commercial for DSiHub on YouTube, <a href="http://www.youtube.com/watch?v=7H5q_zrgJrw">Here</a> enjoy :D[br]

[img]/pictures/dsihub%20commercial.gif[/img]
16/02/2010  
23 BUZZ now has a contests section! geekmaster Starting today, DSiHub users will be able to compete in monthly contests!

The first contest made by lunchmeats101 will be a video making contest for the best DSiHub commercial. one lucky winner will win A VIP DSiHub membership and 1000 DSiHub points.

We hope you enjoy the new contests section. People may submit ideas for future contests at dsihub@yahoo.com
17/02/2010  
19 101 MiniGolf World coming to NA DSi Shop March 15th Sylverstone Teyon, the company behind previous DSiWare releases such as [red]Robot Rescue[/red] and [red]Ball Fighter[/red] are now gearing up their third DSiWare game, 101 MiniGolf World, for release on March 15, 2010 heading into the North American DSi Shop for the price of 500 Nintendo DSi Points.

[img]http://www.blogcdn.com/nintendo.joystiq.com/media/2009/11/101.minigolf.world.111909-580px.jpg[/img]

Here is their official release statement about the game: [red]101 MiniGolf World is the first ever “true 3D” miniature golf for Nintendo DSiWareâ„¢! Your stylus becomes the putter for an incredibly fun minigolf experience as never seen before! Play over 100 fun and challenging holes solo or with up to 8 friends on one console. What will be your record to  finish all courses with the lowest number of strokes? The intuitive 3D Virtual Play eases the use of controls with just a stylus to sink putts as you send your ball flying through loops, pipes, arches, extreme ramps and mind-blowing obstacles! With a combination of real golf rules and wacky MiniGolf fun, it&rsquo;s the ultimate challenge for Nintendo DSiWareâ„¢![/red]
17/02/2010  
20 Okamiden gets trademarked in U.S. Sylverstone Well, U.S. players can breathe a sigh of relief because Capcom has officially filed a trademark for Okamiden. It was heard earlier last week that Capcom filed a trademark in Europe, possibly shocking players who thought Okamiden wouldn&rsquo;t make it state-side. As for when Capcom will make an announcement? Sooner or later in the not-too-distant future.

[img]http://gonintendo.com/wp-content/photos/thumb_okamiden.JPG[/img]
17/02/2010  
24 Nintendo vs. Piracy: The Battle Rages On! Sylverstone Well well well. Nintendo has definitely been strict on pirates: busting that dude who sold illegal copies of New Super Mario Bros. Wii and making him pay up 1.5 million Australian dollars, getting countries to end the tyranny that is R4, and lately this statement has cemented their fight against piracy on a whole:

[red]
"Nintendo will pursue those who attempt to jeopardise the gaming industry by using all means available to it under the law. In particular, Nintendo is currently contemplating bringing further actions against other sellers of game copying devices in Australia. GadgetGear and the directors will also pay Nintendo a total of $620,000 by way of damages. GadgetGear will also be delivering to Nintendo all its stock of game copiers for destruction. The existence of piracy jeopardises the strength of the video game industry overall."[/red] - Nintendo spokesperson.

Seriously, I never get how pirates get a kick out of this. It’s like they want to be busted by a company and be forced to pay out big bucks. I’m guessing I say this for the DSiHub team as we support Nintendo’s fight against piracy!
18/02/2010  
25 new logo for BUZZ? geekmaster sence BUZZ is getting better every day i would like to dedicate this new logo to BUZZ

[img]http://i417.photobucket.com/albums/pp254/geek-pics/buzz-1-1-1.gif[/img]

its up to bubby or lunchmeats to decide if this replaces my origanal logo for BUZZ ;)
18/02/2010  
26 Import An Avatar From An External Website bubby323 Hey Guys,<br>
This is Bubby323, one of the admins here at DSiHub, here to let you know a new way to choose your avatar for use here at DSiHub. <br>
Starting right now you can go to the avatar selection page and choose an option called <a href= "/users/avatar_url.php">’Use An Image From Another Website’</a>, and type in a URL, or link, to an avatar you would like to use from another website other than DSiHub.<br>
For the best image quality you should look for images in the format of 60 pixels by 60 pixels.
These types of icons can be found on Google by searching for <a href= "http://www.google.com/search?q=aim+icons&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a">’AIM icons’</a>. Once you find a avatar you would like to use, from a website like <a href= "http://www.iconator.com/">Iconator</a>, all you have to do is right click on that image and click on the option labeled ’Copy Image Location’ and paste that URL in the box! Have fun!
<br>
-Bubby323
20/02/2010  
27 Dark Void Zero coming to Europe on March 5th! Sylverstone Straight out of Capcom&rsquo;s Twitter:

[blue]Dark Void Zero dated, release on 5th March exclusively on DSi[/blue]

[img]http://gonintendo.com/wp-content/photos/darkvoidboxdsi.jpg[/img]

Well, European DSi owners can go nuts now! And of course, the fact that this has higher ratings than the PS3/360 edition makes it more enticing to pick up. Write this down on you Flipnote calendars, Europe: March 5th, 500 points. Have fun!
20/02/2010  
28 The fantastic DSiHub crash! lunchmeats101 Hello there. DSiHub was down recently, and I bet you are all like "WTF?" so, here is what happened.[br]As I was trying to add a feature to Avatars that allows you to select images from google image search and put them as your avatar, I noticed that the necessary functions were disabled on the server. Being curious, I tried to search for the php.ini file to enable these functions. I couldn’t find one. Turns out godaddy, by default, has their php.ini file inaccessible to me. After a few google searches, I found out that I could create my own php.ini file and put it in the root of the site. Not knowing what a basic php.ini file looks like, I did it improperly (oops!) and PHP just stopped working. But, after another google search, I found out how to fix it. So, after hours of work, the php.ini file is complete, and DSiHub is back again. 20/02/2010  
29 Nintendo Download! (North America) - 2/22 110percentful Today, we get some Wiiware, and some DSiware, but no VC.  Here’s the weekly press announcement from Nintendo. [br]
   [red]Let’s say you’re relaxing at home, but something doesn’t seem quite right. Maybe your house has ghosts. Clearly you need to get GhostSlayer, with its Wii MotionPlusâ„¢ accessory functionality, to figure out how to deal with them. Or maybe your house has a mouse. Mouse Houseâ„¢ puzzles seem the logical choice for you. Maybe you just need to get out of the house and try some fresh air with Family Go-Kart Racing. If it seems a bit brighter than usual outdoors, that’s probably because Aura-Aura, the star of Aura-Aura Climberâ„¢, has fallen out of the sky. While you’re out having fun, take and share some crazy pictures of your friends and family with Faceez, or spend a few relaxing hours directing flights with Flight Controlâ„¢. And while you’re out there, you might want to spend some time helping a little boy recover his lost pet goldfish, Flipper. [/red] [br]

   [orange]WiiWareâ„¢ [br]
   GhostSlayer [br]
   Publisher: Gevo Entertainment [br]
   Players: 1 [br]
   ESRB Rating: T (Teen) – Blood, Violence [br]
   Price: 600 Wii Pointsâ„¢ [br]
   Description: Embark on a thrilling ghost-fighting experience. Play as a Ghost Slayer as you battle evil spirits that plague the mortal world. Your sword is your only weapon against them. Eliminate all hostiles in your path and defeat the Ghost Queen in the final stage in order to save the world. Unlock new swords and acquire special techniques that you can use to your advantage. Test your skills by playing all three levels of difficulty. Enjoy the thrill of slashing ghosts and vaporizing them by swinging your Wii Remoteâ„¢ controller and experience sword-fighting game play at a new level of realism by using Wii MotionPlus accessory (this game can be played with or without Wii MotionPlus). Brace yourself for the onslaught of blood-thirsty spirits. [/orange] [br]

   [yellow]Mouse House [br]
   Publisher: Big John Games [br]
   Players: 1 [br]
   ESRB Rating: E (Everyone) – Comic Mischief [br]
   Price: 600 Wii Points [br]
   Description: He’s clever, he’s daring, he’s brave, he’s ... a mouse! Mouse House is an accessible and fast-paced logic puzzle game in which you lead a lively little mouse on his hunt to collect the cheese in each of 100 challenging puzzles. But these are no simple mazes - our adorable hero has to weave his way though a cast of colorful critters, including stinger-shooting bees and nasty rats, as well as tricky traps like conveyor belts, collapsing floors and more. A true "pick up and play" game, Mouse House’s combination of simple controls and multiple levels of challenge make it perfect for players of all ages. [/yellow] [br]

   [green]Family Go-Kart Racing [br]
   Publisher: Aksys Games [br]
   Players: 1-4 [br]
   ESRB Rating: E (Everyone) – Comic Mischief [br]
   Price: 500 Wii Points [br]
   Description: It’s Family Go-Kart Racing, the fantastic new racing game from Arc System Works. The Family is back: Billy, Sarah, Daddy, Mommy and new to the Family fun, Auntie and Gramps. Choose among the six family members and six karts to take on 12 exciting tracks and drift your way to victory. With the Wii Remote controller’s tilt control, race against the clock in Time Attack to beat your personal records, or take on the entire family in a full Grand Prix. Steer your way through the Snowy Slopes, peel out in the World Bazaar and go-go-go for gold on the Go-Go Rollercoaster. Earn your place as the head of the family by outmaneuvering your kin with special items like Acceleration and Lighting to zip past your opponents. Or, unleash the Bowling Bomb and strike out the kart ahead of you. [/green] [br]

   [blue]Nintendo DSiWareâ„¢ [/blue] [br]
   [purple]Aura-Aura Climber [br]
   Publisher: Nintendo [br]
   Players: 1 [br]
   ESRB Rating: E (Everyone) – Comic Mischief [br]
   Price: 200 Nintendo DSi Pointsâ„¢ [br]
   Description: Aura-Aura has fallen out of the sky and landed on Earth. He is determined to return to his rightful place in the universe and become a bright star. Take control of Aura-Aura, and help him to accomplish this by using his grapple arm to grab a variety of grapple points and continuously climb higher in the sky. Along the way, collect items to aid him (bombs, extensions for his grapple arm) and avoid enemies that damage Aura-Aura’s health. Two modes of play offer very different challenges: Score Attack, in which you try to get to the goal with as many points as possible, and Endless, in which your aim is simply to help Aura-Aura climb as high into the sky as possible within the time limit. And even if you think you’ve mastered the art of climbing, both modes offer numerous medals to find or earn by completing specific tasks. With its intuitive controls, straightforward game play, and incredible replay value, Aura-Aura’s journey is arcade-style gaming at its best ... or should that be its highest?[/purple] [br]

   [red]Flight Control [br]
   Publisher: Firemint [br]
   Players: 1-2 [br]
   ESRB Rating: E (Everyone) [br]
   Price: 500 Nintendo DSi Points [br]
   Description: Keep the skies safe in Flight Control, the insanely popular worldwide hit from Firemint. In this action-packed game, take on the role of an air traffic controller at an increasingly busy airport. In complete control of the airspace, direct aircraft to their appropriate landing zones while avoiding collisions. Travel to airports set among green fields, a beachside resort, the Australian Outback, a winter wonderland and even an aircraft carrier. Learn how to land 10 different kinds of aircraft, including jets, seaplanes and helicopters. To direct aircraft, simply touch and drag them to their landing zones with the stylus without letting them collide. Sounds easy? You’ll need smart strategy, keen eyes and a smooth touch to keep the chaos under control. You can even work alongside a friend in cooperative multiplayer mode, and guard the airways together. Flight Control only takes a minute to learn – just don’t expect to put it down as quickly as you’ll pick it up.[/red] [br]

   [orange]Faceez [br]
   Publisher: Neko Entertainment [br]
   Players: 1 [br]
   ESRB Rating: E (Everyone) – Alcohol Reference, Comic Mischief, Mild Blood [br]
   Price: 200 Nintendo DSi Points [br]
   Description: Make your friends laugh with Faceez. Take pictures of their faces with the Nintendo DSi Camera and then mix them and animate them. Dress them up with lots of funny accessories. Place them in your own favorite settings. Give free reign to your imagination with millions of possible combinations. Thanks to the Nintendo DSi system’s connectivity with Facebook, you can share your creations with your friends, who’ll be rolling on the floor laughing. Photograph, disguise, decorate, animate and send ... FACEEZ.[/orange] [br]

   [yellow]Flipper [br]
   Publisher: Xform [br]
   Players: 1 [br]
   ESRB Rating: E (Everyone) [br]
   Price: 500 Nintendo DSi Points [br]
   Description: The hero of the game is a courageous young boy. You must lead him through various worlds full of obstacles to retrieve his stolen goldfish called Flipper. Get ready for a 3-D puzzle platform game set in four different worlds with five levels each. The game features beautiful pixel-art backdrops, cheerful cartoon characters and catchy music. The voxel engine technology allows you to change the environment with some cool power-ups. You can pick up power-ups that let you blast holes in the environment while other power-ups restore it or build platforms. It’s up to you to use the limited amount of power-ups wisely to complete each level. Flipper is a fun and challenging puzzle game that is suited for all ages.[/yellow] [br]

   [green]Nintendo adds new titles to the Nintendo DSiâ„¢ Shop and the Wii Shop Channel at 9 a.m. Pacific time on Mondays. Users with broadband Internet access can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Cardâ„¢ can be purchased at retail locations. All points from one Nintendo Points Card must be redeemed in either the Nintendo DSi Shop or the Wii Shop Channel. They are not transferable and cannot be divided between the two systems.[/green] [br]

   [blue]Remember that both Wii and Nintendo DSi feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit Wii.com or NintendoDSi.com.[/blue] [br]
So, we finally get Flipper and Flight control, and Ghost Slayer is here also.
22/02/2010  
30 Mario was considered for Sonic and Sega All-Stars Racing! Sylverstone A portion of a Kartel interview with producers Omar Woodley and Dan Gallardo...[br]

[red]K: Was Mario ever considered a possibility as a special character for the Wii version? I mean he’s got his own Kart and everything![/red][br]

[blue]O: Everything is a possibility. It definitely was discussed way early on in development, but just the fact that we have the whole separate "Mario and Sonic" Series; well frankly we didn’t want to cross contaminate them.[/blue][br]

[red]K: Is it true however that the Wii will not get DLC because of memory issues?[/red][br]

[blue]O: Yes, DLC will just be for the Xbox 360 and PS3.[/blue][br]

[img]http://fc00.deviantart.net/fs30/f/2008/150/e/a/Sonic_in_Mario_Kart__by_ss2sonic.jpg[/img]

Oh well, you could imagine the possibilities!
22/02/2010  
31 Nintendo Media Summit madness! Sylverstone Well, the Nintendo Media Summit should be beginning for North America tomorrow and Europe on the 25th. Among the rumors dissected all across the gaming spaces of the Internet, the most discussed/rumored/talked about are speculations of a DS successor, the DSi XL’s release dates outside Japan, among the already known titles such as [blue]Metroid: Other M[/blue], [red]Super Mario Galaxy 2[/red], and the untitled [green]Legend of Zelda[/green] Wii game. Hot off the gaming press right now is a rumor that Super Mario Galaxy 2 will be slated for release this June. Off of GoNintendo.com, it was reported that wiids.nl (A Nintendo-oriented gaming site in The Netherlands) claimed that their reliable source told them that June of this year is when we can expect to see Mario Galaxy 2 hit the shelves. Of course, it was rendered as a rumor until further clarification could be provided at the impeding Nintendo Media Summit.[br]

[img]http://gonintendo.com/wp-content/photos/thumb_super_mario_galaxy_2_01.jpg[/img]

Expect to see our favorite plumber in full force at the Summit while the Nintendo gaming sites, along with the very powerful gaming mainstream media around the world to cover this event, and we will do our best to spread the good news to you here at DSiHub.[br]

My challenge for the readers is to list your 5 expectations from the Summit! Post it after reading this![br]

My expectations are:[br]

[red]1. To see Super Mario Galaxy and Metroid: Other M playable.[/red][br]
[orange]2. To hear a release date for key titles announced at the Media Summit.[/orange][br]
[green]3. To hear news about the development of the untitled Legend of Zelda Wii game.[/green][br]
[blue]4. To hear good news relating to the Nintendo DSi (DSi XL date, DSi VC, future DSiWare releases)[/blue][br]
[purple]5. To hear what the Nintendo execs have to say about Q1 in particular, as well as a huge announcement that should rock the gaming world’s foundation like never before.[/purple][br]

For those with Twitter, follow [blue]@NintendoAmerica[/blue] for up-to-the-minute news and keep checking your regular source sites (as well as DSiHub) for more news. Also, I’m looking into a discussion of the Media Summit revelations possibly this Saturday on DSiHub Chat so stay tuned!
23/02/2010  
32 Nintendo Media Summit (AUS) - Mario Galaxy and Other M coming much sooner than expected! Sylverstone As part of Nintendo Australia’s major announcements today, IGN.com confirmed that two of Nintendo’s most anticipated titles are on their way to the Wii much sooner than originally anticipated.

Both [red]Super Mario Galaxy 2[/red], follow-up to 2007’s smash platformer, as well as [blue]Metroid: Other M[/blue] (Team Ninja’s take on the seminal sci-fi adventure/platformer) are both due for release between [orange]June and August this year.[/orange]

[img]http://www.mywii.com.au/img/game/Metroid--Other-M-2.jpg[/img][img]http://wiimedia.ign.com/wii/image/article/989/989561/super-mario-galaxy-2-20090602012039800_640w.jpg[/img]

Nintendo Australia’s Greg Arthurton reiterated that both titles were most definitely not holiday season releases. IGN’s Nintendo team speculated that these releases leave an interesting vacancy for ’other’ major releases over this period.

More news on the way!
23/02/2010  
33 Nintendo Media Summit - NA Release Dates 110percentful Nintendo of America’s media summit just ended, and we are left with a handful of release dates! Here they are!
[list]
[list_item] [red]Nintendo DSi XL - March 28th 2010[/red] [/list_item]
[list_item]100 Classic Books [DS] - June 14th 2010[/list_item]
[list_item] [orange]Super Mario Galaxy 2 [Wii] - May 23rd[/orange] [/list_item]
[list_item]Sin and Punishment: Star Succesor [Wii] - June 7th 2010[/list_item]
[list_item][yellow]Pokemon HeartGold/SoulSilver [DS] - March 14th[/yellow][/list_item]
[list_item]Picross 3D [DS] - May 3rd 2010[/list_item]
[list_item]Wario Ware DIY [DS/Wiiware] - March 28th 2010[/list_item]
[list_item]Art Style Light Trax/Art Style Rotozoa [WiiWare] - Spring 2010[/list_item]
[list_item]Max and the Magic Marker [WiiWare] - March 8th 2010[/list_item]
[list_item] [green]Cave Story [WiiWare] - March 22nd 2010[/green] [/list_item]
[list_item]Super Meat Boy [WiiWare] - Summer 2010[/list_item]
[list_item]And Yet It Moves [WiiWare] - Spring 2010[/list_item]
[list_item]Rage Of The Gladiator [WiiWare] - Spring 2010[/list_item]
[list_item]Metal Torrent [DSiware] - Spring 2010[/list_item]
[list_item]XScape [DSiWare] - Spring 2010[/list_item]
[list_item]Photo Dojo [DSiWare] - Spring 2010[/list_item]
[list_item]Ghostwire [DS] - October 2010[/list_item]
[list_item]Prince of Persia: The Forgotten Sands [DS] - May 18th 2010[/list_item]
[list_item]Disney’s Guilty Party [Wii] - Second half of 2010[/list_item]
[list_item] [blue]Monster Hunter Tri Classic Controller Pro Bundle [Wii] - April 20th 2010[/blue] [/list_item]
[list_item]Dragon Quest IX [DS] - Summer 2010[/list_item]
[list_item][purple]Metroid Other M [Wii] - June 27th 2010[purple][/list_item]
[/list]
So, there you have it. Lots of release dates, but no Zelda Wii yet.
24/02/2010  
34 Nintendo Media Summit (US) Roundup Sylverstone Following Nintendo of America’s official Twitter feed as well as GoNintendo’s live blog of the summit, Nintendo has delivered the goods for the first half of 2010. 15 Wii and 8 DS games were on display as Nintendo lined out information about release dates, future titles and other necessary news.

[img]http://www.wiisworld.com/images/wii-logo.jpg[/img]

For the Wii in particular, Nintendo announced that [red]Super Mario Galaxy 2[/red] would be released in the U.S. on May 23, 2010 (a good four days before this writer’s birthday) and (1 day before geek-master’s b-day!) hey were both may babies after all! The trailer shown at the summit showed some a lot of action with the drill as well as Yoshi’s usefulness in the game (using his tongue, using fruit to get certain abilities and shaking the Wii-mote for his signature head bash. Also announced was the next entry in the Metroid universe, [blue]Metroid: Other M[/blue], slated for release on June 27th. Continuing, [orange]Monster Hunter 3[/orange] will be released in a bundle with the smexy Classic Controller Pro on April 20th, and is confirmed to have free online play. The next entry in the Sin & Punishment series has finally been given a release date, aw well as a new title. Subtitled Star Successor, the game will see release on June 7th. the game will also include a online leaderboard! Also, Fling Smash (formerly Span Smasher) would be receiving a summer release date. Disney’s Guilty Party (developed by Wideload) is due out in the second half of 2010.

[img]http://www.gameplasma.com/images2/wii_ware_logo.jpg[/img]

On the WiiWare side of things, the gauntlet was thrown down as [purple]Cave Story[/purple] was finally given a release date: March 22nd. Also shown was the WarioWare D.I.Y. Showcase which would be appearing in the Wii Shop Channel soon after WarioWare: D.I.Y.’s release on March 28, as well as Max and the Magic Marker (slated for release on March 8th) and two new Art Style games: Light Trax and Rotozoa. Spring 2010 will be the dawning of titles such as Rage of the Gladiator and As Yet It Moves while Summer brings Super Meat Boy to the service.

[img]http://scrapetv.com/News/News%20Pages/Games/Images/ds-logo.jpg[/img]

The Nintendo DS/DSi got its fair share of publicity at the Summit with the Nintendo DSi XL slated for release on March 28th for $189.99 which is just 20 dollars higher than the original. The colors Wine Red and Black are tipped to be the starter colors. Also on display was WarioWare: D.I.Y., slated for release on March 28th. The 100 Classic Book Collection (called 100 Classic Books) was discussed at the summit (release date set for June 14th), as well as Picross 3D (due May 3rd) and Dragon Quest IX, which is to be published by Nintendo and released by Summer this year. Also taking the stage was Ghostwire, a hyped-up DSi-exclusive game diving into the world of the paranormal being ready for release in October. A new trailer was also featured in the announcement. Prince of Persia: The Forgoteen Sands was also seen at the summit and will be coming to DS on May 18th. For the casuals, Cammie didn’t hold back in announcing America’s Test Kitchen, a culinary non-game. Of course, who could forget Pokemon? The latest entry in the series, HeartGold and SoulSilver will of course be released on March 14, if you didn’t know already.

[img]http://www.a4at.com/blog/media/users/PPNSteve/dsiware_logo_trans.png[/img]

The DSiWare digital download service wouldn’t be left out, really? Well, Spring 2010 will see the releases of Metal Torrent (the localized name for Arika/Nintendo’s shoot ’em up, Aa Mujou Setsuna), X-Scape and Photo Dojo (the localized name for the game Fight With Photos: Photo Fighters X).[br]


There were sadly no mentions of the untitled [green]Legend of Zelda[/green] Wii project. I guess we’ll have to wait for E3 to get more information. The only thing I can speculate is a possible holiday release since two of their big titles are coming very soon. Of course, if you just want a list of the release dates, head to our Release Date article right <a href="http://www.dsihub.com/apps/buzz/view.php?id=33">here</a>.

[img]http://www.blogcdn.com/nintendo.joystiq.com/media/2008/10/club-nintendo-hits-the-states-main99.jpg[/img]

As a shocker (in some sense), Nintendo of America also announced new items for the Club Nintendo rewards system. Mario posters are coming to compliment the Zelda posters we got a few months back. Game & watch Collection 2 (which was only available in Club Nintendo of Japan) when it first came out is coming to Club Nintendo of America! We also get a Club Nintendo WiiWare exclusive game called Grill off with Ultrahand.

I am still trying to work out Saturday for a nice DSiHub Chat discussion of the Nintendo Media Summit roundup, as soon as Europe’s summit (which is tomorrow, the 25th) is over, so keep here at DSiHub!
24/02/2010  
35 (NA) New Club Nintendo Items announced at Nintendo’s Media Summit! geekmaster This Wednesday, we were surprised at Nintendo’s media summit with a few new Club Nintendo items but one of them stands out the most. Let me give you some info on these new items coming to the North American Club Nintendo service.

[img]http://i109.photobucket.com/albums/n42/bpc908/180px-Club_Nintendo.png[/img]

Mario posters are coming to compliment the Zelda posters we get a few months back.
Game & Watch Collection 2 (which was only available in Club Nintendo of Japan when it first came out) is coming to Club Nintendo of America! We also get a Club Nintendo WiiWare-exclusive game called Grill off with Ultrahand.
[img]http://i417.photobucket.com/albums/pp254/geek-pics/6c7f0df51d4595d21.jpg[/img]
24/02/2010  
36 Nintendo Media Summit Roundup Chat Today (UPDATE) Sylverstone Hey guys! I have took into consideration my attempts at a possible discussion of the titles at the Media Summits for this week and I have set a slot between 7PM-8PM EST. Hope you guys show up!

And an appeal.....[br]

I recently entered a video submission contest for DSiCompatible.com (like ours but it was around for a little while back before ours started) and now the contest has ended. I’m appealing to you, my friends (aka the DSiHub Nation) to head on over to http://www.dsicompatible.com and vote for me on their poll. My submission name is Sylverstone14, and I’m counting on most of my friends to pitch in and vote for me, so help me out in winning this contest! Thank you all in advance and see you at the discussion![br]

Notice the time change to 7PM.
26/02/2010  
37 Quick update on Summit Discussion Chat (and a quick thank-you) Sylverstone Seeing a small turnout, I have decided to transform the chat discussion into a sound-off (you give your thoughts in the comments below) thought sharing mechanism.[br]

So I want you, the DSiHub Nation, to post your thoughts of the Nintendo Media Summits in San Francisco and London. Did you like it? What did you enjoy, what did you hate, what did you expect out of it, or simply was it good or bad? Sound-off below![br]

And thank you guys for your votes!
27/02/2010  
38 No, it can’t. lunchmeats101 We all love watching videos on the internet. YouTube is one of the most popular sites out their for doing so. It seems these days, when we purchase a mobile device, we expect it to do everything we can imagine, and if it can’t, we whine and complain constantly hoping that somehow, someone will care and change it. We can even become desperate and believe anything just to make things seem better. [br]If you haven’t caught on by now, I am talking about Adobe Flash Player on the DSi. This, along with an SD Card Menu, is probably one of the most wanted things on the DSi, but the problem is, the DSi just isn’t powerful enough for Flash. I bet you are thinking "But my phone can play flash!", however, this is flash lite, and the DSi isn’t even powerful enough for that. take a look at these specs:[br]
Adobe Flash 10.0.45.2:
[img]/images/flash_req.png[/img]
[br]
[green]
Adobe Flash lite 3.1:
[br]

[list]
       [list_item]32-bit data bus, 200MHz[/list_item]
       [list_item]380KB core player DLL size (without video codecs)[/list_item]
[/list]
       RAM requirements:
[list]
             [list_item]For user interface: 4-6MB[/list_item]
             [list_item]For standalone content: 2-4MB (excludes video)[/list_item]
             [list_item]For web browsing: 32MB[/list_item]
      [list_item]Content size-to-heap ratio 1:15[/list_item]
[/list]
[/green]
[br]
[blue]
Now, for the DSi, the specs are:
[list]
[list_item]16 MB of RAM[/list_item]
[list_item]133MHz ARM9 CPU[/list_item]
[/list]
[/blue]
[br]
The specs are simply <i>too low.</i>
[br]
Speaking of flash on the DSi, I bet many of you heard of "<a href="http://dsitube.webs.com">DSiTube</a>", a site made by <a href="http://www.twitter.com/idsitheman">iDSi</a>. [img]http://dsitube.webs.com/dd.png[/img] It is a complete hoax. He has been "working" on it for months, and is yet to show even the slightest amount of evidence that it exists. He apparently has it working on 1.3 (firmware), which is yet another excuse among "Sound lagging" and others to attempt to get himself out of a situation in which he would probably have to come clean and say it was fake. The sad part is, people actually believe him, because he has <i>950</i> people following him on twitter. [br]
YouTube on the DSi would be possible, because, even though it is in flash, all videos on YouTube are also in .mp4 format, because the iPhone has a YouTube app that wouldn’t work unless they were in a format that was compatible with it. Seeing as some <a href="http://en.wikipedia.org/wiki/Homebrew_%28video_games%29">Homebrew</a> applications for the DS Phat and DS lite are able to play mp4 videos, the DSi, with four times the RAM and double the CPU, will surely be able to play them. [br]In conclusion, it is impossible to have flash on the DSi, period, but it is possible to have an alternative way of playing videos on the web.
28/02/2010  
39 Themes and scrolling lunchmeats101 Hey Guys, I just put up a themes page (I am yet to complete the first theme) and i also added a scrolling function on the home page. Enjoy :P 01/03/2010  
40 Want to be a mod? lunchmeats101
[red]We are no longer accepting mods, but we will be sometime in the future![/red]
01/03/2010  
63 Weekend Updates (3/12/10) lunchmeats101 I just added a nice little pop-up status update box to the home page, and I am also making a new page called <a href=/wall.php> "The Wall" </a>which basically is a news feed of everything happening on DSiHub, like when a user comments, when a new review is accepted, when a new person joins the site, etc.
<br><b> Please note it doesn’t really work now, because I just started making it.</b>
13/03/2010  
41 New Contest 110percentful Sorry, but this contest has ended. 01/03/2010  
62 Controversial video game bill being criticized by the ESA... and Jack Thompson?! Sylverstone [img]http://news.filefront.com/wp-content/uploads/2007/11/logo_esa.jpg
[/img]

Okay, I was stunned to see this post. I mean, Jack Thompson, heralded as the video game&rsquo;s industry&rsquo;s main thorn in their side, is actually agreeing with them over criticism of a bill that is aiming to jail retailers that sell M-rated and AO-rated games to minors? Wow, hell hath frozen over indeed.[br]

[img]
http://scrapetv.com/News/News%20Pages/Games/Images/gta-iv-jack-thompson.jpg[/img]

Well, like one N-Lifer said, he could just be defending it because it&rsquo;s not really the way Jack himself would do it. Then again, I&rsquo;m still stunned.[br]

[url=http://gamepolitics.com/2010/03/12/unlikely-pair-come-out-against-ri-adult-game-bill[/url][link]Source[/link]
12/03/2010  
42 Coming this Spring bubby323 DSiHub creators, lunchmeats and myself, are proud to announce many new additions to DSiHub coming this Spring.<br>
To start off DSiApps will be coming this spring. <br>We also have Forums set for Spring release, formatted special for the DSi, no scrolling!<br>
This is going to be a great Spring here at DSiHub, be sure to check back daily for all the changes and addtions!<br>
- Bubby323
02/03/2010  
43 Hackers ruin the online fun for (European) Wii version of Sonic & Sega All-Stars Racing Sylverstone [img]http://farm4.static.flickr.com/3626/3593974058_7022ed11ce.jpg[/img]

From the sourced GoNintendo story at the link below, it’s really sad how hackers just feel that they have the power to ruin a game’s fun and ultimately do it.[br]
Now I can’t imagine what European Wii owners with the game are going through.[br]
[blue]DSiHub Nation[/blue], if you are one of them, feel free to tell us in the comments about how your gaming experience played out online with this vagabonds.

As for my personal opinion: [red]"Off with their heads! One for each cheat!!![/red][br]

[orange]Source Link:[/orange] http://gonintendo.com/viewstory.php?id=115950
02/03/2010  
44 ALMOST 1000 users and growing!! geekmaster just as i checked we are at (977 users). it will just be a matter of hours till we hit the big 1000. when we do hit the big 1000 i would like to thank everyone of the first 1000 users who signed up.
so just look at the main menu and keep waiting for that big 1000. geek-master
02/03/2010  
45 Improved Profiles Coming Soon! lunchmeats101 I don&rsquo;t like the way user profiles look right now. I don&rsquo;t like the way the "Add friend" system is executed. So, I am making the following changes to the user profile system:[br]
[list]
[list_item]XML Based friends lists[/list_item]
[list_item]User Info[/list_item]
[list_item]Show when user joined[/list_item]
[list_item]Show number of comments/messages user has posted[/list_item]
[list_item]Cleaner UI[/list_item]
[/list]
You may be seeing these changes take affect soon!
03/03/2010  
46 Developer&rsquo;s Talk and User Suggetions bubby323 This is a Buzz article where you can come and see what Lunchmeats101 and myself have planned for the site as we talk through the comments. <br>Feel free to take a look at the discussion below, and even pitch in your own ideas, by commenting below!<br>
-bubby323

just a reminder we are moving this disscussion over to the forums when they come out this spring. - geek-master
03/03/2010  
47 we just reached 1000 users!! geekmaster i wanted to all let you know that we just reached the big 1000!! and we reached it just in time for the new mods. i would like to thank all of the first 1000 users who signed up to are site.

to celebrate this special event we are releasing some great new features to dsihub!
heres what bubby had to say. DSiHub creators, lunchmeats and myself, are proud to announce many new additions to DSiHub coming this Spring.
To start off DSiApps will be coming this spring.
We also have Forums set for Spring release, formatted special for the DSi, no scrolling!
This is going to be a great Spring here at DSiHub, be sure to check back daily for all the changes and addtions!
- Bubby323

till now keep on having some great fun at dsihub! - geek-master
[img]http://i417.photobucket.com/albums/pp254/geek-pics/DSiHubdsi21.gif[/img]
04/03/2010  
48 Choose Your Avatar From Google Images! lunchmeats101 I just finished putting in a new feature that lets you search Google Images directly on our website! you can tap on an image to set it as your avatar. <a href="/users/google_avatar.php">Here</a> 04/03/2010  
61 I won DSiCompatible’s contest! Sylverstone DSiCompatible’s owner has contacted me with the congratulatory message so yes friends, I have won the video submission contest coming away with [red]112 votes[/red]![br]

Thank you all for supporting me, especially my teammates here at DSiHub and you guys, [blue]the DSiHub Nation[/blue]! I extend lots of thanks to you all and also my opponents TheJgv72 (2nd with 31 votes and sirmel11 (3rd with 15 votes). Their videos were good as well and I thank them for participating.[br]

Of course, I will be using my prize to its full extent, so expect to see some reviews from me soon..... (well, at least 1 new one since some of the games I’m considering are already reviewed!) Anyhoo, thank you all for your support![br]

Until then, let me fly my banner in victory!

[img]http://img230.imageshack.us/img230/2715/sylverstone14videosbann.png[/img]
11/03/2010  
49 Toyota commercial features footage from New Super Mario Bros. Wii! Sylverstone Follow the link below for the video, but aside from that: I just have to say that through all the troubles Toyota. Is having with their cars ans so forth, at least Mario can relieve them of so much stress![br]
[url=http://gonintendo.com/?p=116431[/url][link]Source[/link][br]
06/03/2010  
51 User Status’ bubby323
I am planning to make a way for user’s to input a status like on Facebook and Twitter, that can be displayed on their profile and homepage. <br>Also I plan to make an app to share these status and be able to comment on user’s status’ in real time as they update them. Tell me what you think in the comments!
<br>
<b>EDIT: Status’ are now up!</b>
<br>
-Bubby323
06/03/2010  
50 German retailer uses the "size matters" credo to promote the DSi XL (also with boobs)! Sylverstone [img]http://gonintendo.com/wp-content/photos/thumb_heulie_karstadt_07cd5027e4.jpg[/img]

First off, this was in no way planned by Nintendo. Seeing that the German retailer (known as Karstadt) are using a rather odd (and apparently pervy) gimmick to woo gamers and non-gamers in seems a bit distasteful But hey it&rsquo;s gonna sell anyway, right?
06/03/2010  
52 He’s back with more words than ever! - Scribblenauts 2 revealed! Sylverstone [img]http://27.media.tumblr.com/tumblr_kyvjfdXBi21qzp9weo1_400.jpg[/img]

According to the Nintendo Power’s April issue, the sequel will release this fall with some 10,000 new words, 120 new levels, more merits, a new hint system, improved controls, an enhanced level editor, and a focus on adjectives. Also, Scribblenauts 2 will no longer feature a par system.[br]

Like the guys at TinyCartridge (and GoNintendo who covered this story initially) along with other big gaming news sites thought, a follow-up was indeed necessary. I mean it sold over a million copies worldwide, and its publisher, Warner Bros., is indeed in the business of continuing prolific franchises. Being the gamer I am (though I never picked up the first adventure), I was enthralled by the potential of the IP. I mean, it was never Drawn to Life 2.0, 5TH Cell really picked up the slack and pulled off a huge success. Hopefully next week’s Game Developers’ Conference will clarify more details about the game![br]

[orange]Source Link:[/orange] http://tinycartridge.com/photo/1280/430667750/1/tumblr_kyvjfdXBi21qzp9we
06/03/2010  
53 Sonic the Hedgehog 4: Episode 1 - more screens and info, and small details on Episode 2! Sylverstone Well, SEGA and Dimps are hard at work on Episode 1, but what about Episode 2?[br]

[blue]From the latest Game Informer interview with Takashi Iizuka:[/blue][br]

- If your a fan of [orange]Tails[/orange] and [red]Knuckles[/red], you should be pleased with Episode 2[br]
- Ep. 1 is a prologue[br]
- spin dash, rolling attack, homing attack and a new move[br]
- “I wanted the user to enjoy an easy-to-play feeling by the attack sequence that this [homing attack] allows, and find the fun routes in the air.”[br]
- classic special stages[br]
- Classic [blue]Sonic[/blue] Gameplay, classic Sonic speed, no floaty gameplay, Says Izuka.[br]
- Not 3-D, but all CG pre-render.[br]
- Gamers will get classic “try again” ending if not successful when attempting to collect all the chaos emeralds. If you get all emeralds, you’ll get the cliffhanger ending for episode 2.[br]
- “If Sonic 4’s return to form is the Sonic experience you have been waiting 16 years for, then we strongly encourage you to try this.”[br]

Screens of [blue]Sonic 4[/blue]:[br]
[img]http://www.sonicstadium.org/wp-content/uploads/2010/03/Sonic-4-screenshots-GI.jpg[/img]

Well, I think that Sonic 4 will be a great return to classic Sonic, since the 3D Sonic games were never so hot (why do you think Street Fighter is still around?) as initially prescribed. I know this is 2.5D (like Street Fighter IV and NSMB Wii - or should I say CG pre-rendered) but hey, as long as Sonic has no bizarre twists (Werehogs?) and is where he belongs (that is, side-scrolling the world of Mobius), then I am ready for the challenge.[br]


[url=http://gonintendo.com/viewstory.php?id=116479[/url][link]Source[/link][br]
07/03/2010  
54 Nintendo Power (April 2010) - Details Sylverstone [img]http://gonintendo.com/wp-content/photos/thumb_sc00e30e56.jpg[/img]

For the guys here that don’t really have a Nintendo Power subscription, here’s what you may be missing![br]

[red]<b>Features</b>[/red][br]

-Sonic the Hedgehog 4 interview[br]
-DSiWare Earthworm Jim remake[br]
-La-Mulana Journal Entries[br]
-Max and the Magic Marker[br]
-Scribblenauts 2 cover story[br]
-20 years of Tanooki[br]
-WarioWare D.I.Y. staff games[br]
-New Super Mario Bros Wii development interview[br]

[blue]<b>WiiWare Reviews</b>[/blue][br]

<b>Recommended</b>[br]
-5 in 1 Solitaire[br]
-The Amazing Brain Train![br]
-Blaster Master Overdrive[br]
-Mega Man 10[br]
-Tales of Monkey Island Chapter 5[br]
-Tomena Sanner[br]
<b>Hmmmm...</b>[br]
-BIT.TRIP Runner[br]
-Tumblebugs 2[br]
-Uno[br]
<b>Grumble Grumble</b>[br]
-"Aha I Found It!" Hidden Object Game[br]
-Bittos+[br]
-Bloons[br]
-Hubert the Teddy Bear Winter Games[br]

[orange]<b>Virtual Console Reviews</b>[/orange][br]

<b>Recommended</b>[br]
-Princess Tomato in the Salad Kingdom[br]
-Shadow Danger: The Secret of Shinobi[br]
<b>Hmmm...</b>[br]
-Ghoul Patrol[br]
-Alex Kidd in Shinobi World[br]

[red]<b>DSiWare Reviews</b>[/red][br]

<b>Recommended</b>[br]
-5 in 1 Solitaire[br]
-Chronos Twins[br]
-Downtown Texas Hold ’Em[br]
-Dark Void Zero[br]
-Me and my Dogs: Friends Forever[br]
-Number Battle[br]
-Starship Defense[br]
<b>Hmmm...</b>[br]
-Extreme Hangman[br]
-Fieldrunners[br]
-Legends of Exidia[br]
-Link N’ Launch[br]
-True Swing Golf Express[br]
<b>Grumble Grumble</b>[br]
-AiRace: Tunnel[br]
-Escapee Go![br]
-Move Your Brain Rollway Puzzle[br]
-Oscar in Movieland[br]
-Sudoku 4Pockets[br]

[purple]<b>Previews</b>[/purple][br]

-Lego Harry Potter: Years 1-4[br]
-Trauma Team[br]
-Monster Hunter Tri[br]
-Beat City[br]
-GTI Club SuperMini Festa![br]
-Lost in Shadow[br]
-Flip’s Twisted World[br]
-Blue Dragon: Awakened Shadow[br]
-Witch’s Wish[br]
-America’s Test Kitchen: Let’s Get Cooking[br]

[green]<b>Scribblenauts 2</b>[/green][br]

-10,000 more words[br]
-120 new and improved levels[br]
-adjectives play a big role[br]
-improved controls[br]
-fleshed out level editor[br]
-par system removed[br]
-more merits[br]
-new hint system[br]
-coming this fall[br]

[red]<b>New Super Mario Bros. Wii interview</b>[/red][br]

-interview with Shigeyuki Asuke, director of the game[br]
-3 pages[br]
-comments on new suits, Bowser battle, World 9, spin jump, Koopalings, Super Guide, Multiplayer, Yoshi[br]
-design sketches of enemies[br]

[orange]<b>Reviews</b>[/orange][br]

-WarioWare D.I.Y. (DS) 8.5[br]
-Calling (Wii) 5.0[br]
-Sakura Wars: So Long My Love (Wii) 7.5[br]
-Pokemon HeartGold and SoulSilver (DS) 9.5[br]
-Infinite Space (DS) 8.0[br]
-Racquet Sports (Wii) 6.5[br]
-Sonic Classic Collection (DS) 7.0[br]
-Deca Sports DS (DS) 5.5[br]
-Shin Megami Tensei: Strange Journey (DS) 8.0[br]
-Fragile Dreams: Farewell Ruins of the Moon (Wii) 5.5[br]
-Major League Baseball 2K10 (Wii) 7.0[br]
-Rooms: The Main Building (DS) 7.0[br]
-Squishy Tank (DS) 7.0[br]
-Dawn of Heroes (DS) 7.5[br]
-Crime Scene (DS) 5.0[br]
-Again (DS) 7.0[br]
07/03/2010  
55 Pop Island coming to Europe March 12! Sylverstone ODENIS Studio’s DSiWare debut, Pop Island, is finally heading to our European brethen on March 12![br]

Not much article to write though I did find the game’s description from Nintendo of Europe’s databse through NintenDaan’s Blog.[br]
Have fun on your Friday, Europe![br]
[br]
[br]

[red]POP ISLAND[/red][br]

   Discover a colorful universe where playing is always a pleasure with Pop Island for Nintendo DSi![br]

   Colourful and quirky, Pop Island is an all-action capture the flag game where you pick which team to compete on before running, jumping and spinning your way around the island in an attempt to collect the priceless flags hidden throughout it.[br]

   Become a surfing penguin, a flying fish or a waterskiing crocodile as you go all out for victory – unlocking 12 more zany animals as you rack up points across eight different planets. You might even end up competing as a skateboarding mammoth![br]

   Playing alone is plenty of fun, but the madcap action reaches a new level when your friends get involved. By sharing the demo of the game via DS Download Play, up to seven more people can join you for some head-to-head or cooperative action. With plenty of power-ups to grab during the fast paced gameplay, you’ll need to concentrate on capturing more than just the rival team’s flag to claim victory.[br]

   Take a trip to the fast and furious world of Pop Island, where every competition is downright crazy![br]

   * Compete to capture the flag in a colourful game world full of zany characters[br]
   * Play against up to seven other players via DS Download Play[br]
   * Unlock new characters and worlds as you progress and rack up points[br]

   Category: Action, Driving[br]
   Multiplayer mode: Simultaneous[br]
   Players: 1-8[br]
   Age rating: 3[br]
   Publisher: Odenis Studio[br]
   Developer: Odenis Studio[br]
   Release date: 12/03/2010[br]
   Nintendo DSi Points: 500[br]
   Game language: English, French, German, Spanish, Italian
08/03/2010  
56 Buzz LOL - Mario and Luigi set up shop in jolly old England! Sylverstone [img]http://gonintendo.com/wp-content/photos/thumb_takeaway.jpg[/img]

Look closely.... Is that who I think it is?![br]

Wow, this is indeed hilarious but then again, these brothers are darn near inseparable! I’d drop by for a burger and a slice of cake anytime! What are your thoughts?[br]

[url=http://gonintendo.com/viewstory.php?id=116617[/url][link]Source[/link][br]
08/03/2010  
57 Donkey Kong World Record beaten! Sylverstone We all know of the famed rivalry between Steve Wiebe and then-record holder Billy Mitchell, but apparently someone else has claimed the dubious honor of being called the "King of Kong."[br]

Here is Twin Galaxies’ official release on the new world record holder and his score.[br]
[br]
[br]

Mar 08, 2010 – While official gaming scorekeepers Twin Galaxies have been busy watching the World Record score on New Super Mario Bros. Wii changing almost daily, a New York man has taken Mario’s first adventure to never before seen heights.[br]

[orange]35-year-old plastic surgeon Hank Chien of New York, New York has set a new World Record on the original Donkey Kong arcade game, racking up 1,061,700 points in 2 hours, 35 minutes according to Twin Galaxies officials, ending the game on the famed "kill screen" glitch that does not allow play to continue.[/orange][br]

Chien’s new scoring mark beats the 1,050,200 point record score set by Florida’s [blue]Billy Mitchell[/blue] at a live event in Florida in July 2007.[br]


Twin Galaxies officials David Nelson of New Hampshire and Eric Akeson of Washington state verified Hank Chien’s record game, done on an original Donkey Kong machine in New York.[br]

Twin Galaxies International has served as the official scorekeeping organization for video gaming since it’s formation in 1981. Recognized by Guinness World Records and international news sources, www.TwinGalaxies.com contains record times and scores from it’s inception up to the most modern hits for the Nintendo Wii, Xbox 360, Nintendo DS, and PlayStation 3. The international organization is being used to verify the winner of 2KSports $1,000,000 prize for the new Major League Baseball 2k10 video game.[br]
[br]

[img]http://media.giantbomb.com/uploads/1/15562/493143-donkey_kong_1_super.png[/img]

So, will Steve Wiebe still be able to claim the record at GDC? What will Billy Mitchell do now that his title has been snatched away from him? Who is this plastic surgeon-turned-record holder, and is he a target for both men? Find out next time on the next action packed episode of [red]"I Wanna Be King of Kong!"[/red]
09/03/2010  
58 The Contest Has Ended! 110percentful Well, the contest has ended, and we have 3 entries.
The entries are: <a href=http://dsihub.com/userreviews/view.php?id=109>Bleachfan</a>, <a href=http://dsihub.com/userreviews/view.php?id=105>Ninjatao</a>, and <a href=http://dsihub.com/userreviews/view.php?id=19>Solarpolitiks</a>. [red]To cast a vote, please send a message to [blue]Percentful@yahoo.com[/blue]. Please include in the e-mail: Your username [optional], and your rating of each of the reviews. Here is an example of an e-mail to send: [/red] [br]
FATEM[ just an example] [br]
Solarpolitiks-10/10 [br]
Bleachfan-10/10 [br]
Ninjatao-10/10 [br]
Thank you, and voting ends on the 15th of March. [blue]Everyone who votes gets 5 DSihub points![/blue]
09/03/2010  
59 Netflix.... ON DS?! Sylverstone [img]http://gamingbolt.com/wp-content/uploads/2009/10/netflix.jpg[/img]

we all have learned a while back that netflix is coming too the wii on a enabler disk this spring. But as crazy as it sounds, it seems that [red]Netflix[/red] may try to pull a "Wii no Ma" on the States, asking customers if they would like their service to be streamed via the Nintendo DS system. I think it’s a bold step, and if they pull it off, sign me up![br]

Check the source link for a picture showing Netflix’s question to their customers. I would bring it here, but it’s too small for viewing on BUZZ. What are your thoughts?[br]
[url=http://gonintendo.com/viewstory.php?id=116707[/url][link]Source[/link][br]
09/03/2010  
60 New Mods 110percentful The new mods have been decided a bit early! The new mods are: ......... [br]
.......[br]
[drumroll] ... [br]
[red]Solarpolitiks[/red] [yellow]and[/yellow] [blue]Bleachfan[/blue]!
So, everyone keep in mind that these two fellows are now moderators, and I’m sure they will help to make DSihub a better community. :) [br]
ATTENTION NEW MODS: E-mails have been sent to you explaining details.
10/03/2010  
64 A fine line lunchmeats101 Bonjour, mes amis! Many people have been asking to be a moderator or administrator, despite me putting up a [url=/faq.php[/url][link]FAQ[/link] in which I try to answer the most common questions. Now, before I even explain the fact that we aren’t accepting applications right now, I wish to quote [url=http://en.wikipedia.org/wiki/Forum_moderator#Moderator[/url][link]Wikipedia[/link] on the fine line between Moderator and administrators:[br]
<i>"

[purple]Moderator[/purple]
[br]
The moderators (short singular form: "mod") are users (or employees) of the forum who are granted access to the posts and threads of all members for the purpose of moderating discussion (similar to arbitration) and also keeping the forum clean (neutralizing spam and spambots etc). Because they have access to all posts and threads in their area of responsibility, it is common for a friend of the site owner to be promoted to moderator for such a task. Moderators also answer users’ concerns about the forum, general questions, as well as respond to specific complaints. They also can do anything to lend a helping hand to a user in need. Moderators themselves may have ranks: some may be given mod privileges over only a particular topic or section, while others (called ’global’ or ’super’) may be allowed access anywhere. Common privileges of moderators include: deleting, merging, moving, and splitting of posts and threads, locking, renaming, stickying of threads, banning, suspending, unsuspending, unbanning, warning the members, or adding, editing, removing the polls of threads.
[br]
Essentially, it is the duty of the moderator to manage the day-to-day affairs of a forum or board as it applies to the stream of user contributions and interactions. The relative effectiveness of this user management directly impacts the quality of a forum in general, its appeal, and its usefulness as a community of interrelated users.
[br]
[green]Administrator[/green]
[br]
The administrators (short form: "admin") manage the technical details required for running the site. As such, they may promote (and demote) members to moderators, manage the rules, create sections and sub-sections, as well as perform any database operations (database backup etc). Administrators often also act as moderators. Administrators may also make forum-wide announcements, or change the appearance (known as the skin) of a forum.
[br]
The term prune used extensively in administration panels is synonymous with delete or remove. The term comes from pruning, the practice of removing diseased, non-productive, or otherwise unwanted portions from a plant."</i>
[br]
This is talking about forums, but it still can be applied to DSiHub. To sum it up, Mods are for keeping the users and the content on the website clean, and the admins are for actually making/improving the website itself.
14/03/2010  
65 Chatroom Renovation bubby323 Lunchmeats101 & myself are currently re-renovating (re-doing) the DSiHub Chat(room).<br><br>
We plan to add a scrolling feature, similar to DSiCade&rsquo;s &rsquo;Shoutbox&rsquo;, to make looking through messages easier and to improve the overall look and feel of the chatroom as well.<br><br>
We feel that the old chatroom wasn&rsquo;t what it could be and recieved complaints from many users about the chatroom.<br><br>
We hope the new chatroom will work better, feel better, and be better! Thank you for your patience and time as we continue to remedy the situation!
14/03/2010  
66 The winner of the contest. 110percentful The results are in and it is time to announce the winner of the contest! The winner.... of the DSihub contest.... IS....... [br]
......... [br]
Bleachfan! [br]
It was quite close, so thanks to the people that voted! Bleachfan, you will get a free app when the store is released. Solarpolitiks, Ninjatao, you two get 10 points for participating in the contest. Thanks for playing!
15/03/2010  
67 Future Chat Update Plans! bubby323 Lunchmeats101 over the past few days has labored over his computer working on chatroom renovations, but were not done yet!<br><br>
Private messaging will be added this week, allowing multiple users to talk in a &#8217;private&#8217; environment between each other. This is a feature we have been planning for quite some time, and are hoping will be used by many.<br><br>
Also coming later this week will be &#8217;chat commands&#8217;. If you&#8217;ve never heard of commands before they are basically phrases that you type into chat, that perform a specific function. Say you want to add a user as your friend, but don&#8217;t feel like leaving chat, now you wont have too! You could simply type in addfriend/&#8217;username&#8217; into chat and that user would be added to your friends! Expanding farther than friends, a wide selection of usefull commands will be available to users by the weekend! Making your chat experience all the more better and awesome.<br><br>
Expect all of these options and more to available throughout the week into the weekend as we continue to make DSiHub the best DSi social network site ever!<br><br>
Please feel free to leave your comments below about any of the options becoming available, as well as your opinion of the new chat layout!<br><br>
Bubby323 ;)
16/03/2010  
68 Introduction to Homebrew Weekly Solarpolitiks Hello all, Solarpolitiks here just writing about what I plan to start here on the Buzz! Section of DSiHub. Starting this Friday, I will be doing a weekly write up on all things homebrew. I will be covering things like new homebrew games and apps as well as reviews on various flash carts and firmware options for these flashcarts. On top of this I will be discussing updates in the homebrew scene whether it has to do with updates blocking flashcarts or new flashcart releases. So for the first article, I am leaving the content up to you, the community of DSiHub. Should my first article be mini reviews on some homebrew games that I love, thus leaving you guys up to the task of learning what homebrew is all about, or should I take my first article and use it as a general introduction and explanation of what homebrew on the DS is all about? Leave your choice in the comments! 16/03/2010 HBW
69 A New Theme, ’Console’ Created by Lunchmeats101 bubby323 Lunchmeats101 has been kind enough to make another of his themes for our enjoyment today, nicknamed ’Console’. This almost 8 bit black and green theme is sure to be a treat for your DSi. So what are you waiting for?<br> Check out Lunchmeats newest theme, ’Console’, by clicking <a href="/themes.php?theme=console">here</a>, and BAM you got yourself a smexy little theme called ’Console’! <br>Once again be sure to thank lunchmeats101 for all his hard work here at DSiHub, and for this awesome new theme!
<br><br>
Bubby323 ;)
17/03/2010  
70 Usernames & Sayings bubby323 While chatting last night in the chatroom I noticed many users had inapproiate usernames. So I want to make something clear...<br> If you sign up with a username for example &rsquo;suckit7677&rsquo; (real user) you will be banned. The rules apply for usernames too! Also if you come in the chatroom to cuss using *s to fool the bot, you will be banned. If you are chatting in the chatroom and say &rsquo;I like nuts. If you took that the wrong way you truely have a sick mind!&rsquo; (another real example), you will be banned! Many people will in fact take it such the wrong way, and by saying that you are implying it in the wrong way! Not to say we are going to ban if you say you like a certain food or item, but if you are implying the worst, the worst will happen, you will be banned. I am not a mean person, nor am I trying to be but if a community filled with rotten people fills our site, who will comeback. Nobody likes bad food, people! The mods and admins here at DSiHub are here for your sake to keep the community clean and safe, they are not your enemies but your friends. So don&rsquo;t say &rsquo; "insert mod/admins username here", you suck! &rsquo;, be nice to them and they will be nice to you.<br>Mainly what I am saying is if you don&rsquo;t follow the rules you will be removed or banned.<br><br><a href=/chat/rules.php>Rules</a><br><br>
Bubby323 :)
18/03/2010  
71 New BUZZ column - "Straight up Gaming" (by Sylverstone)! Sylverstone I&apos;ve been putting a lot of thought into this project for a little while now and I believe that it is due time for myself to get a weekly segment on BUZZ since most gaming news can&apos;t really make it here due to some odd reasons (uh, being everywhere else?!). The title, "Straight Up Gaming", is self-explanatory. I talk about the industry, the future releases, the rumors, the heat off the gaming streets and so on and so on. It&apos;s part of a new initiative coming from my YouTube channel&apos;s slight overhaul (a revamped opening sequence and video direction, and new editing software), so I&apos;ll have a written part (on BUZZ) and a video (on my YouTube channel - I&apos;ll be speaking).  Look out for a new edition coming every Saturday where I talk about issues like the PlayStation Move vs. the Wii Remote, the Nintendo Download and a roundup of other significant gaming news![br]

The format for the column will be a large discussion and 1 or 2 small-scale discussions.
18/03/2010 SUG
72 Homebrew Weekly #1 - Intro to Homebrew on the DSi Solarpolitiks        Before I go in depth about homebrew on any platofrm I would like to get some things straight. Homebrew is not piracy at all. Piracy is the act of obtaining copyrighted content for free and using it while homebrew “is a term frequently applied to video games or other software produced by consumers to target proprietary hardware platforms not typically user-programmable or that use proprietary storage methods.” So as you can see, homebrew can be used to achieve piracy, but piracy does not have to be committed to use homebrew. Now that this has been taken out of the way we can begin viewing some uses and examples as well as means of getting homebrew on the DSi.
   Let’s discuss some of the basic ways to get DS homebrew loaded onto your DSi. Considering this is a DSi website, I am not going to discuss the Slot 2 (Gameboy Advance Slot) options available for homebrew. So lets get the two types of flashcards discussed so you know what they mean, Slot 2 cards are used by inserting them into the second slot of the DS lite and Phat. They have advantages like the ability to run Gameboy Advanced games and homebrew but this option is not possible for DSi owners since the DSi lacks a second slot. The next option, the one used for DSi owners, is the slot 1 carts. These go in the DS cartridge slot just like a normal game and most of the time take microSD cards a storage. In some cases, however, Slot 1 cards can come with built in memory but this is not very common and the storage that is built in is not normally big meaning that one it is filled up, there is no way to expand the memory and you will have to delete files off of your cart to make more room. Now, within the Slot 1 branch of flashcarts there are DSi-Compatible and NonDSi-Compatible carts. It is pretty easy to spot the DSi-Compatible carts by the name they have, for example, a few names are the AceKard 2i, Supercard DSOnei, R4i, etc. They all follow the naming convention of having an “i” in the name. Of course, the NonDSi-Compatible carts would not have those kind of names but always be sure to check if a cart is compatible anyways.
   Some of my personal suggestions for flashcarts would be the AceKard 2i, Supercard DSOnei, iPlayer, and the M3i Zero. These carts have been produced by trusted manufacturers, meaning they have good quality, and they have the ability to update in order to circumvent updates produced by Nintendo. On top of this, they have good compatibility with homebrew and games as well as active teams that continue releasing updates for their carts. As an added note, the iPlayer actually has an emulator developed to make playing Gameboy Advanced homebrew possible, something that is not possible on other Slot 1 carts. Purchasing any of those mentioned carts would be the safest bet for your DSi in terms of running homebrew and being safe with the updates that Nintendo throws out. Some cards that you would want to stay way from are the TTDSi and anythng by the R4 team, meaning the R4i and any clones of it that are floating around the internet. In the end the best way to determine whether a card is good or not is research. Just Google the name of the cart and see what people say about it, of course make sure these people know what they are talking about.
   So now you may be thinking, “So, I know what flashcart I want, but what do I do when I have it?” This is where memory cards come into play. All of the flashcarts I mentioned as suggestions use microSD cards as a form f memory so now it’s time for you to start shopping around for memory cards. For starters you may want to just buy a 2GB memory card considering homebrew games and apps are not that big but if apps like MoonShell (A multimedia player for the DS) interest you, you may want to pony up the cash for a larger memory card in the 4GB to 8GB range. This extra space would be used to hold the extra videos, pictures, and music that can be accessed with homebrew. Of course, if you use your flashcart to play your legally obtained roms (yes’ this is possible) then you will also want a larger memory card.
   Unfortunately, all carts are different so I can’t help any of you guys out in terms of setting up a flashcart once you get one. On a brighter note, many of these carts have great communities behind them that are willing to help out new members and people that are new to the entire homebrew scene in general.
   So this is it, you know which flashcart to get, what memory card you want, and now you want to start playing with some homebrew. This is where it gets easy. Most DS homebrew is just a single file with a .NDS extension. These files can be copied to your memory card and then selected from your flashcarts menu. Most modern flashcarts even patch the games for you, which was not the case with older flashcats which made homebrew a pain to run. Luckily, you guys will not have to deal with that and running homebrew will be a breeze.
   Now you may be wondering “What can I do with this stuff?” Well there is plenty that you can do. There are homebrew apps that allow you to check your Email, join IRC servers, browse the web, watch movies, play music, view pictures, doodle, emulate other systems, as well as plenty of quality homebrew games that are freely available for download. I will go more into these apps and games in my next article.
19/03/2010 HBW
75 Straight Up Gaming #1 - "Wii like to Move it." Sylverstone Welcome all to the first edition of Straight Up Gaming here on BUZZ. Of course, what we do here is talk gaming. I hope you guys will enjoy our discussion here as your comments will keep this article going and will also be an inspiration for future articles. Wasting no further time. let’s discuss our main topic today:

[center][blue]<b>Next revolution or a Wii-mote with balls?: The PlayStation Move vs. the Wii Remote</b>[/blue][/center][br]

[center][img]http://ps3media.ign.com/ps3/image/article/107/1076561/playstation-move-20100310052959457-000.jpg[/img][/center]

The annual Game Developers Conference has come and gone, with Sony launching a huge keynote address, all for their new motion controller. The controller, rumored heavily to be called the Arc, was instead called a simple name: Move. The controller would facilitate full motion tracking through the under-used (in my opinion) PlayStation Eye and sported a subcontroller with an analog stick, two buttons, a D-Pad and a Home button. Sound familiar? The main controller still has that little globe on the top, apparently serving a purpose as the bridge between the PS Eye and the PS Move. It also has the usual Square, Triangle, Circle and X buttons, as well as the Home button and a button with the Move logo on it.  Controller aside, the introductory trailer showed 3 games taking advantage of the motion capabilities. Those games were: Motion Fighter (working title), Sports Champions (which reminds me a lot of Wii Sports), Tiger Woods PGA Tour 11 (apparently stepping in to break the one-game streak of the Wii MotionPlus on the series itself), another fighting game which reminds me of Rage of the Gladiator a bit, a family game called Move Party and also SOCOM 4, which featured full Move support and a Move-centric version of LittleBigPlanet. The SOCOM 4 demo was shown and it seemed to work well.[br]

So now, I would expect a lot of positive and negative comments from fanboys from the other leading companies (being Microsoft and Nintendo) alike. Among the funniest was an image I found on Google Images which called the PS Move, "a Wii-mote with balls".[br]
[center][img]http://i40.tinypic.com/6rq2x3.png[/img][/center][br]
Most agreed with the notion, while a few others just agreed to wait and see what Move could do for the motion controllers of this generation. Questions asked ranged from: "Will this knock off Natal’s momentum?" to "Can it dethrone the Wii?" to "Can it convert Wii owners at all?" up to this statement I saw recently stating that "we did get Wii HD, just not by Nintendo." It would be unfair to count out Move this early but we could try a small comparison.[br]

[center][orange]<b>What do these controllers have?</b>[/orange][/center]

They both look similar in design, they both offer a new way to play (obviously), they both look engaging to try and well, games on each side look somewhat decent.[br]

[center][red]<b>Differences?</b>[/red][/center][br]
Made by rival companies? Obvious. Different way to detect motion? Check. One has changed the entire industry? Check. And finally, one already has legions of fanboys and casuals behind it.[br]

There can be no clear-cut winner until these motion control juggernauts (Natal, Move and the Wii Remote with WM+) go head to head quite properly. Until then, the only way to completely knock off the PlayStation Move is more usage of the Wii MotionPlus accessory on Nintendo’s side. Microsoft just has to keep their cool and hope that Project Natal won’t bomb at launch. Sony just needs to keep gunning at the other companies to gain a favorable hand in this battle of epic motion control proportions. Until then it’s a long road to Fall 2010. Of course, we’ll have our first stop at E3 this year when all of these companies go all out to keep gamers interested over the Summer holiday.[br]

[center][purple]<b>Endnotes</b>[/purple][/center][br]
Will Project Natal rise to the top and put Microsoft on the motion control map? Will Sony establish dominance with the PlayStation Move? Or will Nintendo ride on the hopes of the Big 3 (Super Mario Galaxy 2, Metroid: Other M and The Legend of Zelda Wii) and Wii MotionPlus to cement their legacy on the top of the table? All roads lead to this fall, and the ultimate decider being the holiday shopping season of 2010. Whose side are you on?[br]

[img]http://community.plus.net/wp-content/uploads/2009/02/three-consoles.jpg[/img][br]

Well, that’s all for now on this edition of Straight Up Gaming. Did you like it, hate it, detest it, love it to bits? Comment below. Have other major pointers to add? Comment below. If you even have a possible topic of discussion for next article? Comment below. The video edition of "Straight Up Gaming" will be posted on my YouTube channel at a later time so keep it here to watch out for a link! I’m Sylverstone, and yes, I’m straight up gaming.
20/03/2010 SUG
76 Free 500 Nintendo Points From Club Nintendo bubby323 If your a Club Nintendo member you may want to check your email. Nintendo may have sent you an email with a code for 500 ’Wii’ Points, free! I’m not sure exactly what conditions you must meet, if any, to recieve this offer, but you very well could have 500 points sitting there just waiting for spending! It’s not everyday Nintendo gives out good rewards for club nintendo members, but luckly this time they did! <br><br> I recieved my email on the 19th, and tried to spend my points through the wii download ticket option, the option the email says to use, but the code did not work. I called Nintendo, and they told me <b>the first batch of codes sent out were invalid</b>! They, though, sent me another email with a valid code.<br><br>I’m not sure that if you recieved an invalid code that Nintendo is aware of, if they did send you another email.<br> If they didn’t, you can call Nintendo Customer Support at 1800-255-3700, followed by, at each sub-menu, 2, 2 & 1.
<br><br>
Please note the points are <b>apparently</b> not useable on the Nintendo DSi, but the rep. I talked to said that you are supposed to enter the code through the redeem nintendo points card option. If that is the case, I haven’t tested or reedemed my code yet, then the points <i>might possibly</i> be useable on the DSi.<br>
-Bubby323
21/03/2010  
77 Forum Progress (UPDATED) bubby323 <a href=/apps/forums/view.php?id=6>Check out the forum plans here</a>, and continue to stay tuned <a href=/apps/forums>here</a> for more!<br><br>
The Forums are right on track for Friday&#8217;s release date. <br>
Be sure to be here at noon central time, to begin posting and replying with the members of the community.<br><br>
-Bubby323
21/03/2010  
78 ’3DS’ - The Next Innovation in Portable Gaming! bubby323 Randomly, out of the blue, Nintendo issued a press release on their Japanese site, announcing a new DS today. This DS isn’t a spinoff though, but a 3D display DS, but the really cool thing is that you DO NOT need glasses. How Nintendo is going to pull this off, is beyond me, but I personally can’t wait! More information is said to be given out at E3 ’10, so you better start savin’ those hard earned dollars, cause Nintendo will be happy to take them come next year![br]


[center][red]Information Add EDIT:[/red][/center][br]

Various reports flying across the interwebs today are stating that Nintendo of Japan has formally announced the development of a brand new (not a redesign) successor to the Nintendo DS line, with the tentative name Nintendo 3DS. Reports from various sources list that the confirmed announcements of the PDF from NOJ’s website states exactly:[br]

*Backwards compatibility with existing Nintendo DS/DSi games and applications.[br]
*The capability of 3D graphics, without the need of 3D glasses.[br]
*The Nintendo 3DS will be out sometime during Nintendo’s fiscal year (April 2010 to March 2011).[br]
*It will be properly revealed at the E3 Media and Business Summit which will be taking place in June.[br]

[purple]<b><i>Comparing my own notes and those of Kotaku.com, I think:</i></b>[/purple][br]

*The announcement of backwards compatibility for Nintendo DS/DSi products suggests that the DSi’s two camera setup will still be kept in the design, and of course the fact of the DSiWare service’s continuation.This hint suggests that the DSi’s two camera setup will still be kept in the design, and of course the fact of the DSiWare service’s continuation.[br]
*The key terms "backwards compatibility" and "successor" point to the fact that the Nintendo 3DS is indeed the successor to the Nintendo DS line of products. Hence, the 3DS will be the first 8th generation portable gaming system.[br]
*Like the 3D tracking for Rittai Kakushie The camera which tracked the movements of the player and/or the handheld could possibly be used in the same way.[br]

Like Bubby said up there, all roads will lead to E3 for further developments. But rest assured, the rumor mill will keep on buzzing (no real pun intended) about the 3DS until this June.[br]
- [blue]<i>Sylverstone</i>[/blue]
23/03/2010  
79 &#8217;3DS&#8217;- Unanswered Questions bubby323 Following the release of the press release announcing the &#8217;3DS&#8217;, I began to wonder a few things...<br> First off, how is Nintendo going to pull this off? We are just now starting to see 3D televisions hit the market, but a portable gaming system?<br>Why would Nintendo release a new DS, when the DSi has only been out for about 1 year, and when the XL isn&#8217;t even out yet?<br>From the press release, it was pointed out that the &#8217;3DS&#8217; will be backwards compatible with DS & DSi software. Does this just mean DS carts and DSi enhanced/only carts, or will the DSiWare service find home on the new system also?<br>If you have bought a DSi, and DSiWare, will the DSiWare be able to transfer over, without re-purchase?<br>Will we finally see the birth of an Xbox Live type system for Nintendo?<br>Will friend codes be dropped?<br>Will Pictochat go online?<br> And once again, how is Nintendo going to pull this off?
<br>So many questions, not enough answers, oh E3 why won&#8217;t you come sooner!<br>Fell free to share your thoughts below![br]

EDIT: Nintendo confirms 3DS for E3 so hold on to your hats!
23/03/2010  
80 Become a Fan of DSiHub on FaceBook! Solarpolitiks Turns out there was already a page made so I am just going to raise awareness of the original fan page. Anyways, go become a fan of this page, not the one I linked to earlier.
Link to the original FaceBook page
[url=http://www.facebook.com/#!/pages/DSiHub/117057712715?ref=ts[/url][link]here[/link].[br]
23/03/2010  
81 DSiHub Forum’s Grand Opening Celebration Tomorrow @ Noon! bubby323 Join the DSiHub Nation tomorrow, as we celebrate the grand opening of the DSiHub Forums! The Forums have been requested since the site started, but finally are a reality. At noon tomorrow join myself and every other community member in the forums to start posting!<br> I must first, though, lay down the ground [red]rules...[/red]<br><br>[red]1.) No useless threads in any category other than in the off-topic section.[/red]<br>[orange]2.)Absolutely NO cussing or sexual statement!(dating...)[/orange]<br>[purple]3.)Don’t ask, in any category to be a mod/admin.[/purple]<br>[blue]4.)Do not use the forums to express your boredem! (Making a thread saying I’m bored, or is anybody here.)[/blue]<br>[orange]5.) Absolutely no sharing of personal info: phone number, email address, DSiHub or other account passwords etc.[/orange]<br>[green]<br>[green]6.) rember if we close down your topic it is either becuase [/green] [orange]A. it is off topic to the Forum you typed it in.[/orange] [red]B. their is already a topic already like it [red](that was made before yours) or C. you are advertizing your&rsquo;s or somone elses website.[/red]  And finally...[/red]<br>7.)[/green][orange]Have fun,[/orange][purple] be yourself,[/purple] [green]and enjoy the community! [/green][red];)[/red]
<br><br>
[orange]-Bubby323[/orange]
<br><br>[red]
Note: Mods/Admins please feel free to add any rules nessecary![/red]
25/03/2010  
82 Today is Bubby323’s birthday! Sylverstone Today is the DSiHub owner’s birthday! Show him some appreciation and send birthday wishes here before this can move to the new forums today!

Happy birthday Bubby!
26/03/2010  
83 Straight Up Gaming #2 - "Retail Then. Hybrid Now. Digital Forever?" Sylverstone [img]http://img339.imageshack.us/img339/2331/straightupgaminglogo.png[/img]

Hello there people, it is that time of the week again where I dive deeper into the world of video games and the many issues surrounding it. Straight up our alley this week is the everlasting topic of digital distribution replacing video game retail distribution for the future generations to come.[br]

Before I start off, remember that the views of the discussion are not necessarily the views of the DSiHub team. They’re mine.[br]

Starting off, for those who have been living under a rock since, well, the sixth generation (or earlier), digital distribution in the video game industry deals with video game sales that isn’t done physically, instead it is done over a specific medium, obviously the Internet. The examples of such digital distribution services are: the wildly popular PC medium being Valve Corporation’s Steam distribution service (started in 2003), Direct2Drive, Apple’s App Store for iPhone/iPod Touch, Microsoft’s Xbox Live Marketplace for the Xbox 360 and Windows platforms, as well as Sony’s PlayStation Store (within their PlayStation Network, operated over the PlayStation 3 and PlayStation Portable), Nintendo’s Virtual Console, WiiWare and DSiWare services (within the Nintendo Wi-Fi Connection service operated over their major platforms being the Wii and Nintendo DS/DSi) and the upcoming OnLive on-demand video game downloads from various supporting companies and studios. The topic at hand is both simple and indeed a difficult decision: will digital distribution ultimately replace video game retail distribution?[br]

[img]http://www.jag-soft.net/en-gb/Media/Entries/2009/3/19_Steam_Adds_DLC!_files/steam_logo.jpg[/img][br]

My stance on the topic is that of a tweener (or in full, an in-betweener) since I am both for and against digital distribution being the final means of video game sales. An example, I bought my Nintendo DSi simply for the fact that it had a budding digital download service (DSiWare) which gave me the freedom to choose what I wanted to play instead of asking my dad to drive me to a nearby Gamestop and picking out what game I wanted. There’s a distinct difference in both. At the retail store, they will have many choices available, but in a few services (like DSiWare), there aren’t enough choices to satisfy a few gamers out there and if you make the wrong decision on a game purchase, you can kiss your chances of getting an exchange or a refund goodbye. A close friend of mine learned the hard way when he downloaded Mixed Messages and thought he could get a refund after realizing how much it sucked.[br]

[img]http://l.yimg.com/a/i/us/ga/buzz/feature/vg20/gamestop-logo_300.jpg[/img][br]

Moving on, how could Gamestop (or other major video game retailers for that matter) counter these methods? They could try a hybrid of both retail and digital, example being, you want to buy Halo Reach on retail but it’s sold out, but there’s a digital copy. Do you spring for the digital copy or wait a few more weeks for the hard copy? Up to you. Though digital distribution will take away the joy that is slicing the plastic off that, err... plastic casing, giving off that new game smell, opening it to read the manual (if you do, since most people don’t) and propping up the DVD-ROM/Blu-ray disc/Game Card/UMD and slipping it into your respective system, and then a few hours magically fade away while you play endless and without fatigue. I’d miss it. It’s the gamer in me that would enjoy something like that. It was like an early video I had watched, made by GoNintendo’s Rinry, when a tale was spun on how boxart determined whether a video game was worthy of interest or not, not a bunch of fancy reviews, or the Internet, either you survey that boxart or wait at your mailbox for a copy of EGM or other gaming magazines which ran the show in your heydays.[br]

[img]http://wiimedia.ign.com/wii/image/article/766/766214/sonic-and-the-secret-rings-20070220054406603-000.jpg[/img]

Bottom line is that we can’t rush digital distribution to be our only medium to get games. Sure, we get our games faster, or we can avoid that guy behind the counter telling you about that membership card with the magazine subscription for the umpteenth time, or whatever else grinds your gears about buying retail but if there’s two things we can be assured of is that digital may take over soon, but there will always be a retailer on the street that will still fight the good fight and bring gamers back to the days where buying video games were fun to do, not fun to watch a download screen go on for like a half-hour or longer. Like I said before, I’m a tweener on this and if you think so yourself, then call yourself a true gamer.[br]

[img]http://faroutshirts.com/images/Gameover-web-final.jpg[/img]

That’s all for this week DSiHub Nation, so keep it here at DSiHub for more news, views and great articles. My challenge to you guys today is to comment below on two things: whether you prefer digital or retail and why you choose either. Once again, I’m Sylverstone and yes, I’m straight up gaming![br]

[red]NB.[/red] Before I forget, Straight Up Gaming’s concurrent video series on my YouTube channel is still in development, and my temporary release date is set for late June/early July.

27/03/2010 SUG
84 Nintendo @ the Kids&rsquo; Choice Awards! Sylverstone For you kids and tweens who watched Nickelodeon&rsquo;s Kids&rsquo; Choice Awards 2010, you would&rsquo;ve seen that 4 games (all Nintendo) were up for favorite video game.[br]

Those games were: [red]Mario Kart Wii[/red], [blue]Wii Sports Resort[/blue], [purple]Wii Fit[/purple] and [green]The Legend of Zelda: Spirit Tracks.[/green][br]

I cast my vote and it turned out to be right as The Legend of Zelda: Spirit Tracks bagged the award for the Ninty boys back home. I congratulate the Nintendo EAD team and hope Shiggy and the rest of the guys can enjoy that [orange]nice, shiny orange blimp[/orange] in their offices tomorrow![br]

[img]http://img709.imageshack.us/img709/5787/kca2010logo.jpg[/img]
27/03/2010  
85 WarioWare:D.I.Y Pre-Release Post bubby323 The WarioWare series has to be the most original and crazy minigame collections series ever. It&#8217;s made its way to the Gameboy Advanced, DS, and Wii. We&#8217;ve all played the crazy, yet fun, minigames, whether it was picking a guy&#8217;s nose or catching a piece of toast as it poped out of the toaster, but never before have we had the chance to make the minigames. Meet WarioWare:D.I.Y. Hitting store shelves tomorrow (3-28-10), along with the release of the -IPad- *cough*, I mean DSiXL, this new venture in the series aims to let players do just that, create their very own minigames! WarioWare:D.I.Y, for DS, allows players to, yes you are reading this right, create their own minigames using the built in, new WarioWare:D.I.Y engine. Featuring ways to create art, music, and even trigger certain events, this modern Mario Paint, lets users create and even share their own minigames over Nintendo WiFi Connection or with other DS systems. Available Monday is also the equivalent on Nintendo&#8217;s WiiWare distribution service, called WarioWare:D.I.Y Showcase. The &#8217;Showcase&#8217; version of WarioWare:D.I.Y allows owners of the DS version to upload and play their creations, or other&#8217;s creations, on the big screen using the WiiMote. Checking in around 1000-1500 Nintendo Points, this version will also feature &#8217;exclusive&#8217; minigames that can also be uploaded to the DS cartridge. Be sure to check out my First Impressions and Review of WarioWare:D.I.Y as they become available here and on the forums within the week! 27/03/2010  
86 If you don&apos;t know what you�re doing, DON�T do it. lunchmeats101 There are many DSi compatible websites out there - the problem is, a lot of them look like they were made by blind children with arthritis. They mostly contain poor layouts and don&apos;t have much (If any) original content, most games are just taken from other sites, and ones that aren&apos;t even compatible with the DSi&apos;s screen size. People just want to have DSi sites for the sake of having them, no matter how little they know about preventing visual pollution. Other sites like [url=http://www.dsicade.com[/url][link]DSiCade[/link], [url=http://www.dsicompatible.com[/url][link]DSiCompatible[/link] and [url=http://www.dsipaint.com[/url][link]DSiPaint[/link] are great, with original designs and content. There are also sites that directly steal content from other sites, for example, one site I visited had our exact chat rules word for word, as if they couldn&apos;t come up with their own. So, just because someone else has a DSi website, doesn&apos;t mean you have to make your own, unless you are going to make it cool and original, without a crappy layout. With that, I leave you with this parody:[br][img]/images/crap_example.png[/img] 29/03/2010  
87 Make your own theme. lunchmeats101 If you&#8217;ve noticed the themes on DSiHub, you might of wanted to make your own theme, so here is how.
Each theme contains 7 images for the interface, which you can see below for the Fiery theme:[br]
[img]/pictures/themes/fiery/dsihub(dsi).png[/img]
[img]/pictures/themes/fiery/topbar.png[/img]
[img]/pictures//themes/fiery/icon_bg.png[/img]
[img]/pictures//themes/fiery/list_bar.png[/img]
[img]/pictures//themes/fiery/nav_left.png[/img]
[img]/pictures//themes/fiery/nav_right.png[/img]
[img]/pictures//themes/fiery/status_box.png[/img]
[br]Feel free to use these as templates (Make sure the file names stay intact). Also, with your theme you need to include a CSS file, which basically will control the color of the text and background in your theme. Here is an example of the CSS file from the fiery theme:[br]
<code>
@charset "utf-8";
<br/>
/* CSS Document */
<br/>
body
<br/>
{
<br/>
   background-color:black;
<br/>
}
<br/>
marquee, p, span, h1,  h2, h3, h4, h5, center, li
<br/>
{
<br/>
   color:white;
<br/>
}
<br/>
#topbar
<br/>
{
<br/>
       width: 240px;
<br/>
   position: absolute;
<br/>
   background: url(/pictures/themes/fiery/topbar.png);
<br/>
}
<br/>
a img { border: none; }
<br/>
#icon
<br/>
{
<br/>
   width:60px;
<br/>
   height:70px;
<br/>
   background-image:url(/pictures/themes/fiery/icon_bg.png);
<br/>
   background-repeat:no-repeat;
<br/>
   font-size:12px;
<br/>
   display:inline-block;
<br/>
}
<br/>
#pop_box
<br/>
{
<br/>
   position:fixed;
<br/>
top:220px;
<br/>
left:15px;
<br/>
width:210px;
<br/>
height:110px;
<br/>
display:none;
<br/>
background-image:url(/pictures/themes/fiery/status_box.png);
<br/>
background-repeat:no-repeat
<br/>
}
</code>
[br]
Just replace "Fiery" with your theme name, and replace the text and background color with whatever you want. Save this as style.css, and when you are all done, submit it to me at lunchmeats101@dsihub.com.<br>
29/03/2010  
88 Windows DSi & Mac DSi Heading to DSiApps! bubby323 Exciting news, DSiHub community, a deal was just made with FireMatt12, to bring the Windows & Mac DSi &#8217;Applications&#8217; over to DSiHub&#8217;s servers! FireMatt12, if you don&#8217;t already know, is the creator of DSiPlaza and the VirtualPC-like applications Windows & Mac DSi. He has since agreed to migrate over to the DSiHub servers, and host the apps here. This of corse is all kicking off DSiApps, which has yet to see the light, but will soon be coming. Stay tuned for more...<br><br><a href=http://www.dsiplaza.webs.com>DSiPlaza</a><br><br> 29/03/2010  
89 Swearing: What&rsquo;s Ok & What&rsquo;s Not... 110percentful Well, it&#8217;s happened. Swearing is now "allowed", but there are rules. This is a G-rated forum after all.
[list]
[list_item]First of all, use swear words in extreme moderation. You don&#8217;t need to say "This is a #&@)%*@ piece of #*%)@*% in the #($*%)#*%". Just say: This sucks.[/list_item]
[list_item]Refrain from using the F-bomb without an acronym. There&#8217;s little chance something is gonna happen that will make you have to say this.[/list_item]
[list_item]Censor yourself if possible. You get the same point across, and you don&#8217;t teach any young ones new words.[/list_item]
[list_item]DON&#8217;T use vulgarity. This means you still can&#8217;t list certain bodily parts.[/list_item]
[list_item]Use acronyms if possible. It&#8217;s better to say "wtf" than to say the actual words.[/list_item]
[list_item]Don&#8217;t abuse this. Mods/admins can still delete your post if it&#8217;s deemed too inappropriate.[list_item]
[/list]
You might be asking: Why this all of a sudden? Well,that is certainly a valid question. Lately, people have been asking about this. They noticed that certain people have been using acronyms that are "not allowed". Frankly, no harm has come from that. I also realized that most of the time, the words are bad because of the context they are used in. Lately, I watched a G-rated movie with my little brother, and it had the D-word, and the A-word in it! My little brother hasn&#8217;t repeated them, and he was mostly unaware of them. I&#8217;ve been to other G-rated forums, and swearing was allowed there. People only used those words in moderation, and nothing bad has come from that. [br]
We don&#8217;t want you to go swear word crazy. This isn&#8217;t to try and convince you to swear. Use the words occasionally, and don&#8217;t push it. Also remember that the Chatroom still picks up swear words, so don&#8217;t use them in there. Feel free to ask questions in the comments.
30/03/2010  
90 OFFICIAL DSiApps Release Date! bubby323 The sun shines, and the grass grows. The sound of children playing outside. <br>What could be better?<br>How about the fact that DSiApps will be released<br>May 1st, 2010!<br>The first app, well let&#8217;s just say that&#8217;s a surprise for a later date! ;) 31/03/2010  
96 "5238350" Virus? Seriously? lunchmeats101 This is a little mind-blowing that people believe this, but you may have noticed errors around, such as [red]Parse error: syntax error, unexpected $end in D:/Hosting/5238350/html/apps/Forums/view.php on line 192[/red]. THIS IS NOT A VIRUS. It&apos;s kind of like stretching the truth, except there is nothing to stretch, because it DOES NOT EXIST. This is simple. GoDaddy hosts our site, and that 5238350 is the directory our hosting root is in. It&apos;s a directory. Why do people even come up with these things? "Hey i&apos;m going to tell everyone it&apos;s a virus for no reason! LOLOLOLOL!!!1!!!1!!!111!!!!". The errors were simply caused by a glitch in the cookies, where it would not read properly, or deleted itself. This glitch is fixed now, as for the one in the forums, it is caused by a missing colon or curly bracket. Don&apos;t ask me, I had nothing to do with the forums. Anyone caught spewing lies such as this will be banned for at least a week from now on. 08/04/2010  
92 Homebrew Weekly #2 - Why is This Stuff Hated so Much?/Recommendations Solarpolitiks        Howdy everybody, after fighting some bug that I picked up I am back to write my second article for buzz. I just want to apologize for the lack of article last week without warning as well as my absence on the site but I&rsquo;m back! And I have some stuff for you to read.
   So, if you read (the week before) last weeks article, you got an entire introduction to what homebrew is and how to achieve it on your DS. Even though I pointed out that homebrew is not illegal nor is it piracy, there are people out there who despise the entire homebrew scene in general and never give it a chance. You may be wondering why. Well let&rsquo;s go into detail with this topic with each of my believed reasons for the hatred or disinterest in the entire scene itself.
   Let&rsquo;s start with the basic reason, ignorance, or in a more polite way, lack of knowledge. Surprisingly enough, a lot of gamers know little to nothing about homebrew and what is achieved with it. And a good amount of the people that are aware of it do not see the potential that is in the scene. Most people see the homebrew scene as a bunch of low quality homemade demos, games and apps but that&rsquo;s what an iPhone is (ZING!). On a serious note, most people simply miss out on some of the great stuff that emerges from this scene. For example, the game Still Alive DS is an amazing work of art coded by the homebrew developer T4ils (I believe that is the name) which is a 2D version of the game Portal for the DS, comparable to the flash version seen on many sites. The entire game was well done with no bugs or glitches as well as containing a level editor and WiFi connectivity for sharing these levels, in a similar manner as N+. This just goes to show that a lot of the hard work put into the homebrew scene goes unnoticed and thus, so does the rest of the scene.
   The second major reason most people hate the scene is because of the association it has with piracy. Many people tend to think of downloading games when the terms modchip and flashcart are mentioned even though there are legitimate uses for them. It does not help that a lot of the sites that post news about homebrew make obvious references to the releases that make piracy easier, even if the term "legal backups" is used. For example, the constant updates showing releases of cIOS updates for the Wii are not needed to run homebrew, only game backups, but these releases tend to be some of the biggest news updates for homebrew sites. When homebrew is constantly associated with piracy a hatred for it tends to emerge and then it is never given a chance, which is a real shame for the people closing themselves off from it becauses it causes them to miss out on a lot of great, (legally) free games and apps not to mention a great amount of usability that woud emerge from their devices.
   Another idea for the distaste for homebrew is the fact that it is not readily accesible by everybody. Last article I mentioned some great flashcarts available for the DSi. Obviously you were not able to go to your local retailer and pick these things up, many of you had to do some research online to find a place to buy these products. Many people do not want to go through the trouble of doing that. They would rather be able to simply run homebrew without even trying but unfortunately it is not like this, and, quite frankly, it most likely won&rsquo;t be like this any time soon for many reasons. Companies do not want to be responsible for problems that can be caused with homebrew so by disapproving it they don&rsquo;t get their feet wet and we take all responsibility for anything that goes wrong, which leads to my final point.
   People fear that they will damage their systems or handhelds when running homebrew. Fortunately, with a great community available for any homebrew compatible device, damaging your device beyond repair is nearly impossible with all the help given with guides and forums. So, in the end, there is not much to worry about yet people are still worried about harming their devices when using homebrew.
   Well that&rsquo;s all I have on this topic, if you have anything to add or any comments on the article just discuss it in the comments of the article. Now let&rsquo;s get to the weekly recommendations!
   The first games I would love to recommend to all of you new to the scene are Still Alive DS (mentioned above) as well as Video Games Hero. Video Games Hero is a very fun and professional looking rhythm game based mostly on music from, you guessed it, video games. Generally from old school NES and other classic games, the music in the game is great, keep in mind they are not mp3s but they are still classics. On top of the video game soundtrack music there are also remakes of popular songs such as "Iron Man" and "Master of Puppets". The controls for the game work with touch screen or buttons although the button control scheme works better. The game has a similar setup to the Guitar Hero and Rock Band games, it features notes coming down a highway where you have to hit the corresponding button in time to the music. The game features difficulties from easy to expert so anybody can jump in on the fun and slowly progress their way up to expert. Th game also features online rankings for every one, a great game for any rhythm game fan.  
   As far as applications go my favorite ebook reader was ReadMore even though development was canceled and NDSMail is a great email reader and writer which is still updated (last time I checked). Finally, MoonShell is the most complete media player for the DS with video, music, pictures, and text support as well as homebrew loading support.
   Well, that&rsquo;s all I have for this week, sorry but I&rsquo;m still recovering from this bug and I can&rsquo;t add much more. On a side note, I am taking applications for an editor to fix my grammatical and spelling errors as well as making sure what I write is understandable. If you are interested send me an application to hbweekly@gmail.com. You don&rsquo;t get paid but you get bragging rights, just not on this site. Anyways, make sure to comment and discuss. I will also be taking news tips, recommendations, etc. at the same email address that I mentioned above. Prepare for some more Homebrew Weekly next Friday!
02/04/2010 HBW
94 Straight Up Gaming #3 – “A year of DSiWare!” Sylverstone [img] http://img175.imageshack.us/img175/9656/straightupgaminglogo2.png[/img]
Hello again DSiHub Nation! This is Sylverstone here and it’s time again for Straight Up Gaming, your weekly dosage of my take on the news, views and issues surrounding the video game industry and the community at large.[br]
[img] http://dsmedia.ign.com/ds/image/article/970/970317/DSiWareVideoInline_1239083131.jpg[/img]
This entry celebrates the first anniversary of the DSiWare digital download service offered by Nintendo via the Nintendo DSi Shop. Of course, the anniversary date is on April 5th (which is a Monday). Of course, this anniversary isn’t just on April 5th as April 2nd (Australia) and April 3rd (Europe) are also 1 year anniversaries of the service. So I guess you must be wondering, “hey, where’s Japan?” Wll, Japan did release the service earlier than us (November 1, 2008 to be exact) so they will be excluded. Let’s get a move on.[br]
[center][blue]<i>History</i>[/blue][/center]
It was April 2009 that saw the release of the Nintendo DSi, the third redesign of the Nintendo DS system. This redesign would be much be different than an overall appearance change as Nintendo also included new internal features. The exterior did manage to shape up a bit as it showed off a thinner look, a spiffy matte finish, clicky buttons, a cleaner menu resembling that of the Wii ans extra functionality such as an AAC format music player, two 0.3 megapixel cameras, the ability to hotswap DS Game Cards and finally, access to the DSiWare digital download service via the Nintendo DSi Shop.[br]
[img] http://www.itechnews.net/wp-content/uploads/2008/10/nintendo-dsi-1.jpg[/img]

Some of DSiWare’s first titles that launched along with the system in general were: Bird & Beans/Pyoro, Paper Airplane Chase/Paper Plane, Art Style: AQUIA/AQUITE, WarioWare: Snapped!, Mater of Illusion: Funny Face, Brain Age Express: Math and finally, the Nintendo DSi Browser. Along with these titles and the system itself, Rhythm Heaven (a rhythm game by Nintendo – retail) also shared a release date with them. With DSiWare’s arrival, the Wii-kly Update was transformed into the Nintendo Download, incorporating the service with the WiiWare and Virtual Console download services.[br]

DSiWare’s initial moths were a bit rocky with a few one-game release days which seemed to be endless. Also, there were a few questionable applications in the DSi Shop which people thought should’ve been included (I’m looking at you Mario Clock/Calculator, Animal Crossing Clock/Calculator and Photo Clock….) What kept my faith in DSiWare’s success were the brilliant entires in the illustrious Art Style franchise. AQUIA, BASE 10, BOXLIFE, PiCTOBiTS, ZENGAGE along with later entries DIGIDRIVE and precipice (yes, it’s spelled in lowercase) stormed the Shop and commanded authority. Great reviews, fan reaction and the overall appeal of Skip Ltd.’s unorthodox style to puzzlers made it clear that it would soon be a <i>requirement</i> to own one of these Art Style games. But the big bang wouldn’t take effect until after E3 2009.[br]
[img] http://www.techshout.com/images/flipnote-studio-application.jpg[/img]
Before E3, a free animation tool application called Ugomemo (Moving Memo/Moving Notepad) was featured on a few prominent gaming websites and video sharing sites including YouTube. It received rave attention from DSi owners everywhere (outside of Japan). From the comments of “I totally want this” on YouTube videos with it to the explosive fangasms to the fake release dates being thrown around, it was obvious that Moving Notepad would be the killer app for the DSiWare service. At E3, it was renamed Flipnote Studio and was slated for release in the summer. As the days drew on, patience was wearing thinner and thinner. Fanboys were near fever pitch by the time the System Update 1.4 (with the DSi Camera/Facebook connectivity) came out. Finally, a little glimmer of hope shone on owners in Europe when the date for release was finally revealed. North America was left in the dark… or so they thought. With various clues being thrown around (Flipnote Hatena’s website being up, a special Flipnote section on NintendoDSi.com), it would be a monumental day in the history of DSiWare. Wednesday, August 12, 2009 brought forth Flipnote Studio to North Americans everywhere. Due to the high demand (since it was free), the DSi Shop had a slight connection bump in some areas of the continent. It would soon peak the DSiWare Popular Games list up to this very day. DSiWare also had its first exclusive release as [red]Mario vs Donkey Kong: Minis March Again![/red] would mark the first time that a major Nintendo release would be download-only.[br]
[img] http://www.nds9.com/uploads/allimg/091224/09464a253-0.jpg[/img]

The months dragged along and the games finally began to pile up. Ranging from platformers to puzzlers to Sudoku to rereleases and also slices of retail DS games, the DSi Shop was steady in reaching the 100 game mark. Many companies began to pledge support for DSiWare after seeing the success of games/applications such as Flipnote Studio, Mario vs Donkey: Minis March Again! And the Art Style series. Soon enough, big announcements on exclusive DSiWare games were being made. A great example would be WayForward Technologies’ announcement of the return of [purple]<i>Shantae</i>[/purple], one of the Game Boy Color’s sleeper hits. Capcom also looked into the service, releasing the mega-hit Dark Void Zero as a counterpart to the console version of Dark Void (Xbox 360/PS3). DVZ netted better review scores than the console edition, a bragging right which Capcom (and Nintendo fanboys) proudly boasted. Of course, the Big N themselves wouldn’t be left behind as they prepped 3 major DSiWare releases, announced from February’s Media Summit. Those game were X-Scape (the sequel to the 1992 Game Boy hit, X), Metal Torrent ( a shoot ‘em up) and the next apparent killer app akin to Flipnote Studio, called Photo Dojo.[br]
[img] http://media.tumblr.com/tumblr_kzup95Oepn1qzpbds.jpg[/img]

With only the future to look forward to, it’s no secret that DSiWare will not stop in ints tracks. Even with the announcement of the DS/DSi successor, the Nintendo 3DS, there still isn’t any stopping as backwards compatibility with DS/DSi games ensures that the DSiWare service is here to stay. Even now, developers are finding more ways to innovate on DSiWare. A great example would be Rittai Kakushi e Attakoreda, a find-it puzzle game which has players searching for letters within a 3D space inside of the Nintendo DSi. The inner camera uses head tracking motions to facilitate such gameplay and since the 3DS announcement, has been repeatedly mistaken as 3DS capability.[br]

With all those 52 update days behind us, the next 52 will surely be ones to relish. Like I said time and time again, the future is bright for DSiWare, but it’s not just up to Nintendo, but every single developer/publisher pledging support to pilot the service to higher heights.[br]

[center][green]<i>Quick Speech</i>[/green][/center]

Let us all raise our respective styli in honor of the first anniversary of DSiWare and I encourage developers and publishers alike, whether the bigwigs or the indies, sign up for the service, breathe new life into it, support it. It’s the creative stuff that keeps it going so strong. Look at games like Flipper, made by one man (Hugo Smits) at his own studio, GoodbyeGalaxyGames. I’ve seen his journey and it paid off in the long run. It has moved me and keeps me gunning for my dream to become a game designer.[br]

[img]http://3.bp.blogspot.com/_4RAEqLj4g00/STWUSsexuMI/AAAAAAAABoM/CcK7Ak0IKgo/s400/Gameover-web-final.jpg[/img]

Anyways, that’s enough speech out of me, for this is the end of Straight Up Gaming this week and the power is now in your hands, Nation. Comment below telling me your favorite DSiWare release so far (from last year) and what you think DSiWare can and will accomplish in the next 52 update days. Of course, I’ll be here again next week discussing another topic. So anyways, I’m Sylverstone and indeed, I’m straight up gaming.
03/04/2010 SUG
95 How to Write a Good Review bleachfan Hello, DSiHub nation!  Lately I’ve been noticing a few trends in the ways people are writing reviews in hopes of getting them accepted.  Many of the people are crushed to find their hard work on display in the infamous “Hall of Fail.”  Claiming to have worked hard on them, the users often question why they are deserving of such humiliation.  I’m writing this article in an attempt to end all such questions from being asked.  Not only that, but I would also like this article to encourage those who are hesitant in writing a review, lest it be “failed.”  Following these tips will prevent such a fate from happening.[br]

Firstly, I would like to notify the users of DSiHub that moderators can now “deny” a review, rather than “fail” it.  This means that if we don’t think your review is “fail worthy,” it simply will never see the light of day again.  You will not be humiliated in the "Hall of Fail," and no one will ever know your review existed.  This can be quite comforting to those who genuinely try to write a decent review, but just can’t seem to get it right.[br]

Now that the formalities are out of the way, let&rsquo;s delve deep into what you should be doing in order to create a successful review.[br]

[blue]#1.  ALWAYS write your reviews on the computer[/blue][br]

This is, by far, the most important rule that you must follow in order to write a good review.  Never, under any circumstance, should you write a review on your DSi if a computer is nearby.  Typing it up on the computer will save you unimaginable amounts of time and will prevent your hand from cramping up using the tiny little alternative.[br]

There are also several other benefits that a computer can give the user as they type up their review.  Microsoft Word, or any other word processor, is a great tool.  Copy and pasting your review into them allows you to access spell check, which will polish up your review and give it a more professional feel.  Nothing says “fail” to us like a continuous chain of bad grammar and misspelled words.  Fix that, and you’re one step closer to an acceptable review.[br]

Another great bonus you can get from typing up your review on a computer is the fact that you can save your reviews after you finish them.  That way, if your review is denied for one reason or another, you don’t have to re-type it!  Editing a few things instead of having to start from scratch can prevent hours of work.  Take this into consideration if you are unsure about the content of your finished product.[br]

[blue]#2.  Check the preview before you submit[/blue][br]

A lot of times, we seem to get reviews that aren’t horrendous.  However, the user’s use of BBCode is wrong, and it upsets the balance of the entire review.  Also, the (br) code is rarely used to skip lines, resulting in an infamous “wall of text” that is unappealing.  Before you submit a review, always check the preview.  If it looks good to you, check again.  Are the colors you want actually there?  Can the pictures you want to appear actually be seen?  Does the review have breaks and paragraph separation, making it easier to follow and overall more appealing?  These are the questions you should be asking yourself as you check your preview.  Doing so may make the difference when we look over it later.[br]

[blue]#3.  Make a copy of your review BEFORE you check your preview[/blue][br]

This kind of ties together rules 1 and 2.  If you’re typing your review on a computer (which you should be!), be sure to create a copy of it in another format.  Sometimes, when one clicks on preview and returns to their review, they are enraged to discover that their hours of work just got deleted.  This happens often.  So, always, always, always copy your work before you check your preview.  It will without a doubt save you the pain of having to re-type everything.[br]

[blue]#4.  Cover the topic well[/blue][br]

The heart and soul of any good review lies in the content.  How well you portray the aspects of the game will ultimately influence whether we accept it or not.  Here are a few things you should probably mention in your review of any game:
[list]
[list_item][green]Overview:[/green]  A general explanation about what your game is about, kind of like an introductory paragraph.[/list_item]
[list_item][green]Game Play Mechanics:[/green]  Does the game control well?  Does it have any flaws?[/list_item]
[list_item][green]Interesting Aspects:[/green]  What makes this game unique?  Is it boring?[/list_item]
[list_item][green]Story:[/green]  This is actually optional.  Having a general idea about the plot of the game can be appealing to some, and it can give your review a bit of life.[/list_item]
[/list][br]
Another thing you should make note of when asking yourself the above questions is to always ask a simple follow-up question: WHY?  Is the game boring?  Don’t just say “yes.”  Explain WHY it’s boring, and what makes you feel that way.  If you follow this format, creating a review big enough for the 2000 character minimum won’t even be a problem for you.[br]

While on the topic of covering content, here are a few things that you should NOT do in terms of writing a good review:
[list]
[list_item][red]Don’t Focus Too Much on the Story:[/red]  As stated above, explaining the story of the game is optional.  Explaining the story of a game too much is a big no-no.  Most people who read reviews aren’t looking for a storybook, so don’t give them one.  Be sure to cover ALL of the aspects of the game, including its soundtrack and art style.[/list_item]
[list_item][red]Don’t Spoil Anything:[/red]  In relation to the above point, do not reveal anything in the story that might ruin the game for the reader.  Odds are the review won’t sneak by our radars anyway.[/list_item]
[list_item][red]Don’t Be Too Casual:[/red]  Readers want to be sure that you are a credible source of information.  What you say might affect what they decide to buy in the future.  However, they are most likely not going to trust a person who explains the game as if they are carrying on a conversation.  Some things to avoid when writing reviews include slang, run-on sentences, and unrelated personal endeavors.  As stated before, people want to read a review, not a story.[/list_item]
[/list][br]

I hope this sheds some light on the world of writing reviews for DSiHub.  As I said, this was merely written in an attempt to prevent future disappointments from occurring in the "Hall of Fail."  Also, I would like to take this time to formally request the DSiHub nation to take the advice in this article and apply it to any reviews that may be written in the future.  After all, it’s called a USER review section, which means that USERS are free to write reviews.  Why is it then, that only 11 out of the 2600+ users are writing reviews?  Not only that, but 7 of them are mods or admins!  Surely the community opinion on DSiHub isn’t boiled down to 4 users?  I encourage those who are hesitant to write reviews to give it a try.  If you follow the advice given in this article, it’s most likely not going to be that bad.  If it is, we can deny it and ask you to try again.  Following my advice should make that an easy task! Don’t let the "Hall of Fail" scare you into not writing reviews.  With a little time and effort, you can help to make the voice of DSiHub the true voice of its community.
08/04/2010  
98 Pokemon Black & White Announced! (featuring my own thoughts) Sylverstone The next generation of Pokemon is here according to reports from various gaming media sites across the interwebs, as Pokemon Black and White have been announced by Nintendo for the Nintendo DS and DSi for a Fall 2010 release in Japan. The only Pokemon that was described as 5th Generation (following the 4th Generation: Diamond/Pearl/Platinum) was Zoroark, the Monster Fox Pokemon and its pre-evolutionary form Zorua.[br]

[img]http://img706.imageshack.us/img706/5292/pokemonblackandwhite.jpg[/img]

I think that the timing for this announcements are really beginning to annoy me. The fact that Pokemon HeartGold and SoulSilver hasn&rsquo;t even sunk in to the community in its entirety yet kinda rubs me the wrong way but knowing Japan, there&rsquo;s always something early for them and that something is Pokemon. What I do expect is a return of Pokewalker functionality and a brand new interface differing from that of the 4th Generation and HG/SS. Like ONM (Official Nintendo Magazine) laid out in its Pokemon Black and White wishlist ([url=http://www.officialnintendomagazine.co.uk/article.php?id=16432[/url][link]click here to read it[/link]), I do want to see a refreshed story, more Pokemon (of course), a better battle system and reworked online capabilities (uh, battling friends AND random people please?) for this generation. I also enjoy the throwback to the naming structure but then again, Black and White are still seen as controversial for a few folks out there who can&rsquo;t seem to lighten up. Just sayin&rsquo;. This announcement stalls my attempt to get SoulSilver but then again, it&rsquo;s the next generation! And speaking of next, why wasn&rsquo;t this held out for the 3DS? That still grinds my gears a bit but hopefully we can see a new Pokemon game for 3DS in about 2 years or less.[br]

Until more info is announced, this is where the article ends! Hopefully Pokemon Sunday in Japan can provide us with more info very soon!

09/04/2010  
97 Private Messaging (Mail app) is Open! lunchmeats101 I finally got passed a weird bug and got the Mail app working! You can access it from the home page. Keep in mind this is a Beta version, and I am planning to add many more features. 09/04/2010  
99 Homebrew Weekly #3 - Super Smash Bros on the DS? Solarpolitiks [img]http://img338.imageshack.us/img338/1975/homebrewweekly.gif[/img]      


It’s that time of the week again... Solarpolitiks here with Homebrew Weekly!
Perhaps one of the most requested games for the DS is a remake of Super Smash Brothers. I mean, imagine it. One of the greatest multiplayer fighting experiences right on your DS, with full multiplayer and all of your favorite Nintendo characters. Unfortunately, Nintendo has not answered this request, but fortunately, the homebrew community has attempted to answer this request for us. As often happens in the homebrew scene, there are multiple teams attempting to achieve the goal of creating this game but, which one is the best?[br]
   Now before I go in too much depth about these games, you must know that neither of the games I am about to mention are in the final stages of development, and they will be fixing problems and adding features as time goes by. I will be analyzing the games based on what is present at the time, and how promising the game looks. It should also be noticed that the games I am testing are still active in development, and these revisions were released in the last week. Now that this is out of the way, let’s get on discussing these homebrew games. The first one being Super Smash Brothers Ultimate.[br]
   Upon starting the game, you are greeted with an introduction video, showing you the playable characters fighting against each other. Although this is a nice touch, the video is not done too well, and has a low quality, cheap look to it. Not the best first impression. Though, I must give props to the developers for doing it. Afterwards you are sent to a screen with the games name at the top and the bottom screen saying “Press Start”. Again, the looks here are not the best but excusable. After this you are sent to your “Mode” menu. You are given options to try solo mode, multiplayer mode, options, vault, and credits. Navigating through this menu is entirely touch screen based. A cursor is on the touch screen and you can use the stylus to move it to your option and click it. As of now, the multiplayer option is not implemented and clicking on it simply takes you back to the menu. The options menu simply allows you to change the frequency of the items, again, not very impressive. The credits option, of course, shows the developers of the game (Master Sonic, the coder, and Hiei, the spriter.) and an option to go back. Finally, the vault takes you to a screen that says “Error, I can’t find the photo”. Very nice. Then again, the game is not done so there is room for change. Anyways, the most important part is the gameplay right? Let’s take a look.[br]
   After choosing the solo mode option in the menu you are greeted with your screen of Characters to choose from. Again, the menu is all touch screen based, again, and there are thirteen characters to select from. The characters range from Snake to Kirby, with a lot of favorites from the original Super Smash Bros games in between. The actual gameplay is quite... well... bland. Characters move quite slowly but move way too fast when hit by an enemy, making the game pretty hard to play itself. SmashBalls are part of the game but simply touching them activates them and there are no special animations that follow. The game supports four player battles, three CPUs and yourself which is pretty nice. While there are multiple game modes, both time and stock mode, it doesn’t help the fact that the game is too slow paced. The strongest point in the game itself would be the sprites, so props to Hiei, for making some decent looking sprites and maps for the game itself, unfortunately the game itself plays quite sloppily and could have been better. The game shows some promise though. From the menus it can be seen that the developers plan to add more features like multiplayer modes and rewards. Hopefully the game turns out better in the next releases, and hopefully the game starts to control better.[br]
[img]http://www.qj.net/images/stories/Nintendo_DS/Homebrew/smashultimate1.png[/img]
   The next homebrew game that is worth looking at is Super Smash Bros Crash! Upon starting this  game you are sent to a welcome screen with the games logo on top, and a fairly nice picture of many Nintendo characters fighting on the bottom. The only thing that looks bad on the welcome screen is the text that displays “PRESS START” in a text that sticks out terribly with what could have been a very nice welcome screen. Pressing start takes you to your “Select Mode” screen. The menus in this game, unlike Super Smash Bros Ultimate, uses full button controls. A note I feel I must add is that the game uses sounds and music from the original Super Smash Bros games themselves, something I felt was a very nice touch and added a little polish to the game itself. While in the select mode screen you hear music from the Super Smash Bros game playing in the background when you are given the following options: Solo, Wi-Fi, Vault, Options, and Data. Much like, the first game, selecting Wi-Fi from the menu will not do anything. The options mode takes you to a screen with two choices, Default Rules and Config. The Default Rules options allow you to change the game modes (Time or Stock), how much time or stock, the damage ratio, the Smash Ball frequency, and the CPU difficulty level.  Attempting to choose the Config option from the Options menu will, again, do nothing. The Data menu has 4 selections in it, Videos, Credits, Records, and Delete Data. All of these are not functional yet. Perhaps one of the coolest parts of the game besides he game itself is the Vault Section. Here you are able to view extras from the game like Albums, pictures from the game, Apps, a few pre-installed homebrew applications that can be launched from the game itself, Games, homebrew games that you can launch from the games, and Masterpieces, a list of famous NES games playable within the game. The way these are set up though, means that launching any of these games or apps will not allow you to go back to the main menu without restarting the game, a little annoying, but the fact that they were added was cool enough. Finally, the Solo Play option allows you to get started in the action. Before going into that, let me just say that in my opinion, the menus are pretty nice in the game. They have a more professional look and the icons for the selections are even animated, which was a nice touch. The one problem is that the bottom screen serves no purpose other than displaying the text “miguelinho 28@hotmail.com http://ssbcrashds.blogspot.es/” which is kind of an eyesore.[br]
   Solo Mode takes you to your modes of play that you can try. The selections being Free Battle, Adventure, Classic, Stadium, Events, and a Locked Mode, only Free Battle is playable at the moment. This game also supports seventeen players to choose from but it includes some non-Nintendo characters too, for example Ichigo from Bleach. Unlike Super Smash Bros Ultimate, this game only supports two player battles, one CPU and yourself. The gameplay in Super Smash Bros Crash is much more improved than those of Super Smash Bros Ultimate. The characters move at a good speed and damage is done at a good scale. Even combo attacks are supported with classic combinations from the Super Smash Bros games, such as Up +B for the jumping attack. Even at the end of battles a screen comes up showing your KOs, Falls, SDs, and your total points for the game. SmashBalls are also part of this game as well, but it is done in a more similar manner to to Brawl on the Wii. The SmashBall is hit until it breaks and the player who breaks it can use it at is choice. Crash even has custom actions that different characters do when using their Smash Attack, which was really cool and gives the game a feeling that lets you know that the characters are different, something that I felt was not present in Ultimate.Although the mechanics and menus of the game are done well, the main place where Crash doesn’t do as well as Ultimate is in terms of in-game graphics. The sprites are similar to those of Ultimate, but look a little lower in terms of quality. The backgrounds for the levels are even worse than the sprites, looking pretty low in terms of resolution. Crash also shows a lot more promise, in terms of what is sown that is going to be implemented and in terms of what is already available in the game. [br]
[img]http://img199.imageshack.us/img199/4420/photo023.png[/img]
   In the end, Super Smash Bros Crash is the better game. Both of the games have their faults, but Crash just seems to have more advantages. This also doesn’t mean that there are not other games available that are trying to achieve this same goal, these were just the games that I have used that had the least amount of bugs in terms of gameplay. However, the real question now is “Do either of these games really satisfy our appetite for Super Smash Bros on the DS?” and the answer is a resounding “Sort of”. These demos are fun to play around with but, because they are unfinished, there is not much to do besides short little single player matches. Perhaps in the future we will be able to do more with these games but as of now they are still being developed and we can’t expect too much. However, fear not, my fellow gamers, some amazing titles have come from the homebrew scene after disappointing demos and bugs. We will all have to wait and see.[br]
   Alright, thanks for reading, if you read it all, and I apologize for making this pretty much two big reviews. Comment about our ideas and don’t forget to email me at hbweekly@gmail.com with your tips as well as things you would like me to cover and review in future articles. Until next time, this is Solarpolitiks, with Homebrew Weekly.
09/04/2010 HBW
100 Plagiarism. lunchmeats101 I recently noticed some user reviews being accepted, I was really happy. I read them, but thought "This review is a little too good..." So I copied part of the review, did a Google search, and pop! The exact same paragraph pops up on another site. Let me tell you now this is absolutely unacceptable. This is against the law, and DSiHub can be legally held responsible for it. If anyone is caught plagiarizing again, they will be banned for one year. And a reminder to the mods, before you accept a review, do some quick research to see if the review is copied from another source.   10/04/2010  
101 Straight Up Gaming #4 - "Making the game, your way!" Sylverstone IT’S TIME! Time for what? Straight Up Gaming, that’s what’s up! Anyways, it’s Sylverstone here again with your weekly dosage of my take on the news, views and issues surrounding the video game industry and the community at large.[br]

[img]http://img231.imageshack.us/img231/9656/straightupgaminglogo2.png[/img]

This week, I look on a topic that has been an absolute favorite of mine for a while: the everlasting prospect of video game design and development. I am an aspiring video game designer, though I haven’t the necessary steps (yet) in making my own video game, but I can try my best with various tools I can snag from the Internet. What inspires this edition of Straight Up Gaming is Nintendo’s own way of giving their consumers a feel of how video game design/development is done with the recent release of WarioWare: D.I.Y. for the Nintendo DS system.[br]

[img]http://img52.imageshack.us/img52/2750/wariowarediybox.jpg[/img]

Like each entry in the WarioWare series that manages to create something fresh each time (touch control, tilt control, motion control, camera tracking), it would be a no-brainer that this version would include another fun way to play. <i>D.I.Y.</i> is Nintendo’s way of saying "you love our games and what we design for you, but how about you put own ideas into one of your own?" The name D.I.Y. (short for "do it yourself") is instrumental to the game’s winning formula as it has you, the gamer, making up your own microgames for yours and others’ enjoyment. From what I’ve seen so far, you control the animation, the actions, the AI, the music, almost what you would do for regular video games. When you’re creating the game, you have the choice of sending it up to the game’s online servers via Nintendo Wi-Fi Connection for other fellow microgame developers to try it out for themselves and/or bringing it to the big screen (being your television) via your Wii console through a special WiiWare counterpart called WarioWare: D.I.Y. Showcase, which is currently in the WiiWare section going for 800 Wii Points. I would assume the game’s online sharing would be a modified version of the level sharing structure from Mario vs Donkey Kong: Minis March Again! (DSiWare). Of course, not only will microgames be coming from other players but also from Nintendo themselves, as well as famed game designers such as Masahiro Sakurai and probably the main man himself, Shigeru Miyamoto.[br]

Then again, we all ask: what is it like to design a video game? As a deigner, you’ve got to be very technical, science-oriented, logical in laying out your mechanics like ABCD etc., but to also be able to think well outside the box. You need to be the one with the visualization of the game’s future. You have to know whether taking Road A meaning futher success or taking Road B leading to ultimate failure. Man of the designers we see out there had to start from somewhere. A great example is that of Shigeru Miyamoto’s. His childhood serves as great inspiration for video games like The Legend of Zelda which mirrored his boyhood adventures in his hometown. Most of the things he did in real life are key to what he’s done for the industry today.[br]

[img]http://aurora.nocdirect.com/~jwildera/wilderarm/images/logo_digipen.jpg[/img]

If you guys here at DSiHub have seen my profile, my bio would’ve included talk about my dream college, the DigiPen Institute of Technology in Redmond, WA. If you are a Nintendo gamer, then you know how significant Redmond is. If not, I’ll just say to those you don’t know that this town happens to be where Nintendo of America’s headquarters are situated. Pretty cool, huh? Anyways, DigiPen is by far the best place to learn about game design and this shows as the student games available for download at the website ([url=http://www.digipen.edu[/url][link]click here for more info[/link]) are brilliant and have immense potential. I have been working on a few ideas for a game, maybe you’ll see a game in our App Store made my me soon! Then again, I still need more free-er time to do such development.[br]

[img]http://www.beppegrillo.it/immagini/game_over.jpg[/img]

My final thoughts on the topic (which may get a re-visit soon) is that game design is a serious career choice. If you are working towards it, use a medium for your creative output like WarioWare: D.I.Y.’s microgame studios, or Mario vs. Donkey Kong’s level construction or for people who have PlayStation 3 systems, LittleBIGPlanet’s level design. All of those games revolve around user-created content and they need your creative mind. They are overall great outlets for your untapped potential and surely help to build better designers for the future of the industry.[br]

[img]http://img687.imageshack.us/img687/3950/mario2hu1.jpg[/img]

That will be all for this issue of Straight Up Gaming. Stick around next week when I touch another topic which will ultimately involve your feedback. Until then, I’m Sylverstone and I’m straight up gaming.
10/04/2010 SUG
102 Nostalgia... lunchmeats101 Anyone who has been with DSiHub in the early days knows how we started, and I thought it would be appropriate to post the old NintendoLife thread link [url=http://www.nintendolife.com/forums/dsiware/yet_another_dsi_browser_website_dsihub[/url][link]here[/link]. This brings back a lot of memories, we&rsquo;ve come so far! :D 10/04/2010  
103 Want to be a mod? lunchmeats101 Wow! We are already at 3000 users! That was fast, i’m excited how fast DSiHub is growing. Anyway, usually when we reach every thousand users we start accepting moderator applications. If you are interested in being a moderator, you can apply by sending your application to lunchmeats101@dsihub.com. In your application, explain what you can offer to DSiHub, your past experience, your skills, and anything else you think is appropriate (Don’t forget to include your username as well!). Explain what you look for when moderating users reviews (Grammar, length, quality, etc.) and what you would consider inappropriate behavior in users (For banning, etc.). Make sure to use proper Grammar, spelling, and punctuation to increase your chances. Mods/admins feel free to add anything. We will announce two or three new mods on April 24th. *Also, don’t just ask to become a moderator, because that pretty much eliminates your chances of becoming one. You CANNOT submit your application through the mail app. 12/04/2010  
104 See Who&#8217;s Online bubby323 Thanks to our very own, lunchmeats101, you can now view who&#8217;s online. Simply click Online Users in the toolbar on the homepage. Also avaiable is the option to view if the user is online in their profile. Thanks, Lunchmeats101 for your hard work! 15/04/2010  
105 Google image search feature is working! lunchmeats101 Hello! A while ago, I introduced a feature that allowed you to search Google images right from DSiHub, and tap on them to make it your avatar. Unfortunately, it worked everywhere EXCEPT the DSi. So, I decided to take a look at it after ignoring for weeks, and it turns out the problem was a missing ">" from the script. It now works on the DSi, and this will make it so much easier to get your own avatar! You can access this feature by clicking on your avatar on the home page, then clicking "Google image search". Enjoy! 16/04/2010  
106 Gamer Rant #1- The Gamer Stereotype bleachfan [blue]A Short Introduction[/blue][br]
Hello, DSiHub nation!  Bleachfan here, with a new idea for a weekly BUZZ article entitled “Gamer Rant.”  Many of you probably don’t know, but I’m a pretty opinionated guy.  Upon thinking about how I could utilize this, I’ve come to the conclusion that it would be entertaining for both the users and for me to voice my opinions in short little articles.  Thus, “Gamer Rants” will become a weekly thing.[br]
What is a “Gamer Rant,” you ask?  My idea is simple.  I take an aspect of the gaming industry or community, and I give my opinion on it.  I may get heated about it.  I may not even care about the subject.  Regardless, I will give my honest and sometimes brutal opinion on the gaming universe as a whole.  Here’s my first stab at the idea.  Enjoy![br]
Oh, and my apologies for not notifying the nation of the weekly article idea beforehand.  I just wanted to do it today, and establish the article to appear every Saturday.  So there.  Too bad that previous statement is false, because now "Gamer Rants" will be on Wednesdays![br]
[red]All views and opinions expressed in this article are those of the user bleachfan, and do not represent the views and opinions of the DSiHub community.[/red][br]
[img] http://img708.imageshack.us/img708/3534/videogame.jpg[/img][br]
The gaming community as a whole has been bashed for several years.  Many people around the world think of gamers in a certain light.  They are depicted as weak, antisocial people who dedicate their entire lives to virtual worlds such as video games.  They are often looked down upon by many as wasting their lives on experiences that have no real value.  These views have been around ever since gaming began.  However, the real question is, are they right?[br]
[img] http://img708.imageshack.us/img708/821/videogame2.jpg[/img][br]
It’s commonly known that gamers aren’t exactly like other people in different communities.  Just discussing an RPG with someone can seem like a different language to a passerby.  To explain my point, imagine this:[br]  
[green]Gamer 1:[/green] “So, you’ve saved all of the crystals and are heading towards the crystal tower to defeat Xande?”[br]
[green]Gamer 2:[/green] “Yeah, but I’m pretty under-leveled at the moment.  I’m going to do some grinding so I can up my mages’ MP and Intellect.”[br]
To people who aren’t familiar with the game (Final Fantasy III, by the way), this short little blurb of conversation would make very little sense to them.  Furthermore, to people who aren’t familiar with the gaming community as a whole, they would think that you were some kind of crazy!  This distinction between gamers and other people must be established in order to discuss the stereotypes of gamers as a whole.[br]
When thinking about this topic, a question must be asked.   Why is it that gamers are believed to be anti-social, nerdy people?  Why are they judged so harshly?  The fact of the matter is, the people who judge in such a way are right! …To an extent.  It’s true that there are a significant number of gamers who actually do have a social life and keep up good grades.  They play video games a lot, but also have interests beyond their television screen.[br]  
However, games also offer things to different kinds of people, such things that most would not often think about.  They offer characters that interact with you without your conscious effort.  They offer immersive storylines that reach way beyond the concepts of reality.  They also offer a sense of accomplishment, that the player has had some sort of impact on a certain issue.  These sorts of aspects in games are what usually appeal to people who have social problems, or who feel too weak to be good at anything.  Video games are a form of media that appeal to people like that.  However, it must be said that most gaming companies aren’t going out of their way to TRY to appeal to them.  It just works out that way.  So, in a sense, those who judge the gaming community as weak little nerds are correct.  However, they are basing their judgments on the people with anti-social behavior who seek out such games, making their opinion slightly tainted with stereotype. [br]
[img] http://img28.imageshack.us/img28/6158/videogame3.jpg[/img][br]
It’s true that most gamers aren’t glued to their television screens 24/7.  It’s also true that some of them have social lives, involving friends, girlfriends, wives, and the like.  However, these people aren’t usually considered during the judgment of the community.  Video games are a form of escapism.  They allow us to be away from reality for a few glorious hours each day.  However, there are many gamers out there who would rather live in this world than escape to it.  It’s these people who are judged, and it’s the gaming community as a whole that takes the rap for it.  While unfair, it’s the truth.[br]
The gaming community is made up of people who have ideas and beliefs that may be disagreeable to others, just like any other community.  Everyone gets bashed for biased reasons.  For instance, there’s the obvious “incredibly buff football player who is also laughably stupid” stereotype.  While there are quite a few jocks out there who only focus on their sports, there are other players who keep their grades up, and are in fact very intelligent people.  Thus, a stereotype is placed on them as well.[br]  
In short:  Yes, the gaming community is filled with people who only feed its stereotype.  However, those people don’t represent the community as a whole.  Stereotypes are everywhere, and the only way to truly conquer them is to ignore them.  While the views that are unfairly placed on gamers are degrading, they don’t do anything to diminish the experiences that are had with the video games themselves.[br]
/end rant[br]
I hope you enjoyed my idea for a weekly article.  If you have any feedback, I will happily accept it.  Also, in each addition of “Gamer Rant,” I would welcome discussion about the topic at hand.  If you agree or disagree, feel free to let me know, and I will happily explain myself and partake in intelligent discussion.  Debating is one of my favorite things to do, and I hope to do it quite a bit more on this site with my new weekly article!
17/04/2010 GR
107 New/Updated Forums! lunchmeats101 A lot of people have been complaining that the forums are giving errors. First of all, I didn&#8217;t make these forums. Second of all, I have gone through the script many times, and have not found what exactly is causing the error. That said, I whipped up a nice new forum design, designed by me, you can access the (very early beta!) Forums from the icon on the home page. 17/04/2010  
108 Straight Up Gaming #5 - "Significant Other = Game Over?" Sylverstone Hello DSiHub Nation! Sylverstone here and I’m back this week for your daily dosage of my take on the news, views and issues surrounding the video game industry and community at large, or in shorter terms, Straight Up Gaming![br]

[img]http://img231.imageshack.us/img231/9656/straightupgaminglogo2.png[/img]

Speaking specifically to the male demographic here at DSiHub, we are all gamers. Whether casual or hardcore, we game. We eat, sleep and breathe game. We look forward to E3 every year starting from the day after it ends. We wait outside in long lines for new software/hardware, and we do it for the thrill, to keep us at bay, to relieve us of stress or just to have a good time whether going solo or kicking it with a few friends locally or online.[br]

Though we are young gamers, there comes a time when we have collected all those bonuses, beaten all those stages, destroyed the final boss, ensured dominance over the multiplayer servers and received our rewards from the princess or whoever is thanking you. Whenever I search for an image of a game over screen, about half of them are shirt designs with a married couple below a game over sign. So what did I do? I did a little research and found why this was such a cause.[br]

[img]http://www.teesforall.com/images/Humor_Wedding_Game_Over_Black_Shirt.jpg[/img][br]

When you get a girlfriend for the first time, it’s indeed a sweet rush of love, emotion and caring for some. You love your girl because she’s the one who can see you for who you are but for some, who they are may tick off their significant other at a given moment. There have been many gaming relationships ruined by real ones, as seen on Break.com, YouTube and other random accounts from such gamers. There have also been the encounters of the significant other having an uprising against your gaming regime. Broken PlayStation 3 systems ([url=http://www.youtube.com/watch?v=DJVBsUX-zCM[/url][link]<i>Click for footage</i>[/link]), shattered 360s ([url=http://www.youtube.com/watch?v=qcU4ecsX0wg[/url][link]<i>More footage</i>[/link]) and the occasional crazy ex-girlfriend who hacks your email account for a beta key you were waiting a long time for ([url=http://www.youtube.com/watch?v=5mhuDQcXd64[/url][link]<i>Watch at your own risk due to swear words</i>[/link]) so it would be easy to assume that having a girlfriend means instant death to your gaming, right? I think not.[br]

[img]http://img687.imageshack.us/img687/6/gamergirls2headersmall.jpg[/img]

I have a girlfriend and I encouraged her to get into the game with me at various opportunities. I remember teaching her how to play Clubhouse Games on my old Crimson DS Lite and it was a thrill. Seeing her happy indeed made me happy. Of course, now that I had my DSi, she enjoyed the gaming along with the extra features. It is actually possible to teach your significant other to be a gamer ([url=http://www.youtube.com/watch?v=HIGdTuXn4so[/url][link]<i>Scope this for instruction, guys</i>[/link]), though I used my own method akin to this: expose her to the casual stuff and teach her the hardcore stuff if necessary. Finding your girl to be a better gamer than you can be a peeve to some but can be a hearty experience for others like myself. I can say this because I was bested in Clubhouse Games Billiards by her. Well, there is the off-chance that you may get sucked into the game ([url=http://www.youtube.com/watch?v=zH08Mslk_to[/url][link]<i>like this poor dude ignoring his girl in this God of War 3 commercial</i>[/link]), so it’s best to follow my method if possible.[br]

[img]http://img263.imageshack.us/img263/9818/kenshinkaorusunsetsmall.jpg[/img][br]

Well, it’s still safe to say that it’s easy to still survive with gaming in a relationship. Though it may be different for some, it can surely be a great ride for others. And with that, I end this week’s entry into my Straight Up Gaming article series. Of course, I’ll be seeing you guys (and girls) here around the Hub and of course on every Saturday where I dish out more interesting topics for you to digest on. And before I forget, a special comment question for this week for the guys but ladies can chip in if they want to: "If you have a girlfriend, does she like/play video games at a certain level?[br]

[img]http://www.beppegrillo.it/immagini/game_over.jpg[/img][br]

Of course, I’ll be watching you guys talk about the article and the comment question. Answering my own question: I have a girlfriend, and she likes video games to a certain point. It’s good for gamers to have a social life outside of video games, but some kinda take gaming too far and ignore their significant other. That’s the final word on this and for now, I’m Sylverstone and I’m straight up gaming![br]

(If you have an idea for any possible future discussions, shoot me a PM via DSiHub Mail and I’ll see what I can consider!)
17/04/2010 SUG
109 Holy crap! lunchmeats101 I was checking out the site stats, and saw our monthly server requests:[br][img]/pictures/stats_graph.png[/img][br]Wow. In half a month, we’ve had as many server requests as all of last month. And look at that jump from February to March, wow! DSiHub is truly growing. 17/04/2010  
110 Calling All Users! bubby323 Today is April 17th, and being half-way through the month it dawned on me that not a SINGLE theme has been made for this month&#8217;s contest. So here&#8217;s the deal, just this one time, if you enter the contest before May 1st you will recieve 30 (That&#8217;s right DOUBLE the original!) points and quite possibly (if DSiApps is done by then...) EARLY access to the upcoming DSiApps. Don&#8217;t miss your chance to have your work featured on DSiHub and the chance to win 30 Points and early access to DSiApps.<br><br>[red]For more information on April&#8217;s monthly contest view the Buzz! thread, &#8217;Make Your Own Theme&#8217;! :D[/red]<br><br>User with the best theme will recieve an extra 10 points on top of the original 30! 17/04/2010  
111 Making a Theme Title Simplified bubby323 <br>Making at theme is really simple!<br> Each theme contains 7 images used on the homepage.<br>

[img]/pictures/themes/fiery/dsihub(dsi).png[/img]
The DSiHub logo
[img]/pictures/themes/fiery/topbar.png[/img]
the bar that contains your options (ex. logout, my profile, ect...)
[img]/pictures//themes/fiery/icon_bg.png[/img]
the apps background
[img]/pictures//themes/fiery/list_bar.png[/img]
the user reviews background
[img]/pictures//themes/fiery/nav_left.png[/img]
the left navigation
[img]/pictures//themes/fiery/nav_right.png[/img]
the right navigation
[img]/pictures//themes/fiery/status_box.png[/img]
...and the box where the user updates there status.
<br><br>
To make a theme you have to make each of these images...<br>
but to make each you need the dimensions or the sizes in pixels of each image...<br>
So here they are again with the dimensions...<br>
Please note the dimesions, or sizes are in pixels where the first number is the width and the second is the height of the image...<br>
[img]/pictures/themes/fiery/dsihub(dsi).png[/img]
190 * 57 px
[img]/pictures/themes/fiery/topbar.png[/img]
240 * 40 px
[img]/pictures//themes/fiery/icon_bg.png[/img]
60 * 70 px
[img]/pictures//themes/fiery/list_bar.png[/img]
240 * 50 px
[img]/pictures//themes/fiery/nav_left.png[/img]
10 * 176 px
[img]/pictures//themes/fiery/nav_right.png[/img]
10 * 176 px
[img]/pictures//themes/fiery/status_box.png[/img]
210 * 110 px<br><br>
If you don&#8217;t already have an image creator such as Photoshop or Paint, a great free one would be Paint.NET.<br> With Paint.NET you can make your images for the theme AND resize them to the correct size with the built in re-sizer!<br>
<a href="http://www.getpaint.net/">Click here to download Paint.NET to your PC!</a><br>
Moving on, once you create all of these images you only have yet to create a css file for your theme...<br> A CSS file tells DSiHub what pictures go where and what background colors you want to display in your theme...<br> The places you must edit will be show below...<br>
<br>@charset "utf-8";
<br/>
/* CSS Document */
<br/>
body
<br/>
{
<br/>
background-color:<b>color name for the background on all pages goes here</b>;
<br/>
}
<br/>
marquee, p, span, h1, h2, h3, h4, h5, center, li
<br/>
{
<br/>
color:<b>color name of all text</b>;
<br/>
}
<br/>
#topbar
<br/>
{
<br/>
width: 240px;
<br/>
position: absolute;
<br/>
background: url(/pictures/themes/<b>your theme name</b>/topbar.png);
<br/>
}
<br/>
a img { border: none; }
<br/>
#icon
<br/>
{
<br/>
width:60px;
<br/>
height:70px;
<br/>
background-image:url(/pictures/themes/<b>your theme name</b>/icon_bg.png);
<br/>
background-repeat:no-repeat;
<br/>
font-size:12px;
<br/>
display:inline-block;
<br/>
}
<br/>
#pop_box
<br/>
{
<br/>
position:fixed;
<br/>
top:220px;
<br/>
left:15px;
<br/>
width:210px;
<br/>
height:110px;
<br/>
display:none;
<br/>
background-image:url(/pictures/themes/<b>your theme name</b>/status_box.png);
<br/>
background-repeat:no-repeat
<br/>
} <br><br>
To make the CSS file open up Notepad and copy and paste the code above replacing the places where it says &#8217;color here&#8217; or &#8217;theme name here&#8217; with the correct words, when you are done just save this file as &#8217;style.css&#8217;.<br>
To send us your theme for our themes section, put all the files you made into a folder or .zip file and send that folder to lunchmeats101@dsihub.com.<br><br>
[red]I hope this helps if you have any questions feel free to ask myself or lunchmeats in the comments or through the Mail App![/red]<br><br><b>Update: Smalls has entered a theme!</b><br>[img]/pictures//themes/tabs/preview.png[/img]<br><b>Update: I have entered a theme!</b><br>[img]/pictures//themes/blackandwhite/preview.png[/img]Themes subject to changes...<br>
18/04/2010  
112 Homebrew Weekly Being Delayed Due to Broken Computer Solarpolitiks You may or may not ave seen that I will be out of the article writing business for a while due to the fact that my PC is dead. Without my main PC I can’t even get new homebrew to write about and thought articles like Gamer Rant and Straight Up Gaming don’t really work with homebrew based topics. Until I fix my PC Homebrew Weekly is down and I won’t (can’t) write articles. I will still be moderating the site actively. I am also planning on moving my article to Sundays in order to make it easier due to my busy school schedule. 18/04/2010  
113 100th Buzz! Article bubby323 That&rsquo;s right Buzz! has  had 100 entries in the 2 months it has been out! 18/04/2010  
ID Title UserName Content Date ArticleName
114 Idea For A Weekly Article? bubby323 With the increasing flow of mods beginning to submit weekly articles, I believe it has now become my time to find a weekly article to write. The problem is, I can&#8217;t seem to think of a good idea for an article. So DSiHub nation I shall leave it up to you, person who gives me the best idea for an article in the comments gets 10 points! It can be anything, that isn&rsquo;t immature or vulgar. So, What do you want me to write? 19/04/2010  
115 Introducing Mail Plus! bubby323 Introducing Mail Plus!, the revolutionary new app combining all of your mail from both DSiHub AND DSiTabs, all together in one place. Created by Smalls himself, Mail Plus! will allow users to check both their DSiHub mail and their DSiTabs mail inbox(s) without leaving the site. Expect a release date within the next few weeks as we work hard to get a beta out to you, the DSiHub/DSiTabs Nation!<br><br>[red]DSiPaint might possibly be implemented also![/red]<br> 19/04/2010  
116 DSiHub VIP Membership bubby323 Work has begun on VIP membership, and as of right now plenty of perks will be available to VIP members when VIP comes very soon. (With more perks to be announced closer to release...)<br><br>[red]Mail Plus![/red]<br>VIP members will gain exclusive access to the upcoming Mail Plus! when it is launched. (After the general user 1 week only trial period!)<br><br>[red]DSiApps Exclusive Beta Testing[/red]<br>Users that obtain VIP membership will also gain exclusive access to the beta of the upcoming DSiApps Store!<br><br>[red]Custom Profile Backgrounds[/red]<br>VIP users will also gain exclusive backgrounds for use on their profiles!<br><br>[red]VIP will lauch sometime within the next couple of weeks, for the &#8217;low&#8217; price of 500 &#8217;Points&#8217; <br>(price may change...) .[/red]<br><br>So, start saving those points, and submitting those reviews! 19/04/2010  
117 Who Really Created DSiHub... bubby323 Due to recent messages accusing myself and lunchmeats101 as liars, I write this article to clear everything up.<br><br> No matter what anybody anywhere on this site or any other site says, the original creators of this site were in fact [red]myself (Bubby323) and Lunchmeats101[/red].<br><br> The original idea was born last Summer, with Lunchmeats joining the team a few months after as a designer.<br><br>The point is, the hard working creators of this site are [red]Bubby323 (me)& Lunchmeats101[/red]. 20/04/2010  
125 Nintendo’s Upcoming U.S. Release Dates. LeonTheLion [br][blue]Wii[/blue]

[br]Sin & Punishment: Star Successor (June 27th)

[br]Metroid: Other M (Aug. 31st)

[br][red]DSiWare[/red]

[br]Photo Dojo (May 10th - free until June 10th)

[br]Earthworm Jim (May 10th)

[br]Looksley’s Line Up (May 17th)

[br]Frogger Returns (May 17th)

[br]Metal Torrent (May 24th)

[br]X-Scape™ (May 31st)

[br]Hero of Sparta (May 31st)

[br]Flametail (June 7th)

[br]A Kappa’s Trail (June 14th)

[br][blue]WiiWare[/blue]

[br]BIT.TRIP RUNNER (May 17th)
24/04/2010  
118 New weekly article "Web Dev Weekly" lunchmeats101 Yes, I&rsquo;m going to write my own weekly article. It will be entitle "Web Dev Weekly" and I will be covering everything about Web Development; Programming languages, new technologies, designs, and much more. You&rsquo;ll get a peek inside the world of website creation, and see what DSiHub is like behind the scenes, as well as a few tutorials help you with your own projects. I will be posting it every Friday, if you have any ideas or suggestions, leave them in the comments. 21/04/2010  
119 Gamer Rant #2- Movies and Video Games: Together for Never bleachfan [red]The views and opinions expressed in this article are of the user bleachfan, and if anyone has told you different, you have been lied to.[/red][br]
[img] http://img256.imageshack.us/img256/6002/videogamec.jpg[/img][br]
Let me hit you with a scenario real quick before we get into things:  You’re at the movies, and what you’re watching is…pretty good!  You find yourself in awe at the events that are happening before you on the big screen.  Satisfied, you leave the theater and tell your friends that it’s the best movie you’ve ever seen.  A few days later, you’re browsing Wal-Mart, and you notice that your “all-time favorite movie” has a video game based on it!  Excited, you instantly purchase it and run home to play it, all the while trying desperately to keep from wetting yourself with excitement.  After much delay, you finally pop in the game and play it for a while…[br]
…Then you realize that the game’s not very good.  Surprised?  You shouldn’t be.[br]
[img] http://img695.imageshack.us/img695/5963/moviea.png[/img][br]
Video games based on movies are notorious for their excess amounts of suck.  They never seem to play out well, and almost always rely on a single gimmick to keep you entertained.  “But!” many say as they realize the atrocity they just purchased, “the movie was good!”  That, my friend, is the very statement the developers bank on.  Why is it that movie-based video games never turn out to be as good as their cinema counterparts?  There are several reasons, when one delves into it.[br]
Firstly, video games that are based around movies are already at a pretty significant setback.  Before the programming for it is even started, the developing team is forcibly chained to a storyline.  May I remind you, that it’s also a storyline that has already been seen before.  However, it was seen much better, in THEATERS!  This automatically takes away a key aspect of a good video game: a creative storyline.  One of the most immersive things a game can do is bring you into its story and introduce you to surprising plot twists.  However, if you’ve by chance seen the movie of the game you’re playing (which is likely), then you already know what’s going to happen, throwing immersion right out the window.[br]
Occasionally the developers may try and get clever with a movie game’s plot.  They’ll use phrases such as: “Taking place two years before the events of the film” or “In another location far away from the original setting.”  These taglines should be an instant red light in a gamer’s head.  It basically means that you’re getting a shoddy, underworked piece of storytelling that’s usually not written by the person who wrote the movie.  It also means that whatever takes place in the game has no real climactic impact.  This is so it doesn’t interfere with the movie’s original plot.  In short: they’re trying to rip you off.[br]
Probably the most entertaining aspects of any film-based game are those “Hey, that happened in the movie!” moments.  However, these are usually few and far between, and when they do happen, they’re not all that special.  Usually those incredible sequences of visual splendor are represented in the game via an un-interactive cut-scene.  Either that, or the specific moment in the game is cut short, or feels like the rest of the game itself.  Regardless, in the end, you’re still getting a watered down version of an event that was originally fantastic in the movie itself.[br]
[img] http://img519.imageshack.us/img519/3091/movie2.png[/img][br]
But don’t lament yet!  What about all those opportunities to interact with characters from the movie?  Surely THAT’S fun?  Oh, how I pity the poor confused people who believe that...  Those memorable actors and their witty dialogue?  Gone.  In fact, the characters themselves usually aren’t even represented in the game at all.  Instead, what you get are a bunch of people who SOUND like the original actors.  This most definitely doesn’t feel like cutting corners at all!  I understand that sometimes getting the original voice actors can be difficult, and sometimes impossible, but that just further points out the many flaws that come with a video game based off of a movie.[br]
If there’s one thing a movie-based video game is good at doing, it’s making you feel like you’re repeating yourself.  Games like this often have you performing a certain task in order to progress.  However, when the developers feel lazy (which seems like it happens to be the case a lot...), they will make you perform the same task EVERY time you want to progress to a certain area.  This is usually done through the implementation of the infamous “collection quests.”  In other words, you explore the game’s world in order to find a bunch of items to open the next door.  Then you do it again later.  And again…And again…If there’s one thing a movie-based video game is good at doing, it’s making you feel like you’re repeating yourself.[br]
Video games and movies should never cross paths.  They are two entirely different forms of entertainment that are meant to be enjoyed in two entirely different ways.  Mixing the two together, and doing it correctly, is a difficult endeavor in its own right, and honestly should never really be attempted.  Usually, movie-based video games are just another way to cash in on an already successful film.  Thus, the games themselves feel cheap and unloved.  So, think to yourself next time before you pick up the video game that’s based off of a movie you love.  Odds are you’ll hate it, regardless of how “awesome” the movie was.  Don’t fall into the trap.  Be smart, and avoid movie-based video games at all costs.[br]
/end rant
21/04/2010 GR
120 DSiApps Launch Titles! bubby323 With the release of the unofficial DSi online app store, DSiApps, just around the corner on May 1st it&#8217;s well time to announce the launch titles! Don&rsquo;t forget though of the titles we have coming quite soon after launch, such as [red]Mail Plus![/red]&[blue]RPS Worldwide[/blue]! Now to what you came for...<br><br>[red]*Drumroll please!*[/red]<br><br>[blue]VirtualPC Bundle[/blue]<br>[red] by FireMatt12[/red]<br>[green]Price Pending...[/green]<br><br>
You&#8217;ve experienced them on DSiPlaza, but now there back better than ever in the exclusive bundle for DSiApps, Windows DSi & Mac DSi! Featuring all new fetures and bonuses not available anywhere else!<br><br>[blue]PointSwap[/blue]<br>[red]by Lunchmeats101[/red]<br>[green]FREE[/green]<br><br>Low on points, or have points to spare? Swap your points with your friends with PointSwap!<br><br>[blue]Blogs![/blue]<br>[red]by Bubby323[/red]<br>[green]200 Points[/green]<br><br>You&#8217;ve done it on Tabs and on Paint, but now experience the posting like never before with Blogs! for DSiApps. Post blogs and share your stories with the world!<br><br>[blue]Tap It![/blue]<br>[red]by Bubby323[/red]<br>[green]500 Points[/green]<br><br>How many times can you tap it in 30 seconds? You better be fast, because in this game your score are your points. Earn up to 10 points per play! So, &#8217;How fast can you tap it?&#8217;<br><br>[orange]The kick-off of DSiApps is going to be awesome, so start saving up those points![/orange]<br><br>[red]Don&#8217;t worry guys starting tomorrow points will be given out for almost every action on the site, updating your status, your blog, commenting, submitting a review, changing your avatar, and much more. Although, people who break the spamming rule will be banned in the mist of all the awesomeness that is going to be DSiApps![/red]<br><br>
21/04/2010  
121 Web Dev Weekly #1 - In the Beginning... lunchmeats101 Hello everyone! It&#8217;s Friday, and that means it&#8217;s time for Web Dev Weekly! This week&#8217;s article is not really about web development, but to give you a basic history of websites on the DSi Browser.[br] When the DSi was released over a year ago on April 5th, people were excited and wondering what would come about from this new console. There were promises of downloadable games and applications, and an overall new experience, including a new browser expected to be much greater than the original DS Browser cartridge. People were excited to be able to watch their favorite videos on a DS system, and playing flash games as well. Let me tell you, it led to a large amount of disappointment in Nintendo DSi owners everywhere to find their favorite websites like YouTube and Newgrounds couldn&#8217;t be of any use, with no support for the flash player. Then came DSiCade, a website made specifically for the Nintendo DSi browser with a couple of free games you could play. People were confused - Was this flash? They were games alright,  but how was it possible if you can&#8217;t get flash? It wasn&#8217;t really much of a secret, the games were based off the only thing that would make it possible to play games on the DSi - JavaScript. With the discovery you could do this, users started thinking if other things such as flash lite would work, soon discovering that it wouldn&#8217;t. Getting an [url=http://nintendo.joystiq.com/2009/04/27/dsicade-brings-free-games-to-your-dsi-browser/[/url][link]Article[/link] on Joystiq, more and more people came to DSiCade. People loved DSiCade a lot, it was the only place they could go to play free games if they were short on DSi points or bored. Naturally, people wanted to start making their own websites for the DSi but didn&#8217;t know how to format it specifically for the DSi&#8217;s screens. Another site, DSsdk.com, a sister site to wiioperasdk, showcased many different things you could accomplish through Javascript on the DSi browser, but not much else. DSi users really only had one major form of communication, through the shoutbox at DSiCade. New owners were asking questions like "How can I get flash player?" and "How can I watch videos?" of course, some wanna-be programmer/hackers/lying-pieces-of-garbage would create some kind of Hoax that you could somehow watch videos on the DSi. DSiTube is a great example of this, with such claims as "Finding an exploit" and "Creating a custom browser" that would apparently give you the ability to watch YouTube from the DSi browser. This was sketchy, mostly because a lot of the code was stolen from DSiCade, and the creator never released pictures, videos, or any kind of proof that anything actually existed. It was obviously some bored 10 year old kid who wanted to get some attention, but, oh well, the future would hold many great new sites. By now, a pool of DSi websites, most created on webs.com, were increasing in number, and it seemed you had to swim through a lot of them to find good, original content instead of a bunch of stolen code, designs, and poor layouts. Now, all of these features and websites were great, but they were missing a key thing: The social aspect, being more based on community and communicating with other people, a kind of "Social Network" if you will. Keep in mind DSiHub wasn&#8217;t even thought of at this point, until on August 5th, 2009, a user by the name bubby323 posted a thread on the NintendoLife forums with a new idea for a DSi website. It would be called "DSiHub" and would be based of the idea "to be a place for DSi users to come and "hang", a DSi community so to speak." The idea was getting positive feedback from users, who liked the idea of the community aspect, seeing as neither DSiCade or DSsdk had strong social features. I was a young web developer back then, I had been experimenting with different things for a while, after I learned HTML. I was browsing the forums and the thread caught my eye, I was wondering what it would be like to actually be designing a website that people used, being able to do and learn different things. I had already had my own DSi site, but it was merely a collected list of existing sites for the DSi. I had also been planning a social network, with a name of "Socialite" for the DSi, the name meaning a "Lite" version of a social network. I quickly got to designing a logo for DSiHub (The one you see today) and was extremely excited when bubby323 picked mine. From there, DSiHub started, from a simple page with links, to a full website with forums, chat, user reviews, profiles, messaging, and soon, apps.[br]Yes, websites on the DSi browser have been around for a while, this is just a brief explanation of the history of them. In the coming weeks, I will be exploring these sites in detail, and will show you how things are done. See you next week, when we will be looking at DSi specific formatting. 23/04/2010 WDW
122 Netflix on Wii...Finally! geekmaster As many of you know, last Feburary Netflix and Nintendo announced that the Wii would be the next game console to stream the ever so popular Netflix service. Well, my friends the wait is finally over, two months after the anouncement i have finally recieved my own Netflix disc in the mail! I kinda feel stupid that a week after i got the disc i have not used it yet.....

However, if you have not ordered the disc yet, i think you have absolutely no idea that you are missing out on, this is a free disc that allows your Wii to stream the whole Netflix database of movies with a paid subscription, or you dont have a netflix acount, this is a  pretty good reason you should get one. Netflix memberships start at only $9 per month, a cheap price to pay for the amount of content given right from the comfort of your very own, you guessed it, Wii!
23/04/2010  
123 Welcome to the Team! bubby323 I would like to send out my sincere apologies for not announcing the mods sooner, and I would like to thank everyone for waiting ever so patiently. I was waiting for lunchmeats101 to give the go ahead for the announcement. Unfortunately, lunchmeats101 was not able to make it on, so the mods that are being added had to be based solely on my personal opinion, sorry lunchmeats but I felt it would be rude to keep you guys hanging much longer. So here we go! The new mods are... [br][red]LeonTheLion, Ninjatao, ugadawg, WAFFLES, FireMatt12, and FATEM![/red][br] Congrats to all the new mods, get out there and start moderating![br][orange]NOTE: All of the users who sent out applications and did not recieve the mod position, apply in a couple of weeks when we reach 4,000![br][/orange] 24/04/2010  
159 Straight Up Gaming #8 - "An Eye for an Eye: The Tale of an Epic Partnership Gone Wrong!" Sylverstone Sylverstone here with Straight Up Gaming, your weekly dosage of my take on the news, views and issues surrounding the video gaming industry at large. This article is what I call a retrospective as I discuss a rather old, but storied article in gaming’s younger days.[br]

[img]http://img231.imageshack.us/img231/9656/straightupgaminglogo2.png[/img][br]

This is the tale of a partnership gone wrong. We see now of a great console war between Microsoft’s Xbox 360, Nintendo’s Wii and Sony’s PlayStation 3 but nothing compared to this tale. Back in the 90’s during the 16-bit console war, Nintendo was deep in thought about the war between their Super Nintendo Entertainment System against SEGA’s Mega Drive/Genesis console. It would be one of the fiercest console wars of all time and it showed: negative advertisements, constant boasting and the earlier signs of fanboyism were rampant in those days.[br]

[img]http://gameclash.org/IMG/jpg/snes_cd-rom.jpg[/img][br]

Nintendo was looking ahead to the future while SEGA was dealing with the current times. They were rather laid-back, having faith in their add-ons for the Mega Drive/Genesis console, namely the 32X and the Sega CD. According to various sources, Ken Kutaragi (now-CEO of Sony Computer Entertainment) was approached by Nintendo to create a sound chip for the Super Nintendo system, and he accepted it without notifying the higher ranks. Before it was near completion, it was found out and the execs were furious. Kutaragi was only able to keep his head, I mean his job, because Sony’s CEO Norio Ohga knew him personally and was willing to bet on Kutaragi’s genius.[br]

[img]http://newsimg.bbc.co.uk/media/images/41396000/jpg/_41396723_04_002499354_ken_ap.jpg[/img][br]

When Kutaragi had rallied support from the senoir execs, they had decided to start a new project with Nintendo, which was again operating under the fence. The project aimed to create a "Super Disk Technology" which was to create a CD-ROM based add-on for the cartridge based Super Nintendo system. The partnership was rather rocky but in May 1991, the deal fell through and Nintendo went forward with Philips, who were developing a "superior" format called the CD-i. Various reports state that then-president of Nintendo, Hiroshi Yamauchi saw that Sony would end up getting more out of the project than Nintendo and that the project was forced to shift gears. Sony sued Nintendo for the breach of contract, but since Japanese partnership contracts were pretty vague by the time and Nintendo managed to get away without legal penalties. Afterwards Nintendo also sued Sony, claiming that it owned some of the concepts around the standalone game console that Sony was planning to develop, but a federal judge in the US denied the legal action.[br]

[img]http://cache.gawker.com/assets/images/kotaku/2009/02/dspsp.jpg[/img][br]

The dealbreaker was a hard hit for Kutaragi but the game wasn’t over yet. Sony declared "if Nintendo doesn’t want to work with us, then they do not deserve to work with us. We will go our own way." Sony immediately decided to transform the “Super Disc Technology” project into its own gaming console. Ken Kutagari had convinced a broader segment of Sony’s top management about his vision and the company officially announced late in 1991 that it was working on a game console project, called PlayStation.[br]

[img]http://i.usatoday.net/communitymanager/_photos/game-hunters/2009/12/03/psx-large.jpg[/img][br]

But what about Nintendo? They ended up on the short stick of the deal with the CD-i format and abandoned it in 1993 in favor of the Super FX chip (used to craft the first Star Fox game). The CD-i would produce some of the worst games ever made namely their Zelda CD-i series and Hotel Mario. Sony would eventually release the PlayStation in 1994 and after causing SEGA to lose their footing in the race, the gaming community had already sold their lives into Sony’s new generation. The Nintendo 64, though touting rather advanced 64-bit graphics, would not be enough to trump the PlayStation’s rise to the top and the rest is history in the making. Of course, Sony would grab up a huge handful of the industry for themselves and Nintendo were left to wallow in the foul stenches of despair and defeat for a while.[br]

[img]http://www.videogamesblogger.com/wp-content/uploads/2009/07/super-mario-bros-game-over.jpg[/img][br]

Well guys, I hope you enjoyed this little retrospective on why Sony is actually in the console race as of today. Nintendo set themselves up to be humiliated by Sony at their own game and it’s safe to say that at one point being the late 90’s, Sony had done the deed. So, in conclusion, Nintendo saved the industry, re-invented it and also caused them to have an even tougher rival than SEGA. Sony was powerful to throw off Sega’s game and they eventually quit console design.[br]

That will be it on this week’s trip through time. This article was put together will the help of a great source being the InnovationZen Blog. Comment on it and for those who were oblivious to the truth, how do you feel now that you know Nintendo had created their own rival?[br]

Stick around for next week as I will try to create an article about Sonic the Hedgehog’s near-fall from grace. Until then, I’m Sylverstone and I’m straight up gaming.
08/05/2010 SUG
124 Weekly BUZZ! Article! FireMatt12 Hey, guys! I&rsquo;ve recently been promoted to DSiHub moderator!

My first act of modship - come up with a weekly article!

I&rsquo;ve seen the other mods do this before, and I would definitely like to have a go at it.

So, any ideas? Many of you probably recognize me and know me well. Use your knowledge of me to come up with an idea I&rsquo;ll love so I can share the info with others!

Yours truly,
FireMatt12
24/04/2010  
126 Homebrew Weekly #4 (Part 1/3)- In the Beginning... bubby323 Over the past month we&#8217;ve sorted through many topics, ranging from the cartridges to SSB mock-ups, but the questions on your mind now may still be &#8217;How did it all start?&#8217;. Good news, if you were, and still stay if you weren&#8217;t, because this week&#8217;s Homebrew Weekly is here. Pull up a chair and grab those reading glasses, because this week we dive deeper into the past. <br><br>Some six years ago when the DS was announced at E3 by Nintendo, the Gameboy age was said to be over, but was it really? The answer in most&#8217;s minds was &#8217;No!&#8217;, and in a sence they were right.<br>You see, the first homebrew method&#8217;s on the DS were actually powered by older technology, what is now called &#8217;SLOT 2&#8217; cartridges, or GBA slot homebrew.<br><br>Early versions of the Nintendo DS firmware were filled with little exploits waiting to be taken advantage of, and that they were soon after lauch. A project by the name of &#8217;PassMe&#8217; was the first of many of these exploited holes. When a game cartridge was inserted into the DS it would send a bunch of code to verify the firmware on the card, but with PassMe this code was intercepted and replaced with little bits of information that would redirect the DS to load from the GBA slot were GBA homebrew was located. This method however wasn&#8217;t quite tangible for the end user, without any knowledge of what was going on, and eventually gave birth to newer methods of attacking the homebrew dilema. Methods such as NoPass and WifiMe, both using the same exploit and seemingly similar ideas. NoPass was an actual DS cartridge, but still ran the homebrew from the GBA slot, and WifiMe simply was code again! The community wanted more, they were enticed with the touch screen and ideas for homebrew using such spread rapidly across forums. <br><br>
[red][END OF PART 1][/red]
24/04/2010 HBW
127 Homebrew Weekly #4 (Part 2/3)- The Birth of SLOT 2 Homebrew bubby323 Luckily, in late 2006, their pleas were met, when a break through of the masses occured. The original SLOT 2 homebrew was able to be reverse-engineered, into what we now know today as SLOT 1 homebrew. Storage mediums using re-writeable DS cartridges and much later micro SD cards began to be marketed to the public, their was only one problem... Every card used its own particular method to access code from the DS cartridge, similar to the earlier homebrew in accessing the GBA slot, but with so many variations coders for the actual homebrew were left in the dark. They would either have to &#8217;port&#8217; their homebrew to each cartridge or wait for another method to be created.<br><br> A method that would come into existance in 2007 in the form of &#8217;DLDI ( Dynamically Linked Disc Interface) drivers&#8217; which allowed the existing cards to be patched to run all homebrew created in the future [red]WITHOUT[/red] the need to &#8217;port&#8217;. This lead, as you can surely imagine, to a flood of homebrew applications.<br><br>As if it wasn&#8217;t easy enough to code for the DS, and now the newer DS Lite, the community put together a package of example, or source, codes to aid in development, as well as programs specifically for graphic, as opposed to command, coding. These &#8217;packages&#8217; would later become known as the libraries of &#8217;libnds&#8217;,&#8217;libfat&#8217;,&#8217;dswifi&#8217;, and &#8217;PAlib&#8217;, and again lead to even more waves of ever increasing homebrew applications and games. Libraries that have aided to the creation of such projects as &#8217;MoonShell&#8217; and &#8217;DSLinux&#8217;! Debate over the quality of other woks found among the floods is questionable, but nevertheless it happened. Today, SLOT 1 homebrew as become increasing popular and the homebrew out there is among the tousands, but none of this came in a matter of days, as you can tell, but years. Now, is probaly the best time to jump into the scene, and no doubt we&#8217;ll be here giving you the 411 on the best of the best and some tips too.<br><br>
[red][END PART 2][/red]
24/04/2010 HBW
128 Straight Up Gaming #6 - "A social life and gaming, hand-in-hand or disaster in progress?" Sylverstone It’s TIME! Straight Up Gaming is here for your reading pleasure! It’s time for your weekly dosage of my take on the news, views and issues surrounding the video game industry and the community at large. So sit back, chillax and have a nice read.[br]

[img]http://img231.imageshack.us/img231/9656/straightupgaminglogo2.png[/img][br]

Last week, you read my little overview of the somewhat rocky relationship of your significant other and your (guy’s) video gaming habits. It had a great reception from you guys and I thought I would look a little further and talk about something solitary. Can a gamer have a social life? I say, of course they can![br]

[img]http://www.nationalpost.com/news/canada/914233.bin?size=404x272[/img][br]

Bleachfan stated as the typical gamer stereotype, and I quote: "They are depicted as weak, antisocial people who dedicate their entire lives to virtual worlds such as video games. They are often looked down upon by many as wasting their lives on experiences that have no real value." But was it right or not?[br]

Well, here’s my personal thoughts on it. Not really so much of a rant, but more of an explanatory speech of some sort. Most of us gamers, though hard to believe for some, have a social life. Last article, I did tell you that I have a girlfriend. She was actually my inspiration for the article since gamers are frowned upon as such and such in the quotation above. Weak? I’m not weak, I’m in fact a very strong person, maybe not physically but strength is relative. Antisocial? I help to run the best social network for DSi users across the world, and I have time for family, friends, school and a love life. As for a dedication of my life to a video game, I cannot lie when I say that I’ve spent days inside a virtual world during a few summer holidays chilling with friends. Now that the world (There.com) has shut down, I feel that I’ve lost a major connection. As a matter of fact, There.com was more of a social aspect to regular virtual worlds much like Second Life. I tried MMORPGs, but I can never enjoy staring at a screen for X amounts of hours/days fighting imaginary monsters while slowly levelling up.[br]

[img]http://rlv.zcache.com/i_love_gaming_community_vibes_iv_tshirt-p2350468052414896144eec_400.jpg[/img][br]

The thing is, the gaming community (again highlighted by Bleachfan) can’t be represented solely by other people who seem to face such stereotypes. Like any community, we have our respected beliefs and ideas about various things. Scope a few gaming website forums and see if they never have a general discussion part which highlights life outside of the television in your home. See if they don’t share the same intellect as other people.[br]

[img]http://turbo.inquisitr.com/wp-content/2010/03/gamecrush-gamer-dating.jpg[/img][br]

An insult to gamers or beneficiary as it supposed to be, this new social networking site called GameCrush ([url=http://www.gamecrush.com[/url][link]<i>Peep it here</i>[/link]) "helps" gamers (who I suppose are subjected to such stereotypes mentioned in this article and Bleachfan’s) play a match (whether casual or select Xbox 360 games) with the female demographic of the video gaming community. Of course, there’s an age limit of 18 and over. The gaming community’s relative response: "would you pay a girl to play video games with you?" I’m just waiting to see who will actually take advantage of such a site and reap the "benefits".[br]

[img]http://www.beppegrillo.it/immagini/game_over.jpg[/img][br]

All in all, the video gaming community is like an Earth all its own. We have our own forms of art (screw you Ebert), literature, history, music and other various slices of culture. Stereotypes will never cease but simply said, if they can’t believe, it’s best to make believers out of them. The way I see it, a gamer CAN have a social life. They can ENJOY life. Gamers HAVE friends. And once again, like Bleachfan said, the best way to defeat a stereotype is to ignore it.[br]

That’s all I gotta say. I’d like to thank Bleachfan for his great weekly article, Gamer Rant (every Wednesday on BUZZ) and for the inspiration and major sourcing for this edition of Straight Up Gaming. Anyways, I’m Sylverstone and I’m straight up gaming.[br]

(Like I said before, anyone with a suggestion for future topics for articles in the future, PM me via DSiHub Mail and I’ll see what I can consider!)
24/04/2010 SUG
130 Happy Birthday LeonTheLion! bubby323 Hey guys, if you happen to stumble across LeoTheLion in the online users list today, be sure to wish him a Happy Birthday!<br><br>[red]Happy Birthday LeonTheLion & Welcome to the Team![/red]<br> 25/04/2010  
129 Any BUZZ ideas? Ninjatao Hey guys! It&#8217;s me, Ninjatao. As most of you may not know, I am a mod now and I need some ideas for BUZZ articles... Things I&#8217;m good with: Gaming, Band, T.V., Electronics ( iPod, Phone, LG ), DSi websites, Hatena News. What should I do? Also to all the other admins and mods: Thank you guys for putting me as mod! I will not let you down! UPDATE: Vote! Vote1: Me saying member(s) of the week/month Vote2: Me talking about electronics and gadgets. 24/04/2010  
131 Hands On! #1- Tap It! bubby323 With the release of DSiApps next weekend, and the development of Tap It! under way, I thought it might be high time to take a hands on approach on the game. <br>Actually, this is all starting off my new weekly series, [red]Hands On!&#8482;[/red], a, weekly in depth look at apps coming to the store and  their developers!<br><br> [red]Hands On! #1- Tap It[/red]!<br><br><img src="http://dsihub.com/apps/tapit/logo.png"></img><br>When ideas started to form over the possibility of bringing games and applications over to DSiHub, lunchmeats and myself started to message each over diffrent ideas as to how they should be presented, and the one thing that stuck out to us was that every DSi website out there doesn&#8217;t just have one person making the games but a community. While there games and applications are far and few, with the original basis of DSiHub being a community we thought what if we could provide the tools for the community to create the apps, bringing ultimatly endless opprotunites for ideas and creatives works. One of the things, aside from the tools, we wanted to bring to the table were high quality games and applications, the high quality I hope you begin to see in the upcoming game, Tap It!.<br><br>The idea may be simple but the presentation, is what i believe to be the best so far on the DSi!<br>Tap It! isn&#8217;t just your standard tap the button, get a score game, but a fully customizable experience from picking your button to setting your own time!<br>You&#8217;ll be able to pick from the five pre-set buttons featuring the standard red button to bowser, or even use your own avatar to tap upon!<br>After you pick your button, you can set time restrictions, anywhere from 10 seconds to five minutes.<br>Probaly the best part of Tap It!, is the ability to cash in your in-game score for Points that can be used to buy even more top-notch apps and games!<br><br>Tap It! will be hitting the store at launch this upcoming Saturday for 500 points! <br><br>[red]Hands Off![/red]<br> 25/04/2010 HAO
132 Upcoming Features lunchmeats101 Hello everyone! I am sick today, and as usual I am really bored. So, here is general list of what we have planned to come sooner than later:[br]
[list]
[list_item]DSiApps (Of coarse)[/list_item]
[list_item]Delete friends from friends list[/list_item]
[list_item]Improved, better looking Mail app with more features like sending to multiple people[/list_item]
[list_item]Copy & Paste (On the whole site) [url=/copypaste.php[/url][link]Demo[/link][/list_item]
[list_item]Integrated message system with DSiTabs[/list_item]
[/list]

These are just some of the features we have planned now! Also, please note these are subject to change at any time.
26/04/2010  
133 New weekly article- "Member of the week" Ninjatao This is a new article that I will be doing every week (of course). I will be watching most of the users and moderating a lot more then I did. Each week I will pick one user to be the member of the week. What do I have to do you ask? Be the nicest person and be cool with everyone. I will talk about why they received the award: Posted good user review, helped someone out with something, posted a fun forum topic, or anything that has to do with helping DSiHub and the DSiHub Nation! This winner will receive [green]10-30 points.[/green] Everyone has a chance to win so, be cool everyone. Mods and admins don&#8217;t get the award just to make it fair. And this will be held every Monday. <br><br>[red]P.S.- DON&#8217;T MAIL ME ASKING TO BE THE MEMBER OF THE WEEK, THAT PRETTY MUCH RUINS YOUR CHANCES OF GETTING THE AWARD![/red]<br><br> [orange]Ninjatao out![/orange] 26/04/2010  
134 I need some ideas! ugadawg Hi, I&apos;m asking the DSiHub community (and the admins and mods) to fill my mind up with some good ideas for the Buzz!, so send me all you got! I&apos;ll choose the idea I think is best! So send it out! Peace! <font size=99>[green]u[/green][blue]g[/blue][red]a[/red][purple]d[/purple]a[orange]w[/orange][yellow]g[/yellow] out!</font> 26/04/2010  
135 New Weekly BUZZ! Article! FireMatt12 Hey, it&#8217;s FireMatt12 again! I&#8217;ve decided on a weekly BUZZ! article!
<br /><br />
What I&#8217;m going to do is interview popular DSi website owners and post the interview in this BUZZ! article at the end of every week! This is a great way to learn more about the owners and the history of the websites. I henceforth name this article:
<br />Interview Weekly
<br />Makes sense, doesn&#8217;t it?
<br /><br />
[red]Update: the lottery is a &#8217;no&#8217;. Sorry guys, but something better is coming soon![/red]<br />[green]Second update: lunchmeats101 has replied with a &rsquo;yes&rsquo; to the lottery idea, but bubby323 has said no. We may have a small chance...[/green]<br />
Anyways, I hope you like the idea! FireMatt12 out!
26/04/2010  
136 I’ve finally come up with some ideas for an article... 110percentful Hello, DSihub Nation! It is I, your VERY friendly moderator 110percentful. I’ve finally come up with a few ideas for a weekly article, but I need your opinions. My first idea for an article is to have a bunch of interesting video game facts. Another idea is to have tidbits of gaming history. Please vote on which one you think would be better! [br]
Vote 1 for the interesting gaming facts. [br]
Vote 2 for the gaming history (which might not be as interesting. :P) [br]
Vote 3 if you think these are idiotic ideas, and I (or possibly you) should think of something else. [br]
<font size=50>[orange]110percentful[/orange]</font> <font size = 80>[blue]OVER[/blue]</font> <font size = 50>[orange]and out.[/orange]</font>
27/04/2010  
137 Nintendo Download: 26th April 2010 (North America) LeonTheLion [blue]WiiWare[/blue]

[br][img]http://media.nintendo.com/nintendo/bin/ctR2tSJ8SfAqgS83LyGHPPYYoxowCAPi/DWW8N6HpaqKcVUH8bdxcZ6cJedMgf-1j.jpg[/img]

[br][green]5 Arcade Gems[/green]

[br]No. of players: up to 4 players

[br]Publisher: Nordcurrent

[br]Genre: Arcade

[br]Nintendo Points: 700

[br]ESRB Rating: E

[br]Overview: Welcome to 5 Arcade Gems, a collection of five wacky arcade games. You can play alone or together with your friends - you will definitely find something for your taste, be it a medieval knights game or ultra-modern space shooter.

[br][img]http://media.nintendo.com/nintendo/bin/nGRVzxplzGqbontB_lA1ef5Q_3YE8QjD/KNKd4B-zXd9qxyWb3f9b9wPO23HyIQKf.jpg[/img]

[br][img]http://media.nintendo.com/nintendo/bin/hlYctpYdoFmP1b7E0TV55VPuMT6J9qCM/C64icW3J1lStfF7dMd_Qqw-vrxFCjFLs.jpg[/img]

[br][green]Brain Drain[/green]

[br]No. of players: 1 player

[br]Publisher: Enjoy Gaming ltd.

[br]Developer: Visual Impact

[br]Genre: Puzzles

[br]Nintendo Points: 500

[br]ESRB Rating: E

[br]Overview: Brain Drain is a funny and challenging puzzle game. Place the elements of a scrambled puzzle according to a given model. Select elements with your game cursor and spin them to move elements in the puzzle area. Some puzzles may feature malicious game effects that will slow you down during your puzzle solving. There are three game modes to choose from: Challenge (200 fixed puzzles with preset best times to solve and beat), Race (a stream of puzzles and best-time tables to beat in four difficulty levels) and Random (relaxed, random puzzling that continues endlessly).

[br][img]http://media.nintendo.com/nintendo/bin/w0xSC3gSW6qovoPBB3w8b5OKaagWgIax/nz5fUvbisw4F03png8pZfFBiJo3xVmAe.jpg[/img]

[br][red]DSiWare[/red]

[br][img]http://media.nintendo.com/nintendo/bin/QEGTee2CXzgp9KVQgN6UUOksjDYEYqqK/DVJPBdaSQH7znXH5I7l_iIhN6GFZg0_P.jpg[/img]

[br][green]Ferrari GT: Evolution[/green]

[br]No. of players: 2 players simultaneous

[br]Publisher: Gameloft

[br]Genre: Racing

[br]Nintendo Points: 800

[br]ESRB Rating: E

[br]Overview: Join the elite circle of Ferrari car owners and take part in exclusive races around the globe. Take on challenges for fame and pride as the fastest driver of the world’s most prestigious car brand.

[br][img]http://media.nintendo.com/nintendo/bin/rYgDwkka0gfW89e-_k9zQRwam4YROWJw/tTbAZ6Xw3eZjUqQxIhyMBF8V1F9IPJ8m.jpg[/img]

[br][img]http://media.nintendo.com/nintendo/bin/3NT4voxd4rbPPYuxbk3XUnjszH_61iMH/b83g9TgZc2J7fJHXkJQhMIoUN2Sv-hKN.jpg[/img]

[br][green]DodoGo![/green]

[br]No. of players: 1 player

[br]Publisher: Neko Entertainment

[br]Genre: Puzzles, Action

[br]Nintendo Points: 800

[br]ESRB Rating: E

[br]Overview: The fascinating little eggs love rolling, jumping, and laughing together, blissfully ignorant of the dangers around them. Get creative with easy tools: build dynamic structures and modify the terrain with a simple touch of the stylus. Shape, brush, saw, dig and even use explosives! A touch-based game for everyone. Over 100 captivating missions, with bonus levels for a change of pace, and lots of surprises to discover!

[br][img] http://media.nintendo.com/nintendo/bin/FEaB4yGfZv1tYKfZd8h0itEbPFThIaX5/SuKYVnyRDGwkQlmd-9A8Jdj8vVM3TWtD.jpg[/img]

[br][img]http://media.nintendo.com/nintendo/bin/PON7N51G8fgeV_4VGuFS6lrSDwLKC2In/ScFSi0FBKwAarCcQbx3pT3NhXZnCpogD.jpg[/img]

[br][green]System Flaw Recruit[/green]

[br]No. of players: 1 player

[br]Publisher: Enjoy Gaming ltd.

[br]Genre: Shooter

[br]Nintendo Points: 500

[br]ESRB Rating: E

[br]Overview: This innovative, action shooter uses the Nintendo DSi Camera application to turn your surroundings into the playing environment! Truly unique and totally physical with 360 degrees of intensity, System Flaw Recruit is the future of handheld gaming excitement. You have been chosen to take part in the most arduous training program to combat the threat we call the Flaw. The invasion could take place at any time, so we need the best there is!

[br]Innovative, action shooter uses the camera to turn your surroundings into the playing environment!
.

[br][img]http://media.nintendo.com/nintendo/bin/v3xEch1Us38j25x4YldinSwsz4mEkdjQ/nsHuBR_71XoBALNy_FpIRDdtgEBNQqU5.jpg[/img]

[br][green]Don’t Feed The Animals[/green]

[br]No. of players: 1 player

[br]Publisher: Enjoy Gaming ltd.

[br]Genre: Shooter

[br]Nintendo Points: 500

[br]ESRB Rating: E

[br]Overview: Defend your base with aid of your loyal robots against forest animals intent on stealing your candy for themselves!
Don’t Feed the Animals is a strategic defense game about children who have been hoarding their treats all summer in their backyard fort. This has attracted the attention of the local wildlife (the backyard is on the edge of a forest). To defend their treasure, the kids use all the materials at their disposal to create three types of robots: melee, sound and water bots. These bots act like a tower does in a tower defense game, keeping the enemy from the base. Each bot has certain strengths and weaknesses against the different enemies. The enemies consist of bears, raccoons, rabbits, turtles and cats. Play through 50 levels consisting of waves of animals, increasing in difficulty, attempting to steal the candy. Should a creature reach their base, it will take a treat; this treat must be recovered or it will be lost. Should a boss reach the base, the game is lost. Successfully fend off the animals so that the children can enjoy their end-of-summer feast!

[br][img]http://media.nintendo.com/nintendo/bin/xtKnoBgQAZZVFDEaK_DljlobPdQ3aA3W/xlXi8F_tNgb3r-UjafcBuesTHs4unupz.jpg[/img]

[br][img]http://media.nintendo.com/nintendo/bin/iMZEIU6fLF41Dsdyzvbq4sDzl9-unIFW/KW_UEHoCUPqazf3PEY8zy3Jd--Rsn5ST.jpg[/img]

[br][green]Puffins: Let’s Roll![/green]

[br]No. of players: 1 player

[br]Publisher: Electron Jump Games

[br]Genre: Strategy

[br]Nintendo Points: 500

[br]ESRB Rating: E

[br]Overview: Reunite the puffin eggs with their mothers by using an innovative control scheme in over 20 levels of puzzles.
The baby Puffins need your help! Reunite the missing baby puffin eggs with their mothers in Puffins: Let’s Roll! Several eggs have been misplaced and they’re just about ready to hatch! Use a new innovative control scheme to roll the egg around 20 levels of fiendish puzzles. Race against the clock in two exciting game modes: safely return the egg to its mother in Egg Roll or try to collect all of the Golden Capelin in Capelin Catch. But beware of rocks, trees, ice and other hazards as you roll the eggs back to the safety of their mothers. Take too long or bump into too many obstacles and you’ll have a cranky baby Puffin on your hands. So hurry up and get those eggs back home!

[br][img]http://media.nintendo.com/nintendo/bin/czAItB_ncdehE77nkbRKMGIIxiZgG6p0/ZS1WRQ56f2Utlq7q8Pol1K8evyEl0Tbx.jpg[/img]

[br][img]http://media.nintendo.com/nintendo/bin/Pz1JFGqr8yELrEemGoDqhf5H3xs-uZOY/9wv9Q_6F4Ns71QIIV5hRMNRISGCd6N5Y.jpg[/img]

[br][green]Scrabble Slam[/green]

[br]No. of players: up to 4 players

[br]Publisher: Electronic Arts Inc

[br]Genre: Puzzles, Word Game

[br]Nintendo Points: 500

[br]ESRB Rating: E

[br]Overview: Scrabble, long considered to be one of the world’s most popular board games, is enjoying a tremendous surge in popularity, both online and in the real world. Scrabble Slam is a new way to play that challenges players to spell words as quickly as they can.

[br][img]http://media.nintendo.com/nintendo/bin/P8KMqSOFG2qO9OeToVQHTHDAtTk6yUQF/mxEePUHr-KYZ45QDOP238iJo1FLDGYjT.jpg[/img]

[br]Nintendo adds new titles to the Nintendo DSi Shop and the Wii Shop Channel at 9 a.m. Pacific time on Mondays. Users with broadband Internet access can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Card can be purchased at retail locations. All points from one Nintendo Points Card must be redeemed in either the Nintendo DSi Shop or the Wii Shop Channel. They are not transferable and cannot be divided between the two systems.

[br]Remember that both Wii and Nintendo DSi feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit Wii.com or NintendoDSi.com.

[br][red]So what will you be purchasing this week?[/red]
27/04/2010  
141 DSiApps Release Being Delayed bubby323 Due to hectic schedules and trips the opening of DSiApps is going to have to be delayed untill [red]May 15th[/red]. We want to insure that DSiApps is the best it can be and not rushed. With the delay, however, we will be able to have a few more &#8217;special&#8217; launch apps. I&#8217;d like to extend my apoligy to the users of DSiHub, however I/we believe this is for better.<br><br> 28/04/2010  
139 My new article is... ugadawg BEST PICTURE OF THE WEEK!!! Thats my new Buzz! article! You will have to send me the BEST pictures that you can find or think of! The winner will get 5 points!(I&rsquo;ll have to talk to bubby about that!)I hope bubby will go through with the plan! Peace, I&rsquo;m out! 27/04/2010  
138 Your opinion matters! ugadawg I need your(The DSiHub nation)opinion on somthing! I�m stuck between writing Buzz! articles about television, or best picture of the week! I�m confused so bad my brain is steaming! So you can  choose between either 1.best television show updates, or 2.best pcture of the week! You choose!<br><br> I�m out! [red]P[/red][green]e[/green][yellow]a[/yellow][purple]c[/purple][blue]e[/blue][orange]![/orange] 27/04/2010  
140 Gamer Rant #3- Gotta Catch ’em All! ...Again, and Again, and Again... bleachfan [red]The opinions and views expressed in this article are of the user bleachfan, and if you think otherwise you will be flogged…[/red][br]
[img] http://img685.imageshack.us/img685/6002/videogamec.jpg[/img][br]
For those of us who have grown up with Pokémon, we can all relate to the dream of being the very best, like no one ever was.  In the older versions, such as Blue, Red, and Yellow, to catch them was our real test, and to train them was our cause.  We travelled across the land, searching far and wide, because each Pokémon we wanted to understand the power that was inside…[br]
Yes, Pokémon.  The franchise that took America by storm in the mid 1990s has captivated the hearts and souls (cough) of children everywhere.  The players were thrust into a magical world, where one could tame beasts and creatures, and make them fight each other.  Your quest was to “catch ‘em all,” and that’s exactly what many tried to do.  Back then, Pokémon was awesome.  Back then, Pokémon was new.  Sadly, in today’s world, the same cannot be said.[br]
The original Pokémon games were enthralling pieces of entertainment for their time.  Each and every creature was unique, and they all had their advantages and disadvantages.  Then, Pokémon Gold and Silver came out a few years later, boasting new Pokémon for you to collect.  This was amazing to the general public, and I admit to being filled with joy at the prospect of obtaining a copy of it as well.  Back then, Pokémon was still good.[br]
[img] http://img9.imageshack.us/img9/4356/71155876.png[/img]Indeed they do…[br]
When the Game Boy Advanced was released, many began to daydream about the idea of yet another new Pokémon game.  Sure enough, in 2003, the people’s prayers were answered, and Ruby and Sapphire were released.  Once again, new Pokémon were introduced, as well as updated graphics and unique game play elements.  Pokémon was still on its high horse at the time.  However, the newer Pokémon were beginning to look curiously uninspired…[br]
In 2004, Nintendo’s grand momma of all handheld systems was released: the Nintendo DS.  However, with a new system came new demands, and what people demanded was a new Pokémon game.  Three years later, they got it in the form of Diamond and Pearl.  In my opinion, this was where the series’ true colors began to show.  With a few new Pokémon looking like fairly uncreative animals, it was hard to truly grow attached to the creatures.  Also, the storyline was nothing to raise an eyebrow of interest for either.  Regardless, it was favorably accepted by the public.[br]
After getting to grips with this timeline of events, one can begin to construct a level of sense that is guiding along the entire Pokémon universe.  My question is this: what happened to the once great series?  Granted, its ideas are fantastic, but one can’t ignore that they are old as well.  In the past 14 years, the series hasn’t exactly evolved the way I would have liked it to.  Believe me when I say this, I am a dedicated Pokémon freak.  However, I’m slowly becoming sore over the repetitive nature of the series, and it’s really hard to motivate me to “catch ‘em all” anymore.[br]
One of the biggest flaws of the Pokémon series is its story.  You are a little kid who decides to go for a walk in some tall grass, only to be warned by the professor of the town that it’s too dangerous.  After giving you your very own Pokémon, he entrusts you with the quest of locating every last creature in the world and recording their data in his trusty Pokédex.  Along the way, you work towards becoming the Pokémon master of the world.  It’s a rather enjoyable tale.  However, it’s been done before, in every game in fact.  Whether it’s Gold, Ruby, or Pearl, every storyline in every game involves an old professor, a Pokédex, and a bag of dreams (and Poke balls).  Granted, the story was changed slightly in each installment, but not enough to make the series seem fresh.  After tolerating it for Gold and Silver, the lack of originality began to get boring.[br]
New Pokémon also became a problem in the series.  Understand me when I say this:  I don’t think new Pokémon are a bad thing at all.  However, I think they could have been thought out a little better.  For instance, there’s a Pokémon that looks almost exactly like a hippopotamus.  It’s name? Hippopotas.  Awesome.  However, it’s not just the names that bug me, it’s their uninspired appearances as well.  They look almost exactly like their animal counterparts.  One such example was based off of a scorpion, which was obvious, as it looked EXACTLY like one, pincers, stingers, and all.  In fact, it was so unmemorable, I had to look it up on Google to find its name: Scorupi.  Even more awesome.  The rest of the new guys just look like a bunch of steroid-enhanced animals.[br]
[img] http://img696.imageshack.us/img696/9567/18394249.png[/img]A scorpion, named Skorupi?  It’s genius, I tell you![br]
Another thing I think has tainted the series is its re-makes.  Don’t get me wrong, I’ve enjoyed playing old games in new formats in the past, but now, in Pokémon, they’re just getting redundant.  I was playing my copy of SoulSilver recently when I came across a realization.  I had gotten the game on its release date, and I’m just now starting the 8th badge.  It was then that I realized that I was forcing myself to trudge onward.  However, it was to no avail, as I had already seen everything before.  The professor, the Pokémon, the storyline, the evil corporation with laughably bad group names, all of these things were beginning to wear down my stamina as I tried to search for something truly new to do.  However, I’ve yet to find anything that’s worth mentioning.[br]
My next complaint has been tolerated for some time now, but I think it’s time to call it out.  The graphics of the series have hardly changed from the GBA years!  Sure, some things have been made 3D for the fancy DS, but what of the battle scenes?  The sprites haven’t changed in quality for over five years, and it still looks like you’re playing a Game Boy Advanced game.  This is a small nit-pick, to be sure, but it still seems to bug me that the series has yet to evolve in the past few years in terms of visuals.[br]
The Pokémon universe is awesome, to be sure.  However, I would like to see it grow up like we have.  I want to see something fresh and new to be introduced to the series, and make it as exciting as it was for the original installment.  So far, the newer games have been killing my childhood from the inside out.  However, realistically, I shouldn’t mind in the slightest.  With new audiences come new practices, after all, regardless if I agree with them or not.[br]
With that being said, I will still say that I am definitely looking forward to the new installment in the series: Black and White.  Why?  As I had previously stated, I’m a dedicated Pokémon freak, and I will never fail to get the newest game in the series.  Sadly, I’m probably the kind of person that Nintendo depends on to sell the games.  Regardless, I do have some hope for the next step in the series, albeit slim.  This is mainly due to the updated look in the visuals.  Finally, some true 3D action.[br]  
[img] http://img504.imageshack.us/img504/4512/26807426.png[/img]Now this is a step in the right direction![br]
I can only hope that the other new elements will be enough to turn the series on its head, and start a revolution that will cause me to become immersed in the world of Pokémon once again.  Hopefully, I’ll be enticed to “catch ‘em all,” just one more time…[br]
/end rant
28/04/2010 GR
142 4,000 Users! FireMatt12 Time to celebrate! DSiHub just witnessed its 4000th user! [br][img]http://officeofstrategicinfluence.com/4000/4000.gif[/img][br]I remember when we counted down to 1000 users, back when I first joined in January. My, how we have grown! And to think we just reached 3000 users 2 weeks ago! DSiHub has become like China, a never ending line of people. If we continue to grow at this rate, we&#8217;ll probably have 5000 users by the end of next week! [br][br]I wanted to thank you all for showing so much interest in DSiHub, and I mostly wanted to thank bubby323 and lunchmeats101, the creators of this Web site. As neither were currently online, I thought I would post this for them. Thanks for making this happen, guys![br][img]http://blackcommentator.com/270/270_images/270_cartoon_4000_dead_small_over.jpg[/img][br]P.S: Don&#8217;t bother clicking. There&#8217;s no printer friendly version. You can&#8217;t print on the DSi, anyways. :D 29/04/2010  
143 Nintendo Download: 30th April 2010 (Europe) LeonTheLion [blue]WiiWare[/blue]

[br][img]http://www.nintendo.co.uk/NOE/images/game_header/wiiware/GB_WarioWare_DIY_Showcase.jpg[/img]

[br][green]WarioWare: D.I.Y. Showcase [/green]

[br]Players: 1

[br]Publisher: Nintendo

[br]Category: Action

[br]Nintendo Points: 800

[br]Age Rating: 7

[br]Overview: Play wacky microgames with friends and show off your WarioWare creations on the big screen with WarioWare: Do It Yourself - Showcase, the perfect companion to WarioWare: Do It Yourself on Nintendo DS!  This game allows you to transfer microgames, music and comics from the Nintendo DS version to enjoy on your Wii console, using the Wii Remote instead of the Nintendo DS stylus. Also included are a selection of exclusive microgames that you can play on the TV or transfer to the Nintendo DS game to take with you on the go.
Last but not least, you can share microgames with your friends via Nintendo Wi-Fi Connection; so everyone can experience the craziness that is WarioWare!

[br][img]http://www.nintendo.co.uk/NOE/images/game_header/wiiware/GB_5ArcadeGems.jpg[/img]

[br][green]5 Arcade Gems[/green]

[br]Players: 1-4

[br]Publisher: Nordcurrent

[br]Category: Action

[br]Nintendo Points: 700

[br]Age rating: 3

[br]Overview: Welcome to 5 Arcade Gems, a collection of five wacky arcade games. You can play alone or together with your friends - you will definitely find something for your taste, be it a medieval knights game or ultra-modern space shooter.

[br][img]http://www.nintendo.co.uk/NOE/images/game_header/wiiware/GB_MegaMan10.jpg[/img]

[br][green]Mega Man 10[/green]

[br]Players: 1

[br]Publisher: Capcom

[br]Category: Platform, Action

[br]Nintendo Points: 1000

[br]Age rating: 7


[br][red]DSiWare[/red]

[br][img]http://www.nintendo.co.uk/NOE/images/game_header/nintendo_ds/GB_DodoGo.jpg[/img]

[br][green]DodoGo![/green]

[br]Players: 2

[br]Publisher: Neko Entertainment

[br]Category: Puzzle, Platform, Adventure, Action

[br]Nintendo Points: 800

[br]Age rating:  3

[br]Overview: Get ready for an adventure set in the time of the dinosaurs! Save as many Dodo eggs as possible by leading them to safety.

Get creative with easy tools: build dynamic structures and modify the terrain with a simple tap of the stylus. Shape, brush, saw, dig and even use explosives!
Over 100 captivating missions, with bonus levels for a change of pace, and lots of surprises to discover! The game can be played in French, English, German, Spanish, Dutch or Italian.

[br][img]http://www.nintendo.co.uk/NOE/images/game_header/nintendo_ds/GB_VT_Tennis.jpg[/img]

[br][green]VT Tennis[/green]

[br]Players: 1

[br]Publisher: Virtual Toys

[br]Category: Simulation, Action, Tennis

[br]Nintendo Points: 500

[br]Age rating: 3

[br]Overview: The fascinating little eggs love rolling, jumping, and laughing together, blissfully ignorant of the dangers around them. Get creative with easy tools: build dynamic structures and modify the terrain with a simple touch of the stylus. Shape, brush, saw, dig and even use explosives! A touch-based game for everyone. Over 100 captivating missions, with bonus levels for a change of pace, and lots of surprises to discover!

[br][img]http://www.nintendo.co.uk/NOE/images/game_header/nintendo_ds/GB_Save_the_Turtles.jpg[/img]

[br][green]Save the Turtles[/green]

[br]Players: 1

[br]Publisher: Sabarasa

[br]Category: Puzzle, Strategy, Edutainment

[br]Nintendo Points: 500

[br]Age rating: 3

[br]Overview: Save the Turtles takes players to 32 of the world’s most exotic beaches in a quest to help tiny turtles find their way to the sea. Players must use the stylus to rub and tap the Touch Screen on the Nintendo DSi, digging eggs from the sand and lining-up cute reptiles while avoiding crabs, seagulls and litter on their way to the safety of the sea. The game features four game modes, including a survival mode called “Turtles Forever”, and several unlockable trophies. Give Mother Nature a hand and help Save the Turtles!


[br][img]http://www.nintendo.co.uk/NOE/images/game_header/nintendo_ds/GB_Simply_Solitaire.jpg[/img]

[br][green]Simply Solitare[/green]

[br]Players: 1

[br]Publisher: Engine Software B.V.

[br]Category: Puzzle

[br]Nintendo Points: 200

[br]Age rating: 3

[br]Overview: Simply Solitaire gives you exactly what you want: pure Solitaire on your Nintendo DSi! The simple game design and easy, intuitive controls make it a game that the whole family can enjoy. The game has 50 puzzles in each level to guarantee hours of gameplay fun.

[br][img]http://www.nintendo.co.uk/NOE/images/game_header/nintendo_ds/GB_Surviving_High_School.jpg[/img]

[br][green]SURVIVING HIGH SCHOOL[/green]

[br]Players: 1

[br]Publisher: Electronic Arts

[br]Category: Adventure, Strategy

[br]Nintendo Points: 800

[br]Age rating: 3

[br]Overview: Welcome to Centerscore High, where each choice you make changes your game! But remember, some choices are wiser than others… Play the premiere “Football Season” storyline plus 7 episodes for hours of gameplay. You cause all the drama! Master addictive mini-games and ace pop quizzes along the way. The Trophy System tracks your results. Earn 4 “great endings” and unlock a BONUS EPISODE.

Seriously. Best…high-school game…EVER!  

[br]Nintendo adds new titles to the Nintendo DSi Shop and the Wii Shop Channel at 9 a.m. Pacific time on Mondays. Users with broadband Internet access can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Card can be purchased at retail locations. All points from one Nintendo Points Card must be redeemed in either the Nintendo DSi Shop or the Wii Shop Channel. They are not transferable and cannot be divided between the two systems.

[br]Remember that both Wii and Nintendo DSi feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit Wii.com or NintendoDSi.com.

[br][red]So what will you be purchasing this week&iquest;[/red]
30/04/2010  
144 Group Chat & Status bubby323 Due to the release of DSiApps being postponed, I felt I should bring you guys some new features to make up for it. [br][br] [red]Status Updates[/red][br][br] This has been in the works since it was originally released on the profiles. Similar to that of DSiApps, but with a &#8217;unique&#8217; twist.[br][br] [red]Chat (Beta 0.5)[/red][br][br] That&#8217;s right chat will also hit the Beta 0.5 this weekend, with faster speeds, and a new design.[br][br] [red]Group Chat[/red][br][br] Along with the chat updates will launch &#8217;Group Chat&#8217; (name pending), featuring one on one and up to 10 people &#8217;groups&#8217;.[br][br] [red]Also this weekend will resume work on DSiApps, Blogs!, and Tap It![/red][br][br] All of the above are subject to change, depending on how much time I have...[br][br] 30/04/2010  
145 DSiHub 3.0 lunchmeats101 Ah. I remember the days when DSiHub didn’t have anything except a simple login system and a few links. We’ve done a lot to the site since then, and I believe we’ve gone a long way. For a lot of you, you may recall the announcement of DSiHub 2.0 back in December, which would introduce a new design and more features, along with a new icon based home page. [br] Now, I am a person who usually can’t be satisfied by my own work, so I always try new ways of improving it. For the past few weeks I have been thinking about a new design for DSiHub: one that would introduce DSiHub 3.0. DSiHub 3.0 is going to be aimed at making the user experience as easy, fast, and positive as possible, making features easier and faster to access. I am going to start to think up some designs, and I may post a prototype or two for you to have a sneak peek at. Right now, DSiHub 3.0 has no official opening date, but you should expect it to be in the early summer.[br][img]/pictures/3_graphic.png[/img][br]Oh, and here is are the monthly server requests:[br][img]/pictures/stats_graph.png[/img] 01/05/2010  
146 Straight Up Gaming #7 - "GAME OVER? Yeah right. MY game lives on." Sylverstone What&rsquo;s happening DSiHub Nation? It&rsquo;s Sylverstone once again with Straight Up Gaming, your weekly dosage of my take on the news, views and issues surrounding the video game industry and online community at large.[br]

[img]http://img231.imageshack.us/img231/9656/straightupgaminglogo2.png[/img][br]

This week covers a very sincere part of the gamer&rsquo;s attachment to a video game. Dedication. We&rsquo;re dedicated to many things: beating those staff ghosts in Mario Kart, pulling off an immense kill streak in Modern Warfare 2 (and in Infinity Ward&rsquo;s case, syphon all the loot from Activision&rsquo;s pockets) or just simply sticking to a favorite character in a fighting game like Street Fighter, even though the community pans him/her/it as a weak character with no real skill.[br]

[img]http://www.crunchgear.com/wp-content/pbucket/testing4.jpg[/img][br]

There have been a few times in my life where gaming was top priority over grades. Though it was a rather rash decision, I managed to see the light for my future. I cycled through the usual "I wanna be a doctor/lawyer" kiddy phase etc. then dabbled into art and I was pretty good at it. It was a rush realizing how video gaming as a career would spice up my life. Like I had explained in the comments for Issue #4 (Making the game, your way!), I expressed a fond likeness for game design instead of game testing. Bleachfan made probably the best comment saying how he would know that being a designer would be more fulfilling in the long run than game testing. Don&rsquo;t get me wrong, game testing is a cool job but it&rsquo;s not all about the fun. You must remind yourself that it&rsquo;s a job, meaning that you&rsquo;re getting paid to find bugs and errors in such games, and not how the commercials portray the average tester as someone who just gets paid to play the games.[br]

Back to the dedication topic, there have been very dedicated gamers out there who defy the words GAME OVER and continue to play their hearts out. Some great examples of such dedication to gaming I&rsquo;ve seen recently that really warrants interest.[br]

[img]http://images.macrumors.com/article/2007/07/30/pop.png[/img][br]

PopCap caught word of a casual gamer who got the highest possible score on their monster hit, Bejeweled. He racked up a monster score of
[url=http://news.vgchartz.com/news.php?id=8022[/url][link]<i>2,147,483,647 points (click here for source)</i>[/link]. That’s 2 to the 31st power minus 1. The time taken to rack up such a score added up to 2,205 hours and 51 minutes, which is about 91.9 days of lining up jewels! Of course, the (casual) gaming community would rave about this and prominent gaming sites (Nintendo Life, IGN) would feature an article about it.[br]

[img]http://girlsofwar.files.wordpress.com/2009/04/castlevania_nes_03.png[/img][br]

A next example of dedication was from a hardcore gamer who took the word "hardcore" to another level, by beating the Wii Virtual Console edition of Castlevania (NES) with a Dance Dance Revolution: Mario Mix dance pad! Don&rsquo;t believe me? [url=
http://kotaku.com/5523382/castlevania-finally-beaten-by-man-using-dance-dance-revolution-pad[/url][link]<i>Peep the story and video on Kotaku&rsquo;s website.</i>[/link][br]

[img]http://blastmagazine.com/wp-content/uploads/2010/03/340x.png[/img][br]

And last but certainly not least, a great spark of determination in the first-person shooter genre. You heard of the Halo: Reach multiplayer beta being released on May 3rd but a few Halo 2 players were holding on their Xbox Live game time in Master Chief&rsquo;s second adventure. It was reported that the servers would close down but these players kept gaming and it wouldn&rsquo;t be long until Microsoft caught a whiff of this story and [url=http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/03/loyal-halo-2-players-get-halo-reach-beta-ms-points/ [/url][link]<i>handsomely rewarded the surviving Spartans</i>[/link] with early access to the Halo: Reach beta and also with Microsoft Points. Such a story was reported via G4&rsquo;s The Feed and spread like wildfire across the interwebs.[br]

[img]http://www.beppegrillo.it/immagini/game_over.jpg[/img][br]

My final thoughts: dedication to something is a reward in itself. You attack a game with a never-quit attitude and the limits are unimaginable. You&rsquo;ll make GAME OVER look like a stomped Goomba anyday.[br]

That&rsquo;s it for this edition of Straight Up Gaming. I am Sylverstone, and I am straight up gaming.[br]

[red](Suggestions for future topics? PM me via DSiHub Mail! And wish me luck as my finals start this Monday and my birthday is in another 25 days!)[/red]
01/05/2010 SUG
147 DSiHub Monthly Contest ~ May 2010: "Welcome to my space!" Sylverstone Well, while I wait for the results of the April contest, it would be fair to announce this month’s contest that I thought up![br]

In the headline, you’ll see the tagline "Welcome to my space!". This is instrumental to the contest as it is a photography contest. You’ll be able to use your DSi or digital camera to snap a picture of your gaming space (where you play video games the most).[br]

Rules are very simple:[br]

- No form of obscenity.[br]
- One entry per member. [br]
- No stealing images from Google Images as all photos will be verified and the entrant may be disqualified.[br]

There will be not 1, not 2, but 3 winners! Third place will receive 10 points, second place will earn 20 points and the first placed entrant will get 30 points![br]

Now that.the information has been relayed to you, get your cameras and get snappy![br]

[red]Send all photos to [blue]sylverstone14@yahoo.com[/blue] for entrance. It must contain your DSiHub username, and also a statement about your gaming space: what games you have and your best moments in that space. So get to it![/red]
02/05/2010  
148 Member of the week #1-Congrats Kopauniksupercam! Ninjatao Sorry for that interuption there... Anyway I had a back up plan... Congrats Cam! You have won! Cam has mostly been nice to the community. I&#8217;ve never seen him mean to anyone really. He&#8217;s always nice to me too. I think he should post a review. I think he&#8217;d be good at it. Also he&#8217;d be good at being a mod too. He&#8217;s always helping people out. He&#8217;s funny and cool with other people. Thats the kind of quality we need for member of the week. Keep it up Cam! You rock dude. And for all you that don&#8217;t like him, I&#8217;m not changing the member of the week. P.S. Here is your points! [red]N[/red][orange]i[/orange][yellow]n[/yellow][green]j[/green][blue]a[/blue][purple]t[/purple]a[purple]o[/purple] out! 03/05/2010 MOTW
149 Gadget Weekly! LeonTheLion Gadget Weekly every thursday on Buzz! (COMING SOON) 03/05/2010  
150 The Wall Database Test bubby323 This is an article to test the writing of data to the Wall database, if it works then The Wall will be released soon!;D 04/05/2010  
151 Testing Again bubby323 Content 04/05/2010  
152 Nintendo Download: 3rd May 2010 (North America) LeonTheLion [red]DSiWare[/red]

[br][img] http://media.nintendo.com/nintendo/bin/LdAiYne-k9If3MSp_l5MxhAsOhacI081/P1s13EOyAX13F3uVoDmKIEOI_rKZHXHI.jpg [/img]

[br][green]Bloons[/green]

[br]No. of players:  1 players

[br]Publisher:  Hands-On Mobile

[br]Genre: Puzzles

[br]Nintendo Points: 500

[br]ESRB Rating: E

[br]Overview: BLOONS is an exciting puzzle game based on the simple fact that popping balloons is fun. Pop your way through dozens of puzzling levels in this exciting puzzle adventure. Each level will have a different arrangement of balloons - try to pop as many as you can with the darts you are given. Look out for special balloons, blocks and darts, and have fun discovering what they do. Bloons is a great game that you can pick up and play for a few minutes while you’re in line at the store, or you can sit on the couch for hours as you work your way through the 70 levels included in the game. And as an added bonus, we’ve included a level editor where you can create your own balloon puzzles!
[br][img] http://media.nintendo.com/nintendo/bin/4DX3cGwWZgKxpxTq_uA_wF11UW_Pdv7q/mxwAYk4pjFDUobzfCCew6zs24MkZgT4O.jpg [/img]

[br][img] http://media.nintendo.com/nintendo/bin/kSMF3ooDvoZuMaN4wSTXWWk8sZGxRtve/HeQqrM9kE6uvgZHZhj_LI_XgSJ0rg6zM.jpg [/img]

[br][green]Sokomania[/green]

[br]No. of players: 1 player

[br]Publisher: CINEMAX

[br]Genre: Puzzles

[br]Nintendo Points: 200

[br]ESRB Rating: E

[br]Overview: There are several crates placed on the playing area. The player controls a figure that can push the crates forward. The aim is to get all the crates on the places designated. The player selects the episode he wishes to play and the level he wishes to start at. Only the levels already finished (highlighted in green) and the first unfinished level in each episode are accessible. By repeating already finished levels the player may try to finish them with fewer crate movements. But be warned, those movements are added to the total movement number of the actual game, so for the best (i.e. the lowest) number of movements it’s advisable to finish the game in one run.

[br][img] http://media.nintendo.com/nintendo/bin/qcS2t12eEUuHi3LgDUFPXs3szZ2fdClT/FkZlCYzPeYKEm40byfXOmYLDv-PlVAOe.jpg [/img]

[br][img] http://media.nintendo.com/nintendo/bin/_axa0y1fJpB9x75iKt_4XHtHrwIRQIYj/bwokNmYdvh7qk6VJJk8YAVbcvY2w8VwH.jpg [/img]

[br][green]Crazy Golf[/green]

[br]No. of players: up to 4 players

[br]Publisher: dtp entertainment AG

[br] Developer:    Cranberry Production

[br] Genre: Action, Sports

[br]Nintendo WFC: Yes

[br]Nintendo Points: 500

[br]ESRB Rating: E

[br]Overview: Welcome to "Crazy Golf"! Experience the world’s wackiest miniature golf courses! Seven different courses with six different holes will put your skills to the test. Guide your ball to the hole, navigating tricky corners and avoiding wacky obstacles on your way. The accurate controls give you complete control over the ball! Play alone or challenge your friends in multiplayer mode and show them who’s the true champ!

[br][img] http://media.nintendo.com/nintendo/bin/l5GhspHswbxC0j6Bhx63d-uMBXwvyewa/F3f_vsCPVeLvVkZgsR8B7vDM8WIVBgBN.jpg [/img]  
[br][img] http://media.nintendo.com/nintendo/bin/8OvEN2E9cfj1PhC3AaiIpn389bEOMZDF/h1SKXHw3mxu-X2Abv5x87BGaOc91rUSV.jpg [/img]

[br][green] 1001 Crystal Mazes Collection[/green]

[br]No. of players: 1 player

[br]Publisher: Teyon

[br]Genre: Puzzles, Arcade

[br]Nintendo Points: 500

[br]ESRB Rating: E

[br]Overview: Give your brain a workout with 1001 Crystal Mazes Collection, the deceptively simple jewel logic game! It’s easy to learn but hard to master. Your task is to push the crystals forward to their target destinations, one at a time. Sounds simple, but be careful! You can push your jewel into an impossible locked position if you don’t plan ahead. As the mazes get harder and the crystals pile up, you’ll need clever thinking to clear the labyrinth. With over 1000 jewel-filled puzzles, this fun collection will challenge your mind and push your brain skills to the limit.


[br][img] http://media.nintendo.com/nintendo/bin/tI-ARMEhW1b__MCtkKoaC__HXfjkkDzs/FVzGW-n0_oIn7ZNZLPFM_bjJKucc4vXz.jpg [/img]


[br][img] http://media.nintendo.com/nintendo/bin/5vCS9FMzne-eQ05Ja8XFXhktCGmRhH2P/_b4RZVJzY0uHdB7tIXOl8YdhKVY8q9m1.jpg [/img]

[br][green]Bounce and Break[/green]

[br]No. of players: 1 player

[br]Publisher: Enjoy Gaming ltd.

[br]Developer: Visual Impact

[br] Genre: Brick breaker

[br]Nintendo Points: 500

[br]ESRB Rating: E

[br]Overview: In this Zen world you will play in 4 different universes. Each universe is divided into 4 seasons. The best 2 scores are saved in the Top Ranking table. Be the best player to enter this Hall of Fame! There are two different game modes: “classical” and “orientation.” According to the game mode that has been selected, the game’s rules will change slightly. There are many different bonuses that can be collected during the game ! Go Bounce & Break now !

[br][img] http://media.nintendo.com/nintendo/bin/z31-wfRKxzyLL1YKFHI1oL-_ehaZslKz/20ZtPY6WYPhsOdmEIdRalRsDu1bfa2rV.jpg [/img]


[br][blue]WiiWare[/blue]

[br][img] http://media.nintendo.com/nintendo/bin/KoLEAQbeGSWAmRIz-O0XdSfxi8rq7hBT/ZP6iN_k8a-CRvJTsVHX479WBiePIH5QS.jpg [/img]

[br][green]Zombie Panic in Wonderland[/green]

[br]No. of players: 2 players simultaneous

[br]Publisher: Akaoni Studio

[br] Genre:  Action, Shooter

[br]Nintendo Points: 1000

[br]ESRB Rating: T

[br]Overview: A sudden wave of zombies is attacking Wonderland. To save his friends from the spell of the “amorous zombies”, machine gun in hand, the player will have to solve the mystery of the “scented dwarves” in time and put an end to the evil power hidden in the castle in the northern city. Cut scenes, music with lyrics, seven playable characters, hidden levels, final bosses, different weapons, lots of zombies attacking you at all times, explosions, demolitions, fire ...

[br][img] http://media.nintendo.com/nintendo/bin/I4pPgzTjJ_8pGihd5QsNIFgRqQcmqUL3/AX-ZdTCRL5kXYV5cLtYK0JWYmiCnQU0O.jpg [/img]

[br][img] http://media.nintendo.com/nintendo/bin/XIJAqNXiNHFcx1-zfyF9wHUsTYTb28i8/f1VZwvYMMgpyPhHOYs6dKJsILoD1pgIb.jpg [/img]

[br][green]Kung Fu Funk: Everybody is Kung Fu Fighting![/green]
[br]No. of players: up to 4 players
[br]Publisher: Stickmen Studios
[br]Genre: Action, Adventure, Sports
[br]Nintendo Points: 500
[br]ESRB Rating: E 10+
[br]Overview: Kung Fu Funk is an off the wall 1970s Kung Fu movie themed party game. Challenge up to three of your friends to see who has what it takes to become the ultimate Kung Fu master. There are many trials to overcome in three zany game modes. True to any Kung Fu movie you start with learning the Zen arts, a chilled out mode to get you familiar with the controls. Once your skills are fully waxed you enter the Kung Fu training movie montage which consists of insane mini-games. Once your skills are honed, you enter the ultimate battle as the instructor in your own disco Kung Fu dojo.


[br][img] http://media.nintendo.com/nintendo/bin/wAZFmGx97PuUygWH1_CYYEB250p4TxhI/W_jYkEdsAcjsBCuw1uCiVVIVAhYt0qBF.jpg[/img]


[br]Nintendo adds new titles to the Nintendo DSi Shop and the Wii Shop Channel at 9 a.m. Pacific time on Mondays. Users with broadband Internet access can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Card can be purchased at retail locations. All points from one Nintendo Points Card must be redeemed in either the Nintendo DSi Shop or the Wii Shop Channel. They are not transferable and cannot be divided between the two systems.

[br]Remember that both Wii and Nintendo DSi feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit Wii.com or NintendoDSi.com.

[br][red]So what will you be purchasing this week?[/red]
04/05/2010  
155 "World exclusive" Nintendo reveal on June 16th LeonTheLion [br]The Official Nintendo Magazine will make a "World Exclusive" Nintendo reveal on its 57th issue, released June 16, reports claim.

[br]The magazine says: "Speaking of the future, you may want to mark Wednesday 16 June in your diary. We’ll be revealing world exclusive details on a top secret new game in the next issue of ONM. We had to make sure we cover this new game which is why ONM 56 and 57 are both being released on a Wednesday rather than a Friday as usual."

[br]As you can see, June 16th is near E3, so this reveal should be very exciting! so what do you think it is DSiHub community? maybe it’s the anticipated new Legend Of Zelda game? well we’ll just have to wait and see.  

05/05/2010  
153 Become a Beta tester! lunchmeats101 The recent [url=http://dsihub.com/apps/buzz/view.php?id=145[/url][link]announcement[/link] of DSiHub 3.0 introduced many new features. When you have new features, you want to know they work properly and be informed of anything wrong. This is why we’re accepting Beta testers to test the new features of DSiHub 3.0! You will get special access to news and announcements of upcoming features and get to try them out! If you are interested, [url=http://dsihub.com/mail/compose.php?to=lunchmeats101&subject=Beta%20tester[/url][link]Message me[/link] saying why you want to be a beta tester and explain what you would do as one. 04/05/2010  
154 Gamer Rant #4- "Scary?  It’s Just a Game!" bleachfan [red]The opinions and views expressed in this article are of the user bleachfan, and you can’t have them, without pay…[/red][br]
[img]http://img294.imageshack.us/img294/6002/videogamec.jpg[/img][br]
Fear.  One of the human’s most basic emotions is one that very few enjoy tapping into.  How can one simply enjoy fear without being at risk of endangering themselves?  There are a couple of alternatives.  Scary movies, for one, depict terrible acts of violence and horror that just might peak the audiences’ thirst for the unexpected.  However, horror films fail to hold a candle against the other, more effective medium for generating scares: video games.[br]
Many seem to doubt the effectiveness of video game horror.  “It’s not real” most say.  “It’s just a game.”  To those who say that, I have a sneaking suspicion that you just might be clueless as to what an actual horror game is.  Allow me to explain.  Hold on to your undies![br]
Horror games differ from horror movies in the respect that you are the character who’s in danger.  When watching a movie, you can usually calm yourself down, knowing that you would do things differently than how the “idiot” on the screen was making choices.  However, in a good horror game, whatever choice you make is usually the wrong one.  A decent scary game anticipates what you would do, and uses that against you.  Not only that, but it also forces you to do the actions yourself.  There’s no progress to be made if you don’t run down that dark and curving hallway.  It’s daunting, to be sure, and there really is no other experience quite like it.[br]
In general, there are two types of horror that one can choose from when looking for a scare.  The first is classified as “American style” horror.  This kind of scariness is very unique, and is easy to pick from a crowd.  Usually, they involve chainsaws, maniacs, and blood; lots and lots of blood.  You see, here in America, we think that “scary” fits into the same category as “disturbing.”  Thus, American horror games usually entail dismemberment and other gruesome details that try their hardest to make the player turn the game off.[br]
[img] http://img442.imageshack.us/img442/3576/23241098.png [/img]Scantily clad nurses, covered in blood, trying to cut you up?  Yup, this is classic American horror, usually more disturbing than it is scary…[br]
Sadly, there are many things wrong with this kind of approach.  Firstly, there’s only so much blood you can see before you start to become immune.  It’s a dark prospect, but you slowly become used to seeing the gory bloodbaths that are American horror video games.  Thus, they no longer become scary, but more exciting and visually pleasing.  You can usually feel safe in the game, wielding a gun or a knife, which really takes away from the whole “horror” aspect of it.  In a truly good scary game, you should NEVER feel safe.  That is what makes the experience so tense.  Anything can happen at any time, and you never know what it might be.  However, for the American horror fanatics, they will always know what comes next:  Someone is going to die, and blood will fly.  Nothing new here.  The shock factor wore off a few years ago, and it seems that America has yet to get with the times.[br]
The other, infinitely more effective approach to horror gaming lies in the “Japanese style” of scares.  These games are diabolical.  They usually have no trouble getting into your head.  In their styles, it’s not the gruesome events that try to scare you, it’s the environment, and it’s usually successful.  Long corridors and creepy camera angles work to keep you on edge the entire time.  In a Japanese horror game, there are usually no guns, no weapons, no protection whatsoever.  The dangers will come, and you will have to react.  Hopefully you’ll make the right choice.[br]
Japanese horror games use small little tricks to play with your head.  While the sound effects and areas will keep you alert, you still won’t be able to repress a scream when even the smallest of things happens.  Did that doll just hobble off the shelf and fall towards you?  It most certainly did.  Was there a ghost down that hallway a few seconds ago?  Who knows?  You’d better check it out.  These sorts of elements make up a horror experience that is more than memorable.  You’ll be scared even when you’re done playing.  Soon shadows all around your house will begin moving, reminding you that you still don’t feel safe.  The simple prospect of walking past a window will terrify you.  However, the only solution is to try and forget about it, which is not usually an easy thing to do.[br]
[img] http://img571.imageshack.us/img571/2182/85849154.png[/img]Hmm...No blood or dismembered body parts here.  However, although this ghost isn’t very “disturbing” or “gory,” it’s likely to be seared into your mind as it rushes towards you while you play.[br]
I often hear people say that they saw a scary movie or played a scary game, and they say it was “awesome.”  To me, that just means that the game they played wasn’t scary enough.  I can tell you, from my experience, there’s no way I would classify a good scary game as “awesome.”  Fatal Frame II: Crimson Butterfly is one of the first horror games I’ve ever played.  If I had to describe it in one word, it would be “horrible.”  This wouldn’t be because my experience with it was lousy, quite the opposite in fact.  My experience with it was so horrifying, so intense, that I simply could not be at ease for weeks.  However, as I played, no blood was spilled, and no guts went flying.  Instead, I was left with a creepy environment, and my mind was twisted at the hand of the game.  I felt like it’s puppet, and it had more control over my actions than I felt I had.[br]
Horror games are one of the most immersive experiences a gamer can have.  In terms of human emotion, fear is one of the easiest to tap into.  You won’t feel safe when you play, and you won’t be at ease when you stop.  A game that you play both on and off the TV is a difficult one to craft.  However, horror games seem to do if flawlessly.  In terms of scares, Japanese horror wins by a landslide, providing sequences that get into your head and trick you (or force you) to make the wrong choices.  American horror can disgust you and leave mental images in your head, to be sure, but the aspect of violence really tones down the “horror” aspect as a whole.  To those reading this, I highly suggest you try out a horror game at least once.  After all, you can’t truly grasp what I’m trying to say without experiencing it for yourself.  Once you’ve tried it, you’ll wish you hadn’t, but you’ll still enjoy the ride when it’s over.[br]
/end rant
05/05/2010 GR
156 "The Wall" Speculation and Mock- Up Design [UPDATED] bubby323 [purple]Details are going to remain scarce... for now , but... [/purple][br][blue] the&#8217;Hub&#8217; of DSiHub 3.0 will be "The Wall"[/blue].[br] [orange]Do you have any idea what I&#8217;m talking about? [/orange][br][red]Share your speculation in the comments...[/red][br][green]UPDATE: I&#8217;ll make an official announcment when everything is finalized...but I a simple mock up might be nice while you wait...[/green][br][img]/pictures/preview.png[/img][br][red]The mock up might be a little hard to view on the DSi, but re-sizing it wasn&#8217;t possible...[/red] 05/05/2010  
157   Sylverstone [red]Close your image tags Sylver![/red] 06/05/2010  
158 The Official DSiHub Business Card! Sylverstone Well, I went to a luncheon back in April (a classy send-off for my graduating class before finals) and for my business card design, I decided it would be best to promote DSiHub! Here’s the business card (censored some of my info so no one here decides to stalk me...)[br]

[img]http://img693.imageshack.us/img693/323/dsihubbusinesscardphoto.jpg[/img]

Comment!

06/05/2010  
160 A quick update lunchmeats101 Hey everyone. There have been many questions thrown about lately and I feel I should clear these things up.[br] First of all, we are busy working on new features for DSiHub 3.0, and are redesigning the profiles. I cannot describe how irritating it is to have users asking "lol i cant c prfiles u fix now LOLOL" and It seems people don&rsquo;t know what the word "Overhauled" means.[br]"overhaul - make repairs, renovations, revisions or adjustments to."[br]Now that that&rsquo;s cleared up, I&rsquo;d like to remind you that DSiApps will be released on the 15th (Saturday). [br][url=http://www.youtube.com/watch?v=Iw8EfLIG8wo[/url][link]Heres[/link] a new commercial for DSiHub 3.0![br]And also, when you post a thread in the forum, make sure to look and see if it isn&rsquo;t already there.[br]Also, stop asking me questions. You may find a vibrating goose taped to your shower curtains. 09/05/2010  
161 Photo Dojo is Out Now! & Free! (North America Only) LeonTheLion [br]Photo Dojo is out today, in North America! and it&apos;s absolutely FREE! so i suggest you go download it at the Nintendo DSi Shop! [br][red]Have you purchased it yet?[/red][br]

([url=http://www.youtube.com/watch?v=GCGE4A6hJOQ[/url][link]<i>Click here to watch Sylverstone&apos;s First Impressions of Photo Dojo!</i>[/link])
10/05/2010  
162 Member of the week #2-Congrats Axelgumm! Ninjatao Congrats Axelgumm! You should be proud of yourself! Your always being funny and making people laugh all the time. I think it&#8217;s a great way to make other people like you. Alot of people I know ( on DSiHub and real life ) could really learn from you. I could probably learn a little bit from you too. Even though most of the time I don&#8217;t talk to you on the chat, I&#8217;ve been watching what you and everyone else has been saying. I remember that one day when this guy hacked both of your profiles and put nasty pictures on it. I knew it wasn&#8217;t you, you&#8217;re not like that. Keep doing what you&#8217;re doing. You might even get more awards. Anyway here&#8217;s your 25 points. [br][br] [red]N[/red][orange]i[/orange][yellow]n[/yellow][green]j[/green][blue]a[/blue][purple]t[/purple]a[purple]o[/purple] out! 10/05/2010 MOTW
163 NOTICE, PLEASE READ lunchmeats101 Hello everyone. I have been thinking for a while about switching DSiHub&rsquo;s hosting plan to something better. I&rsquo;ve decided we&rsquo;re moving to HostGator, as their plans seem the best and I have heard they are way better than GoDaddy (Our current host). So, DSiHub will be down while we are moving the files over, etc. So don&rsquo;t go all "OMG THEYS GOT HAXXED!!!!1!!" on us. 11/05/2010  
164 New host! lunchmeats101 Hey everyone! I’ve successfully moved all the files and main databases over to our new host. I’m currently going through all the scripts to fix up connection errors and links (We now have to link urls and image files by their EXACT directory name) So please be patient while we get back on our feet. Don&apos;t go "A ERROR IS HERE LOL" because I know there are many errors and there will be many while we are updating things. [br]Also, Moderators,  message me if you want your own Email (Like username@dsihub.com) 12/05/2010  
165 Gamer Rant #5- Rated M for "Middle School?" bleachfan [red]The views and opinions expressed in this article are of the user bleachfan, so deal with it.[/red][br]
[img] http://img99.imageshack.us/img99/3121/videogameo.jpg[/img][br]
Ah, the splendor of M-rated games.  Parents lament them.  Children flock to them.  What’s all the hype about?  With blood sprays aplenty and suggestive women behind every corner, it’s easy to see why such games are withheld from minors.  However, they more than likely get their hands on them anyway.  Why?  There are several reasons:
[list]
[list_item]Stupid Clerks:  Some just don’t seem to care that they’re selling a 9 year old a one-way ticket to disturbing nightmares, and why would they?  Surely it’s not because it’s their JOB or anything…[/list_item]
[list_item]Stupid Parents:  Yup, easy to see here.  Parents don’t seem to notice the giant “M for Mature: Ages 17 and Up” label that’s so conveniently printed on the FRONT and BACK of each box.[/list_item]
[list_item]Stupid Kids:  The biggest reason of them all, dumb children refuse to be entertained unless organs are flying into their faces.  This is where I would like to branch off for the rest of my rant.[/list_item]
[/list]
Yes, there is a fair amount of idiocy in the world, and that’s why M-rated games are so prevalent in houses where they shouldn’t be.  What really make me mad are the dumb little kiddies.  All they want is to have something they technically can’t.  They want to feel like they’re breaking the rules; to feel adult.  They have no idea what they’re getting into, and I mean that fairly literally.[br]
[img] http://img404.imageshack.us/img404/2755/55024638.jpg[/img]Like a strawberry flavored lollypop, kids flock to M-Rated games with giddiness and unexplainable glee.[br]
I’m not going to sit here, tongue in cheek, and try to argue that violent and suggestive games are brainwashing our youth and corrupting their minds to make them become serial murderers.  Frankly, that theory is a load of garbage, and doesn’t have any substantial evidence to argue either way.  I’m not saying that children SHOULDN’T play M-rated games.  Rather, they don’t DESERVE to.[br]
That’s right.  I’d word it differently, but I can’t seem to do so.  The fact that M-rated games are played by minors is an abomination to the game itself.  Children who play them can’t understand the things that happen in them.  All they care about is the blood, the sex, and the language.  They say, “Hey, did you see what he just did?  Oh man, my parents would be SO mad if they saw me playing this!  This is SO fun!”  Hearing such things being said makes me cringe in frustration.  The kids just don’t get it.[br]
M-rated games aren’t about the questionable content or high-res violence.  There are plenty of things that require a mature mindset in order to understand.  These sorts of things are sometimes controversial; other times, not.  However, they are deep, involving pieces of storytelling that can really flesh out a game for the piece of artwork it truly is.  Kids don’t understand the horror that is shooting down civilians in a public airport.  Such impacting moments are used to draw emotion from the gamer, to make them feel disgusted of themselves for doing such a thing, and cause them to invoke guilt upon themselves.[br]
[img] http://img33.imageshack.us/img33/9015/43419850.jpg[/img]Classic example: Modern Warfare 2’s “No Russian.”  Undoubtedly an emotional scene, but less so for the children playing it.[br]
Children don’t feel this.  They merely sit in awe at the violence that is transpiring in front of them.  They’ve never seen such things.  They’ve never been ALLOWED to see such things.  This feeling of “breaking the rules” is what makes M-rated games fun for them.  It frustrates me to see them not getting any sort of genuine experience from the game.  They merely brag that they played something they weren’t supposed to.[br]
Many kiddies would argue that they’re already mature enough to handle the “M.”  To those people I say: you’re wrong.  If you can handle the blood, gore, and nudity that usually entail an M rating, that most definitely does NOT make you mature.  If you can truly relate to a character as he quests to murder his own father, and understand his suffering and dangerously unstable state of mind, you are probably mature enough to get a decent experience from the game.  Being mature requires an understanding of what’s going on; true understanding.  Tweenagers lack this understanding, and thus any hope of them enjoying the game as it was intended is lost.[br]
Kids can’t “try” to be mature.  It just doesn’t work that way.  Maturity happens over time.  Soon you’ll begin to realize that the jokes you told a few years ago really aren’t that funny anymore.  You’ll find that things that used to entertain you just don’t seem to satisfy.  These are the true signs of maturity.  However, it still doesn’t mean you’re ready to play an M-rated game.  Heck, even some adults can’t comprehend certain aspects of them.  The atmospheres of mature games are ones that can only be understood with a higher-level mind.  Children lack that, and thus shouldn’t be playing them in the first place.  Will they develop such a mind over time?  Who knows?  Only time can tell.  Moral of the story, kids: Play for an experience, not a spectacle.[br]
/end rant  
12/05/2010 GR
166 Pokemon Black & White Starters REVEALED! (UPDATED) LeonTheLion Yesterday Coro Coro Magazine revealed images of the three starters who will be accompanying you on your Pokémon journey! well here they are... [br][img]http://static.product-reviews.net/wp-content/uploads/new-pokemon.jpg[/img] [br]There names are.. [br][green]Grass type:[/green] Tsutarja. [br][red]Fire type:[/red] Pokabu. [br][blue]Water type:[/blue] Mijumaru [br][purple]What do you guys think?[/purple] [br][blue]LeonTheLion@dsihub.com[/blue] 13/05/2010  
167 Nintendo Download: 14th May 2010 (Europe) LeonTheLion [br][blue]WiiWare[/blue]  
[br][img]http://www.nintendo.co.uk/NOE/images/game_header/wiiware/GB_BitTripRunner.jpg[/img]
[br][green]BIT.TRIP RUNNER[/green]

[br](Aksys Games, 800 Nintendo Points)

[br][purple]Join CommanderVideo in BIT.TRIP RUNNER on his most epic journey yet as he runs, jumps, slides and kicks his way through more than 50 levels.
Race across the Moon, kick down crystal walls and slide under chomping moon-slugs in this fast paced action platformer. Bound your way through the Robotic Mines and challenge the MinerMech to a face-off before dashing through the Big City on a quest to find friends and defeat the final boss together.
RUNNER is the fourth entry in the award-winning and critically acclaimed BIT.TRIP series and includes a special guest appearance from chiptune supergroup Anamanaguchi.[/purple]

[br][green]Phoenix Wrightâ„¢: Ace Attorney Pay & Play AOC[/green]

[br](Capcom, 100 Nintendo Points))

[br][purple]New add-on content available in-game:
Episode 5
Murder in the middle of a stormy night. Two months after his assistant Maya Fey has left, Phoenix Wright needs returns to court again. Once more he will have to best genius prosecutor Miles Edgeworth to save the innocent. This extra-long episode will take Phoenix to all-new locations including the office of his eternal adversary![/purple]

[br][orange] Virtual Console[/orange]
[br][img]http://www.nintendo.co.uk/NOE/images/game_header/virtual_console/snes_header_en.jpg[/img]
[br][green] Ghoul Patrolâ„¢[/green]

[br](LucasArts, Super Nintendo, 800 Nintendo Points)

[br][purple]Ghoul Patrol to the rescue! The main attractions at the library’s Goblin exhibit have come to life. As the Ghoul Patrol, go back in time and de-spook an encyclopedia of zombified historic characters.
Vaporize garbage, can ghosts and ninja spirits, rescue bug-eyed librarians and wigged-out pirates, dodge flying books and adolescent-eating plants, and ultimately put the beastly spirit back in the history books.[/purple]

[br][red]DSiWare[/red]

[br][img] http://www.nintendo.co.uk/NOE/images/game_header/nintendo_ds/GB_AiRace.jpg[/img]

    [br][green]AiRace[/green]

[br](QubicGames, 500 Nintendo Points)

[br][purple]AiRace is not your typical handheld racing game – it is high-sky racing at its best. There are no limits to your flight with 360° movement and unique steering with the Nintendo DSi stylus AiRace offers you the chance to control one of nine planes and compete against Ai or human opponents in six exotic locations. With great physics, plane upgrades, on-the-track power-ups and unique maps, AiRace offers much more than your average racing experience.[/purple]
[br][img] http://www.nintendo.co.uk/NOE/images/game_header/nintendo_ds/GB_BrainDrain.jpg[/img]
[br][green]Brain Drainâ„¢[/green]

[br](Enjoy Up Games, 500 Nintendo Points)

[br][purple]Brain Drain is a funny and challenging puzzle game. You have to place the elements of a scrambled puzzle according to a given model. You select elements with your game cursor and spin them to move elements in the puzzle area. Some puzzles may feature nasty game effects that will slow you down during your puzzle solving.
There are three game modes:
Challenge: 200 fixed puzzles with preset best times to solve and beat
Race: 4 difficulties and a stream of puzzles with best time tables to beat
Random: relaxed random puzzling providing endless hours of fun[/purple]
[br][img] http://www.nintendo.co.uk/NOE/images/game_header/nintendo_ds/GB_ChronosTwins.jpg[/img]
[br][green]Chronos Twins[/green]

[br](Enjoy Gaming, 500 Nintendo Points)

[br][purple]Enter into the original world of Chronos Twins, where you&apos;ll live a fantastic adventure full of innovative ideas never seen before. Thanks to its Dual Gameplay game system you&apos;ll be able to control Nec in two temporary scenarios at the same time. Chronos Twins mixes action, platforms, adventure and puzzles that will challenge your aptitude and ability.
Explore an unknown world where you&apos;ll discover endless hidden secrets in 19 levels of fantastic atmosphere fully packed with alien beings and spectacular final bosses.
You’ll be able to play in two worlds simultaneously to progress and solve challenges that would otherwise be impossible to finish in only one world. Players can also change the past by moving items, defeating creatures... and the present will change accordingly in real time.[/purple]
[br][img]http://www.nintendo.co.uk/NOE/images/game_header/nintendo_ds/GB_FirePanic_2.jpg[/img]
[br][green]Fire Panic[/green]

[br](Playtainment, 200 Nintendo Points)

[br][purple]As a futuristic firefighter in Fire Panic, you are facing the continuous challenge of extinguishing more and more fires that keep flaring up. To do this, use your stylus and mark the fastest route for your fire engine to get to each blaze. The engine will follow the line you drew and automatically douse each fire it passes along the way. A thrilling experience every time you play![/purple]
[br][img] http://www.nintendo.co.uk/NOE/images/game_header/nintendo_ds/GB_SudokuChallenge.jpg[/img]
[br][green]Sudoku Challenge![/green]

[br](Digital Leisure Inc., 500 Nintendo Points)

[br][purple]Now’s your chance to play the brain-busting puzzle game taking the world by storm. With over 100,000,000 Sudoku puzzles, you’ll never see the same puzzle twice in Sudoku Challenge.
You can select the classic nine-by-nine Sudoku gameboards as well as Grand Sudoku which challenges you to complete five intersecting Sudoku boards simultaneously. Just a beginner? Don’t worry – with three difficulty options, even the most novice player can complete a Sudoku with ease. But if you’re a seasoned pro, challenge yourself in ‘Hard’ mode[/purple]
[br][red]So what will you be purchasing this week?[/red]

[br][blue]LeonTheLion@dsihub.com[/blue]
13/05/2010  
168 I know. lunchmeats101 Obviously people don&apos;t understand WE MOVED TO A NEW HOST. People have been asking questions here and there, and I removed the icons of the apps that are being fixed to cease complaints, but silly me! As exected, more people complained the apps were gone. Let me tell you this now, when something isn&apos;t working, I am already trying to fix it, so I DON&apos;T need the hundreds of questions. 13/05/2010  
169 5000 users! lunchmeats101 We finally hit 5000 users! As usual, we will accepting email applications from anyone who is interested in being a moderator. [br][red]How to become a moderator[/red][br]
When you are a moderator on this site, you are expected to to a variety of tasks. You must know right from wrong, and have good judgment. Good Spelling and Grammar are highly recommended as well. If you are interested in becoming a Mod, please send an Email to theteam@dsihub.com (You ABSOLUTELY CANNOT send it through the mail app. These will be ignored.) containing the following:
[list]
[list_item]Your past experience (Websites, etc.)[/list_item]
[list_item]What you can offer to the site[/list_item]
[list_item]What you consider unacceptable behavior in users[/list_item]
[list_item]And anything else you feel may be necessary![/list_item]
[/list]
Make sure to use proper Spelling/Grammar as it will increase your chances A LOT. Please don&apos;t just send one sentence like "hey i want 2 be a mod cause i like hub a lot". Be very thorough. REMINDER: YOU CANNOT USE THE MAIL APP. PLEASE SEND IT THROUGH EMAIL.[br]Also, why am I called Chad?
14/05/2010  
170 DSiApps Opening Weekend (5-14-10 through 5-17-10) bubby323 As many of you are aware of, DSiApps will be launching at noon today! To celebrate the launch of the store, Tap It! will be available at the discount price of 100 Points. The launch apps as of now will be Tap It!, Blogs! (possibly), and Apollo. Instead, however, than having the apps appear on your home page, MiApps will also launch today. The announced rent and trial features will also be delayed untill a future release of the store. Many updates to the store will be available over time as we continue to upgrade our scripts, but today does indeed mark the official launch of DSiApps. See you here at noon![br][red]Apps will be released every Friday...[/red][br] 14/05/2010  
171 FAQTAAMAAB!!!! Ninjatao ( Frequently asked questions that admins and mods are annoyed by ) [br] [br] Guys here is some answers you&apos;ve been looking for: [br] [br] Q: How do I buy apps? A: You have to go on the computer to buy apps. [br]Q:What is a moderator/admin and is there a difference between the two? A: A moderator is a user selected by the people who run the site to patrol the site and deal with people not obeying the rules and guidelines of the site as well as generally editing articles, approving and denying reviews and making the site a little better in their own way. An admin is essentially a moderator, but with the important addition of being responsible for the coding and programming of the site. They are the ones responsible for the creation of the site and fixing of bugs and updating the site. [br] Q: How do I become a mod? A: Send an application ( FROM A VALID EMAIL ADDRESS!!!!!!! ) to [blue]lunchmeats@dsihub.com[/blue] [br] Q: How do I get points? A: Post forum threads, post user reviews, or win the Member of the week. [br] Q: How do I send an app? A: Attach the file to an email then send it to [blue]lunchmeats@dsihub.com[/blue][br] [br]Q: Why isn&apos;t the Google search images thing not working? A: I don&apos;t know. Something we&apos;ll fix. So shut up.[br][br]Q:Why is the chatroom not working A:They&apos;re working on it so don&apos;t ask.[br] Mods/Admins feel free to add more. 15/05/2010  
172 The Apps. lunchmeats101 Obviously we released the Apps today. This was a very early Beta, an Alpha if you will. There are many glitches to fix, and I thank the community for coming to us with these. We will try to fix stuff as much as we can, but we have a lot to do. (You won&apos;t believe how insanely stressed out I am right now.). [br] Some apps aren&apos;t done yet, such as Tap It (We still need to put in the scores and stuff) and the "Buy" buttons not showing up on the DSi (Weird, that didn&apos;t happen before) and not being able to buy Apollo (An extension). Remember, check "MiApps" after your purchase to view the apps you have. We assure you we will try to fix these issues.[br][red]Update: You can now buy apps directly from the DSi...the buy buttons are back. :D[/red][br][red]Update: You can now buy Apollo. Remember Apollo is an extension, read the help file for more info.:D[/red][br][red]Update: Blogs! is now up and running, also discounted at 100 Points this weekend only.:D[/red] 15/05/2010  
173 Straight Up Gaming #9 - "Game over for the blue blur?: A Sonic the Hedgehog Hate Retrospective!" Sylverstone Hello DSiHub Nation, and welcome to Straight Up Gaming, your weekly dosage of my take on the news, views and issues surrounding the video gaming industry and gaming community on a whole.[br]

[img]http://img231.imageshack.us/img231/9656/straightupgaminglogo2.png[/img][br]

This week&apos;s article has been one I&apos;ve been meaning to touch for a very long while but I never had the willpower or backing reasons to do it... until now. The topic is fairly self-explanatory: the reasons why people are hating SEGA&apos;s Sonic the Hedgehog series now.[br]

[img]http://api.ning.com/files/P-bP0eYM1*Z9xFLoA2D4M3aXRgLmkKNAqPS1lI1F-If*VPCzdFZ3kZNfPO5AAXwuOOoZ5TLz7GtpgfWVB*zJtf-K4wJZZYB9/sonic.jpg[/img][br]

First off, I&apos;ll say that I can&apos;t hate Sonic for any reason. Sonic has been a very instrumental character in the gaming industry and without him, we would&apos;ve experience a much different gaming experience without the blue blur.[br]

On to the reasons a few people put up lately on the Nintendo Life forums... I was happy to see this thread being made because I know the people at N-Life have very well thought out replies. One user (the topic person) claimed that after the 16-bit era, the 3D Sonic games appeared as glitchy to a few users (excepting Sonic and Sega All-Stars Racing). Another user managed to back the topic person&apos;s claim.[br]

[img]http://img390.imageshack.us/img390/4838/sonic1boxusayb6.jpg[/img][br]

Some claimed to have skipped a few of the 3D Sonic games (some excluding Adventure, Adventure 2 or Secret Rings) but a select few believed that the Sonic series kept sticking to the same formula instead of remixing it like a few classics, giving examples like Super Metroid (Super NES) or The Legend of Zelda: A Link to the Past (Super NES).[br]

I chipped in my own two cents, declaring that both SEGA and Sonic Team are throwing him some loose change and horrible games. I even listed out the impact of a few of his current games namely Adventure, Adventure, Secret Rings and his successful 2D (Sonic Advance 1, 2 & 3) and 2.5D outings (Sonic Rush & Sonic Rush Adventure)on the Game Boy Advance and Nintendo DS respectively. I also heavily denounced Shadow the Hedgehog (a very ill-fated spinoff that SEGA thought would roll in cash if it had guns; yes, Shadow used guns.) and also Sonic the Hedgehog 2006 which was released on the Xbox 360 and PlayStation 3. Not only did the gameplay mechanics and story made me cringe, the infamous kiss scene between Princess Elise and Sonic made me, along with tweens and teens alike, puke at the horror.[br]

[img]http://info.sonicretro.org/images/8/85/SonicEliseKiss.jpg[/img][br]

I also blamed Sonic Team for shining the spotlight on Sonic&apos;s rather increased sidekick party. Big the Cat? Rouge? Shadow? Amy Rose? Cream the Rabbit? Knuckles the Echidna? Miles "Tails" Prower? Sidekick overload people! At least SEGA did find good ways to use the sidekicks (Sonic Riders, Sonic Heroes and Sonic and SEGA All-Stars Racing remedied that.... a bit) but it seemed that Sonic wasn&apos;t at the center of attention.[br]

[img]http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/11/Characters%20we%20wish%20we%20knew%20less/Finished/100609_charactersless_obs08_v2--article_image.jpg[/img][br]

On to more reasons, some blame the game designers at Sonic Team for starring Sonic in such ludicrous garbage and poorly controlled games like Sonic &apos;06, Sonic Unleashed and the Sonic storybook series (Secret Rings, Black Knight). Some hinted at the initial vision for Sonic in 3D, as in, if he isn&apos;t fast, copies won&apos;t sell so improvise! So much for good camera control...[br]

One user thought it was mostly SEGA&apos;s fault for jeopardizing one of their best franchises. He was counteracted with probably one of the best replies in the thread saying: "No, you&apos;re wrong. People actually hate Sonic. And I mean that both in reference to the individual character and all his games, including the supposedly glorious 2D ones. The platforming is slow and awkward. Most of the level you are on autopilot, just rolling through with little to no input. The only saving grace is that the boss battles have generally been interesting, and that&apos;s all because it removes Sonic&apos;s key attribute from the picture: his speed."[br]

[img]http://eggmanempire.sonicworld.net/Sonic_4_Logo.png[/img][br]

Hell, he covered most of what I was thinking! Anyways, what is synonymous with most of these users is that Sonic the Hedgehog 4 will bring the series back to its former glory. A few users outside of the community were not satisfied as they opted (or rather petitioned) for a more classic approach to the series. SEGA replied to it, saying that they opted to stay true to the series but they would have to stay in the loop over his current design now. One thought Sonic as SEGA&apos;s mascot was just boring, offering comparison to the mascots of Nintendo and Square-Enix.[br]

[img]http://freewebs.com/hctreason/sonic_the_epic_fail.jpg[/img][br]

One user did make a huge reply, which touched on most of what was discussed: "Sonic&apos;s Genesis games are excellent. They are not just hit right on the D-Pad and jump. Anyone who says that I doubt got past the first couple levels of any of the games. Yeah, you can&apos;t control Sonic while going through a loop...but that takes what? A second and a half? Yeah that&apos;s a problem when some levels, especially in Sonic 3 and Sonic and Knuckles you CAN risk timing out on at 10 min.
There was lots of opportunity for level exploration, there are many slower, tricky, platforming sections, and you HAD to explore if you wanted to get enough rings (unless you were super awesome and never lost them) to get to special stages or FIND special stages. The DS games are a little bit too "hold right and jump" for me. They just throw an unjumpable bottomless pit that you don&apos;t have time to stop for once you see it. You have to anticipate it, so it&apos;s kinda cheap, instead of the fast sections followed by more precise platforming sections that requires you to control yourself as you slow down skillfully.[br]
Sonic Adventure blew me away when it first came out too. It was the first big game for the "next generation" after the PS1/N64 era. Yeah, the camera was glitchy at times, but no more so then games from PS1/N64, so you put up with it. It was annoying to play as Big, but the Sonic type parts were still the meatiest. Sonic Adventure 2 had a really good concept of light and dark stories, but it was annoying to have so many eggwalker and find the emerald shard levels, and the camera still had a few issues.[br]
If they had IMPROVED off those games, the franchise would have been fine. Sonic team instead just thought up really cool gimmicks, but then never really took the time to polish the core gameplay. That&apos;s why Mario kills Sonic now. When Ninty comes up with a different idea, they create a new game around that idea itself (think the Mario 128 idea that turned into Pikmin), so each can get the polish they deserve. Sega just throws a bunch of different things into one game and can&apos;t make any of the parts anything more than mediocre."[br]

[img]http://archive.videogamesdaily.com/media2008/sonic-team-logo/sonic-team-logo.jpg[/img][br]

Moreover, the rest of the replies were based on the formula that Sonic Team is using and how its effectiveness has proved rather useless and also more of the 2D/3D debacle. Towards the end, it was mostly a comparison between the blue blur and Nintendo&apos;s mustachioed plumber, Mario. I also chipped in hoping both Sonic the Hedgehog and Mario have a decent crossover like Crash Bandicoot and Spyro the Dragon did, but unlike the current Olympic Games crossovers with all the sports.[br]

[img]http://www.kombo.com/images/content/misc/reasonsnottobuy-20100416.png[/img][br]

Final thoughts on Sonic including my insights on the above chart is that Sonic the Hedgehog 4 is indeed SEGA&apos;s way of listening to the fans (finally). Though some gamers criticized the still for the 3 reasons + 1 funny addition in the chart, I would say that it&apos;s just a rather stupid claim to really bully SEGA into going full 2D and not the 2.5D outing with Sonic&apos;s jerky legs, running animation and huge eyes and whatnot. For Sonic haters, if you can&apos;t stand the games he&apos;s playing in now, skip them. I know for sure that myself and all the Sonic fanboys will be getting Sonic the Hedgehog 4: Episode 1 this summer for our respective systems. So lighten up, buy some Nintendo Points/Microsoft Points/PSN Dollars and buy the game! And don&apos;t forget Nintendo has the Virtual Console, go back to the glory days and re-live your excitement for Sonic again.[br]

[img]http://img405.imageshack.us/img405/4339/gameoverok.jpg[/img][br]

That will be it for this retrospective edition of Sonic the Hedgehog.... er.... Straight Up Gaming! Your comment question is simple: Do you hate Sonic? Answer in the comments below! Until next time, I&apos;m Sylverstone and I&apos;m straight up gaming![br]

[red](Ideas? Suggestions? Send to me through DSiHub Mail! And don&apos;t forget to support this month&apos;s contest!)[/red]
15/05/2010 SUG
174 Happy 14th FireMatt12! bubby323 On behalf of everbody here at DSiHub Happy 14th FireMatt12. I hopeyour having a great day man, and thanks for all you do! ;D 15/05/2010  
175 Chat room lunchmeats101 I never really liked that chat room. It was really inefficient, and used a slow technique. HostGator (Our host) contacted me that they had to suspend the directory because the scripts were causing a load on their server, so, I&apos;m going to have to work on a new cache based chat, but trust me, it&apos;ll be worth it.[br] By the way, I know a lot of you are ungrateful and impatient, but you don&apos;t need to keep reminding me. 16/05/2010  
176 DSinterviews Cancelled FireMatt12 Title says it all. My weekly article is being cancelled. Sorry folk, got too much on my hands. In the meantime, enjoy updates for[br][img]http://dsiplaza.x10hosting.com/indexlogo.gif[/img][br]Fyahmatt out! 16/05/2010  
177 Gadget Weekly! (CANCELLED) LeonTheLion Gadget Weekly! has been cancelled due to a lack of time, and patience. if any Mod or Admin would like to do it, i wouldn&apos;t mind. [br][blue]LeonTheLion@dsihub.com[/blue] 16/05/2010  
182 Whoa, If you don&apos;t know BlackDown. BlackDown Wow, ok...[br][br]Never heard of me?[br]I am BlackDown, or as some people call me Mark or MarkDown. My name is a type of java, not racism. I am 10 and know MySQL,PHP,HTML,JS and more.[br]I am working on a site called dsisland. Also, I am good with chatroom making.[br]I&apos;m popular on lots of sites.[br]So, that&apos;s BlackDown. Also, as a few know, I hold the world record for the longest list of dsi compatible sites, viewable on my DSiPaint blog.[br] 16/05/2010  
178 Straight Up Gaming CANCELLED! :P Sylverstone Yes, I feel it&apos;s time that S.U.G should take its leave from the Hub and onto to higher heights......[br]

[img]http://img231.imageshack.us/img231/9656/straightupgaminglogo2.png[/img]


YEAH RIGHT! Straight Up Gaming will not be cancelled because well, it&apos;s the longest running article on BUZZ and people love it a lot! Thanks for your support guys and look out for Straight Up Gaming, the video series on my YouTube channel in July!
16/05/2010  
179 Have some patience. Sylverstone Listen guys, I&apos;m pretty sure most of you have been bugging Lunchmeats101 about most of the issues which arose when we switched hosts. Now I am really displeased at the few of you who constantly ignore Lunchmeats&apos; pleas for you to be reasonable and wait for updates as he is working very hard to fix all of this.[br]

Lunchmeats has been very upset and even considered dropping DSiHub a few times back so this is it: let Lunchmeats go on and continue working on the site&apos;s problems or we could reach the ultimate breaking point where Lunchmeats might actually quit working here. He&apos;s working very, very, very hard to please you guys and I know you mean well, but it&apos;s best to just be easy and let him continue with his job as an admin. Sure, we rely on you for support and all, but guys, seriously, this isn&apos;t going to fix our problems any quicker. The time you take bugging Lunchmeats about the same problems over and over could have been time well spent reworking Chat or the other problems we have right now.[br]

All in all, DSiHub Nation, just be patient as Lunchmeats, Bubby and the rest of the DSiHub Team continues to work on the site for your enjoyment. Thanks for reading and I hope you take this words very seriously. I&apos;m sure you wouldn&apos;t like Lunchmeats to leave us here high and dry.
16/05/2010  
180 Thank you Lunchmeats and Bubby! Ninjatao You guys have done really hard work on this website. Unfortunately people only complain and give you stress. Well I want to be one of the first to thank you both for your hard work you poured in to this website. And to the people, stop complaining about the website. What ever is wrong with the website, Lunch and Bubby is already fixing. Thanks Admins!!! DSiHub went so far! This website is progressing faster than any other DSi-compatible website ever! [br] [br] Mods Would you like to add anything? If so right your name and what you want to say right here then BR twice:[br][br]WAFFLES: Thanks lunchmeats and bubby for everything you did in the past and helping us and also taking care of DSiHub, I only wish that people could stop bugging Lunchmeats over something when it says it in the BUZZ.←(hint hint) [br]LeonTheLion: You guys ROCK! [br]FATEM: I&apos;ve been with this site since the original thread on NL and I love what this site has become. Thanks a lot you guys! [br] 16/05/2010  
181 New Admins! lunchmeats101 With the recent overload of stress, I&apos;ve decided to accept new admins! and they are (Drumroll):[red][br]Smalls[br]and[br]BlackDown![br][/red] We welcome you both and hope DSiHub will become even better!
16/05/2010  
183 It&apos;s Smalls Smalls Hey guys, I&apos;m Smalls. I&apos;m 17, about to graduate, Alabama country boy, and a popular web developer.[br][br]My famous works include:[br]- DSiTabs[br]- The /net Community system[br]- G/net[br]- And more.[br][br]

Feel free to contact me if you want new things added to the site or if you are having trouble with anything on DSiHub. My email is Smalls@dsinet.co.cc and I occasionally check it or you can shoot me a @mention on Twitter to @thecountrygamer.[br][br]
16/05/2010  
184 The DJ that apparently no one has ever heard of before ugadawg Well, I have asked almost every one I know if they&apos;ve heard of my favorite DJ, Deadmau5 [br][img]http://www.discobole.gr/images/666877.jpg[/img][img]http://photo.rukes.com/coachella5/slides/coachella5 147.jpg[/img] [br] [br] So I just wanted you to know, vote mau5 for president! Oh, wait, scratch that, what I ment was, BEST FREAKIN&apos; DJ IN THE WORLD!!![br][br]Peace! I&apos;m out! 16/05/2010  
185 The DSiHub Chatroom Suggestions. BlackDown So... I&apos;m wondering?[br]
All the admins are all working on the revised version of DSiHub Chat. So, I thought that we should take in some ideas for the chat (eg. chat commands).[br]
Already I have been mailed/commented:[br]
1."A DSiApp that lets u make a chat command only u can use :p"[br]
2.A better "Send" button.*[br]
3.Text/User color change[br]
4./addfriend and /pm[br]
5. User list, Duh.[br]
6.HTML-allowed Certifited Users[br]
7./shutup (user) makes it so that you cannot view the (user)&apos;s messages. Also, this will automatically message an admin telling to look up the nasty chat message.[br]
8.Google Translate attached to each chat msg.[br]

9.A alert inbox for new things or warnings.[br]

Comment/Mail me for a submission.[br]

*Yah, I know what you mean... you had to press it very hard, about 6 times.[br]
16/05/2010  
186 MiApps VS Home Page bubby323 We&apos;ve decided as a team to get rid of MiApps and simply make the apps you buy through DSiApps appear on the home page, but I feel we have to ask the community if this is a welcome change or not... So do you like MiApps or the home page view better?[br]Reply in the comments to vote![br][br]If you prefered the old one, it is still here:dsihub.com/miapps.php[br][orange]EDIT: You can now move your apps between the home page and MiApps![/orange] 16/05/2010  
187 No, I don&apos;t. BlackDown Whoever you are, stop spreading "blakdown givs free pionts!! u shuld ask him for som." Because I only wen&apos;t onto PointSwap because I had lots left and had nothing to do with them. I&apos;ve given the points that I will. Begging for Adminship is just like begging for points. Ok, people who already asked, but now, :( no. 16/05/2010  
242 Nintendo 3DS What to expect? bubby323 [img]http://www.dsihub.com/3dsartical.png[/img] Expect my full article soon... 02/06/2010  
193 User Review Of The Week! LeonTheLion Like my friend Ninjatao&apos;s &apos;Member Of The Week&apos; i will also be doing a weekly article titled &apos;User Review Of The Week&apos; [br]each week i will pick my favourite review, and the user who made this review will gain 25 DSiHub points. [br][red]So start posting some User Reviews![/red] [br][blue]LeonTheLion@dsihub.com[/blue] 17/05/2010  
189 Stop asking WAFFLES Do not ask me for points, its a waste of time and im not going to give you any if you keep asking.[br]A wise word from, WAFFLES. 16/05/2010  
190 6,000 users!!! Ninjatao Wow. The big 6,000 already! Man this website is getting popular! Congrats Lunch and Bubby for making your site go so far! Congrats to all the mods keeping this place awesome! And thank you, users.  I&apos;ve been keeping track: We got almost 325 users a day! And our record is 90 users online! 16/05/2010  
191 So you want some points? FATEM Let&apos;s face it, DSiHub is an awesome. Unfortunately there are two problems that have arisen with this site that fill my heart with sadness. Firstly, We&apos;re not getting enough reviews for new releases and secondly, people are begging for points. After considering this problem for several hours I came up with a solution that will offer more points AND offer an incentive for new game reviews.[br]
[center]Following the week after the VC/WiiWare/DSiWare updates, reviews for the newest games will earn a 20 point bonus.[/center][br]
To elaborate, the first review for a newly released downloadable game will earn 20 more points than a regular review. As I am an Australian gamer, and therefore on the Friday release schedule along with Europe, I will only be doing this with the EUR updates. Maybe one of the other mods/admins will do the same for NA updates. Please note, that this will only apply to the first accepted review for a game meaning that the first accepted review for a game is the one that will recieve points. Also, make sure your reviews are the best you can make them. There&apos;s an exellent article on how to write reviews [url=here][link]http://www.dsihub.com/apps/Buzz/view.php?id=95[/link][/url]. Also, if an absolutely fantastic and brilliant review is submitted then a further point bonus of 15 points will be awarded.[br]
This will take affect from now on, starting with last Fridays update. So if any European/Australian/New Zealand users want a possible 50 points, then get on your computers and submit the best possible review for one of these newly released games! [br]
[center]WiiWare[/center]
[list]
[list_item]Bit.Trip RUNNER[/list_item]
[/list]
[center]Virtual Console[/center]
[list]
[list_item]Ghoul Patrol[/list_item]
[/list]
[center]DSiWare[/center]
[list]
[list_item]AiRace[/list_item]
[list_item]Brain Drain[/list_item]
[list_item]Chronos Twins[/list_item]
[list_item]Fire Panic[/list_item]
[list_item]Sudoku Challenge![/list_item]
[/list]
17/05/2010  
192 So you want some points? FATEM Let&apos;s face it, DSiHub is an awesome website. Unfortunately there are two problems that have arisen with this site that fill my heart with sadness. Firstly, We&apos;re not getting enough reviews for new releases and secondly, people are begging for points. After considering this problem for several hours I came up with a solution that will offer more points AND offer an incentive for new game reviews.[br]
[center]Following the week after the VC/WiiWare/DSiWare updates, reviews for the newest games will earn a 20 point bonus.[/center][br]
To elaborate, the first review for a newly released downloadable game will earn 20 more points than a regular review. As I am an Australian gamer, and therefore on the Friday release schedule along with Europe, I will only be doing this with the EUR updates. Maybe one of the other mods/admins will do the same for NA updates. Please note, that this will only apply to the first accepted review for a game meaning that the first accepted review for a game is the one that will recieve points. Also, make sure your reviews are the best you can make them. There&apos;s an exellent article on how to write reviews here: http://www.dsihub.com/apps/Buzz/view.php?id=95. Also, if an absolutely fantastic and brilliant review is submitted then a further point bonus of 15 points will be awarded.[br]
This will take affect from now on, starting with last Fridays update. So if any European/Australian/New Zealand users want a possible 50 points, then get on your computers and submit the best possible review for one of these newly released games! [br]
[center]WiiWare[/center]
[list]
[list_item]Bit.Trip RUNNER[/list_item]
[/list]
[center]Virtual Console[/center]
[list]
[list_item]Ghoul Patrol[/list_item]
[/list]
[center]DSiWare[/center]
[list]
[list_item]AiRace[/list_item]
[list_item]Brain Drain[/list_item]
[list_item]Chronos Twins[/list_item]
[list_item]Fire Panic[/list_item]
[list_item]Sudoku Challenge![/list_item]
[/list]
17/05/2010  
194 Nintendo Download: 17th May 2010 (North America) LeonTheLion [br][red]DSiWare[/red]

[br][green]Looksley’s Line Up[/green]
[br]Publisher: Nintendo
[br]Players: 1
[br]ESRB Rating: E (Everyone)
[br]Price: 500 Nintendo Points
[br]Description: Looksley the rabbit needs your assistance to finish the story he’s writing. Guide him through a world based on famous fairy tales and folk stories from around the globe, helping him to gather inspiration by finding hidden items along the way. In this unique take on hidden-picture games, you’ll move the Nintendo DSi system to change your view of various 3-D dioramas. Peer deeply into the scene as you shift the system, watching as layers within the diorama move to reveal previously unseen letters and objects. As you collect these letters and objects, you’ll meet new characters and spell words that will open additional stages with more sets of hidden items to find. Particular stages contain secret pictures, testing your observation skills even further. Scour each scene’s incredible depth and detail as you lend Looksley a hand in completing his masterpiece. Players of all ages will love this visual puzzle challenge and be amazed to see that even the same spot can look different from another angle.
[br][green]Frogger Returns[/green]
[br]Publisher: Konami Digital Entertainment
[br]Players: 1
[br]ESRB Rating: E (Everyone)
[br]Price: 500 Nintendo DSi Points
[br]Description: Frogger is coming to a Nintendo DSi system near you! Frogger Returns takes the heart-pounding challenge of arcade Frogger and moves it into the next dimension. Classic top-down 2-D game play is updated with colorful 3-D graphics, a new perspective, new levels, new enemies and game-changing power-ups to dodge and use. Four stages take the original journey of Frogger from highway to home through a new adventure. Use multiple modes to attack your top scores, race against the clock or just get Frogger to his home pad.

[br][green]A Topsy Turvy Life: Turvy Dropsâ„¢[/green]
[br]Publisher: TECMO KOEI GAMES
[br]Players: 1
[br]ESRB Rating: E (Everyone)
[br]Price: 200 Nintendo Points
[br]Description: Turn the Nintendo DSi system upside down and draw blocks on the touch screen to fill spaces in this topsy-turvy take on puzzle games. Play “Endless Mode” to see just how many points you can get as the blocks on the bottom screen fill faster and faster. The more blocks you clear at once, the higher your score. Play “Puzzle Mode” to test your brain against 30 mind-bending puzzles. Clear all the blocks within the specified time and turn limits. Can you solve the puzzles before time is up?

[br][green]Flips: More Bloody Horowitz[/green]
[br]Publisher: Electronic Arts
[br]Players: 1
[br]Price: 200 Nintendo Points
[br]Description: Anthony Horowitz, the best-selling creator of Alex Rider, gives horror a whole new look in this mischievous collection of macabre tales, exclusive to the Flips series. Including three new stories – each with its own unique feature, such as illustrations and sound effects – Flips: More Bloody Horowitz finds Horowitz at his most wicked. The Flips series brings modern classics to the Nintendo DSiWare service, allowing readers to collect, solve, interact and learn as they progress through the various stories and challenges.

[br][blue]WiiWare[/blue]

[br][green]BIT.TRIP RUNNER[/green]
[br]Publisher: Aksys Games
[br]Players: 1
[br]ESRB Rating: E (Everyone)
[br]Price: 800 Nintendo Points
[br]Description: Discover the fastest, most exhilarating action-platformer to hit the WiiWare service. Race across the moon, kicking down crystal walls and sliding under chomping moon-slugs. Bound through the Robotic Mines and face off against the MinerMech. Dash through the Big City on a quest to find friends and defeat the final boss together. RUNNER is the fourth entry in the award-winning and critically acclaimed BIT.TRIP series. You control CommanderVideo as he runs, jumps, slides and kicks. With exciting modern and retro challenges, you can move through more than 50 levels of addictive game play. Chiptune supergroup Anamanaguchi makes a guest appearance. Join CommanderVideo on his most epic journey yet!

[br][green]Blood Beach[/green]
[br]Publisher: Coresoft Inc.
[br]Players: 1
[br]ESRB Rating: T (Teen) – Blood, Violence
[br]Price: 1,000 Nintendo Points
[br]Description: You are hopelessly outnumbered and have no choice but to fight and win. Just you, your guns and the thin stretch of Blood Beach stand between you and the entire Japanese Imperial Navy. You have an impressive arsenal of weapons, including the M2 BMG, 40mm M1 and, of course, your Thompson SMG. But the Imperial Japanese Navy will hit you with everything they can muster – “Zeros,” “Bettys” and even Takao-class battleships – in their
[br][purple]Virtual Console[/purple]

methodical and relentless push to recapture the Solomon Islands. High scores can be saved for Easy, Normal and Hard levels of difficulty.

[br]Kirby Super Star
[br]Original platform: Super NES
[br]Publisher: Nintendo
[br]Players: 1-2
[br]ESRB Rating: E (Everyone)
[br]Price: 800 Wii Points
[br]Description: That awful King Dedede is at it again – he’s stolen all the food in Dream Land. It’s up to Kirby™ to get it back and ultimately save Pop Star from being overtaken. In what may be the most diverse adventure yet for the round, pink hero, Kirby journeys through six main games and two minigames, finishing with the ultimate showdown in The Arena. Each game offers its own story and style of platforming action, as well as unique environments and an assortment of enemies. Swallowing an enemy allows Kirby to copy the abilities of that enemy, granting him the power to perform special attacks and giving him a new hat to don. In a strategic twist, Kirby can now give up an acquired ability and use it to turn an enemy into a helper. The helper will follow Kirby around and automatically fight as his ally or offer a second player the chance to join in the game by controlling it. There’s never a dull moment as Kirby dashes, flies and swallows enemies in his battle against King Dedede, Dyna Blade and Meta Knight.

[br]Nintendo adds new titles to the Nintendo DSi Shop and the Wii Shop Channel at 9 a.m. Pacific time on Mondays. Users with broadband Internet access can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Cardâ„¢ can be purchased at retail locations. All points from one Nintendo Points Card must be redeemed in either the Nintendo DSi Shop or the Wii Shop Channel. They are not transferable and cannot be divided between the two systems.
Remember that both Wii and Nintendo DSi feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit Wii.com or NintendoDSi.com.
[br][red]So what will you be purchasing this week&iquest;[/red]

[br][blue]LeonTheLion@dsihub.com[/blue]
17/05/2010  
195 Abusing the system lunchmeats101 I have gotten a lot of messages saying people having a large amount of points. I have fixed these "Exploits" in which a user can get a large amount of points fast. Anyone caught doing this will either be banned or get some serious negative points. (I&apos;m talking -999999999999 points) 17/05/2010  
199 Cheezburger, FMyLife/MLIA, MiPaint, and Quick Notes... bubby323 As many of you may have noticed, we have another edition to the library of DSiApps this time in the form of a Cheezburger. Created by lunchmeats101 this cheezburger pulls feeds from famous sites such as Cheezburger, Fail Blog, and more. Plus...it&apos;s available for free! Also coming this week is a FML app I&apos;ll be making, but more on that later.[br][red]Apps will be released as they are finished and on no set date meaning many updates throughout the week, instead of only on Fridays...[/red][br]Note from lunchmeats:[br] I&apos;m making a paint app. Nuff said. Also, I&apos;ll be releasing an app called "QuickNotes" which allows you to draw simple notes in black, like a post it note, and share them with other users. That&apos;ll be coming this week...[br][orange]We are also taking suggestions for some simple apps...[/orange][br] 17/05/2010  
197 Member of the week #3-Congrats Phantom! Ninjatao Congrats Phantom! You&apos;ve won the Member of the week award! Thanks for being awesome dude! I think you would be a great mod too. Thanks for helping the DSiHub community. To me, you&apos;re just like a mod. If I had the authority I would probably make you a mod. You&apos;re always being cool and not starting fights or anything. In fact, you try to stop fights if you witness them. You&apos;re really nice to me and other people. Thats exactly what we need for Member of the week. You&apos;ve been making some friends too. Keep doing what you&apos;re doing, and soon, you could be a mod too. By the way here&apos;s your points. [br] [br] [red]N[/red][orange]i[/orange][yellow]n[/yellow][green]j[/green][blue]a[/blue][purple]t[/purple]a[purple]o[/purple] out! 17/05/2010 MOTW
200 Hands On! #2- Gunned Down: Chicago bubby323 [img]http://www.dsihub.com/gunned_down.png[/img][br][red]Title: Gunned Down: Chicago[/red][br][orange]Publisher: Bubby323 & Travis[/orange][br][green]Price: Pending[/green][br]Have you played Mafia Wars? How about Ganngster? If the answer to either of the above is &apos;Yes!&apos;, then we&apos;ve got a treat for you. [br]This week we take a look into the world of one man and his quest to become supreme, in [red]Gunned Down: Chicago[/red].[br]Featuring [blue]5 Story missions and online multiplayer capabilites[/blue], Gunned Down: Chicago puts you in the shoes of one man, or lady of your choosing. The story mode starts of with your chosen character escaping Indiana State Prision, and quickly celebrating in victory throghout the streets. Eventually ending up on a train bound for Chicago where our young man trys his hardest to gain supreme leadership in a local gang.[br]Each mission in Gunned Down: Chicago will be entirely touch screen based, as you progress throgh the story.[br] Online play will involve batteling other select gangs and level up all the while earning money.[br][br]Look to see [red]Gunned Down: Chicago[/red] land in the store sometime this [orange]Summer-Winter[/orange].[br][red]Hands Off![/red][br] 18/05/2010 HAO
201 QuickNotes lunchmeats101 Hey! I finished QuickNotes, a free App that lets you create and share notes. You draw like you would with a pencil, It&apos;s just doodling! QuickNotes is available for free now on DSiApps[br](Sorry if this isn&apos;t really Buzz worthy, I just thought everyone should know :D)[br][img]http://www.dsihub.com/apps/QuickNotes/logo.png[/img] 18/05/2010  
202 About HB Weekly Solarpolitiks I know I have not written in a long time now and I apologize but with the release of the Supercard DSTwo, and me ordering it most likely today, I will have a great article for you guys soon on impressions of the cart as well as a review for it. Sorry, I&apos;ve been out but this should (hopefully) make up for it.
Edit: I have ordered it from a Canadian online store and hopefully it arrives soon.
Edit2: It shipped!
19/05/2010 HBW
203 Gamer Rant #6- Flipnote Hatena: As Close as You’ll Get to DSiTube bleachfan [red]The views and opinions expressed in this article are of the user bleachfan, and you shouldn’t copy them without giving proper credit (or stars!).[/red][br]
[img] http://img707.imageshack.us/img707/3121/videogameo.jpg[/img][br]
Right then, this rant is about Flipnote Hatena.  However, before we begin, I’d like to clear something up right off the bat.[br]
It’s pronounced Flipnote HA TEN AH.  Not HATEENA, not HATANA.  Let me break it down for you:[br]
[list]
[list_item]HA:  As in, “Ha, you just fell down the stairs!”[/list_item]
[list_item]TEN:  As in “Ten more flights to go!”[/list_item]
[list_item]AH:  As in “Ah, I’m sure he’s okay.”[/list_item]
[/list]
Alrighty, now that THAT’S out of the way, let’s get into the meat of this…[br]
Before the DSi was even released, a nifty little app entitled Flipnote Studio was announced.  People fondled over the fact that they could create their own stop animations from their DSi.  Excitement grew as the release date for the DSi came closer.  Soon anticipation was bubbling every week, with the public confusedly muttering amongst themselves, discussing when they predicted the app to be released.  Some were bolder than others, claiming they knew exactly when it would come, but everyone continued to wait with their fingers crossed until it eventually landed on the DSiWare shop.  After months of waiting, it finally did.[br]
Then a lot of people realized that animating takes a lot of work.  A LOT of work.  While the buzz and excitement at its launch was huge, it eventually boiled down into almost unnoticeable murmur.  Sure, people could post their flips on Hatena, but was it truly worth the effort?  It depended on the person.  The Hatena community has evolved over time.  However, many still seem to find things to complain about it…[br]
[img] http://img63.imageshack.us/img63/6707/85746802.png[/img][br]
Make no mistake, Hatena is a great service.  It provides a free portal for users to display their artistic talents and animation skills.  However, that word “free” is a double-edged sword.  Anyone can use the service, talented or not.  Thus, a slew of “copiers” and “star beggars” arose from the crowd of people who were too lazy to do anything significant.  The problem?  They were successful!  They got boatloads of stars and hundreds of comments.  However, the same cannot be said today.  Many people complain that such users spoil the taste of Hatena, but the numbers of such users has decreased drastically.  Sure, you will find the occasional unaltered flipnote, but it’s really no big deal if you simply ignore it.  Let the lazy people be lazy.  They don’t get many stars anyway.[br]
Another thing I hear people complaining about is how a lot of flips are ripped directly off of YouTube.  To me, I say that’s fine!  Seeing people infuse their own art styles into popular videos is interesting to see.  Also, it’s magical when you find one using a video you REALLY like.  You could take it on the go with you wherever you are.  Sometimes it brings the glory of YouTube into the palm of your hands.  So yeah, some flipnotes lack creativity, but that doesn’t mean they’re not entertaining.[br]
I’ve heard time and time again that users don’t get enough attention on Hatena.  They blame BOSS and Gizmo for stealing the entire spotlight.  However, I personally think that they deserve it!  Their flipnotes are of extremely high quality, so when they make something, it’s usually a big deal.  Many find it hard to compete with their skills at animating.  To you people I say, don’t be jealous.  Simply be entertained by what they have to offer and we can all have a good time.  Besides, they aren’t the ONLY ones who get attention.  You see other people’s flipnotes on the front page all the time, more often than the REALLY well-known users!  Just because your flipnote didn’t make the front page doesn’t mean the community hates you.  It’s just like YouTube.  A large community can’t acknowledge everyone.  You have to do something fairly spectacular in order to get noticed.[br]
So, what can YOU do to be recognized?  There are a few things:
[list]
[list_item]Animate Well:  This is a tough one, and is not ALWAYS needed to make a “popular” flip, but it does help.[/list_item]
[list_item]Be Clever:  People appreciate witty dialogue and hilarity.  As a side note: Only under incredibly extreme circumstances are farts funny.  Otherwise, they’re just stupid.[/list_item]
[list_item]Promote Yourself:  Comment on other people’s works.  Make intelligent comments to get noticed.  Also, you could always just plug yourself into normal conversation.  For instance: my username is gamewiz and my command code is R B LEFT RIGHT Y UP R LEFT.  See how easy that is?  Shameless plugs can get you a long way.[/list_item]
[list_item]If It’s Been Done Before, Don’t Do It:  Yes, that means “Do You Like Waffles?” is no longer funny.[/list_item]
[/list]
[img] http://img43.imageshack.us/img43/3176/75060509.png[/img][br]
Do I think that Hatena is perfect?  By all means, no.  Of course it has its flaws.  There are users who merely copy others’ flipnotes and beg for stars.  There are also problems with getting recognized on the website.  However, Hatena should not be blamed for this.  In an online community where the service is free, it’s anyone’s ball game, and pretty much every user there is looking to pick up a glove.  Sure, not everyone has had a great experience on the site, but as stated before: the service is free, so if you don’t like it don’t use it.  There’s no reason to complain.[br]
/end rant
19/05/2010 GR
204 Use A &apos;QuickNote&apos; As Your Avatar! bubby323 Due to the huge amount of pleas and requests for such feature, any QuickNote you see and like can be set as your avatar. Also in case you haven&apos;t noticed yet, color is now available for use when creating a note. 19/05/2010  
205 W00T! I was wrong. BlackDown Originally I thought that my dsi had run out. It turns out, the socket it was in no longer works, It kinda started smoking and smelling bad. So, I just plug it in a different socket and... It charges. 20/05/2010  
206 FML App Put on Hold...For Now bubby323 A few days ago I promised you guys a FML app that would allow you to access random FMLs just by tapping the bottom screen, well the project is going to have to be put on hold. The tools I need to create the app (the API) turns out to not be freely available but instead requires a password. I contacted the support team to gain access but no response yet, hopefully I&apos;ll hear something soon...[br][red]<a href=&apos;http://www.mobile.fmylife.com&apos;>FML</a> stands for F My Life for everybody who is asking...[/red][br][blue]www.mobile.fmylife.com[/blue][br] 20/05/2010  
207 6666 Users... That Can&apos;t Be Good! bubby323 [red]Title says it all![/red][br][orange]Phew! It&apos;s all over now! 666[green]7[/green]users![/orange][br]On a serious note, the new mods will be announced [purple]May 28th[/purple], a week from tomorrow...so get those applications in![br] 20/05/2010  
208 Moving User Info lunchmeats101 Wow! We&apos;re getting more and more users. Anyway, in short, I&apos;m going to be moving all of the user tables into a single table. This will be a lot more efficient and will allow ID based user linking and the ability to change your Username! Anyway, this will mean we have to do a LOT of changes around the site, and errors.  So, your choices are:[br]A) Don&apos;t complain about the errors and the site stays up[br]or B) Complain about the errors and the site will be down until everything is fixed. 21/05/2010  
209 No Support for the Contest? Sylverstone Well, it&apos;s time to see if I can make you guys want to join in the contest since it&apos;s been rather hard getting anyone to sign up. I&apos;ve only gotten one entry, one user tried to get hers in but she couldn&apos;t and now, I&apos;m wondering since a few of you guys who spam forums to get points won&apos;t see an honest way to earn them.[br]

Before I begin to get any more upset, I&apos;ll raise the prize winnings: 100 to the winner, 75 to second place and 50 for third place. The point is that anyone can win and the points are here waiting so why won&apos;t you support it? It irks me a lot when contest aren&apos;t supported, I mean Bubby had to help you guys make themes so I&apos;ll just help you out by adding more to the pot now that new apps are coming soon and we can&apos;t keep them all free.[br]

I won&apos;t quit on my first managed contest and I don&apos;t really care if it was lame, I&apos;m still helping you guys out. So guys, send photos of your gaming space to [blue]sylverstone14@yahoo.com[/blue] because the contest ends in 9 days and I&apos;ve gotten only one entrant.[br]

That&apos;s all I have to get off my chest for now.[br]

UPDATE: CONTEST CANCELLED, new quickie contest made.
22/05/2010  
210 I guess, If lunchmeats wont then I will! BlackDown Hey all![br]A lot of people complain abot Web Dev weekly not being posted, so I thought If lunchmeats101 dosen&apos;t mind, i&apos;ll do it! That&apos;s all for now![br]Yes, I turned my old buzz into a new one and i&apos;m deleting all the comments so it is as good as new. 22/05/2010  
212 SocialNet bubby323 Want to be connected to all of your favorite social networking websites while on the DSi? Well, now you can be, introducing SocialNet. A portal to all of your favorite social networking websites. Available free on the app store now! Coded by me, using an original idea from LeonTheLion! 22/05/2010  
211 Contest Dropped. Quickie Contest being initiated. Sylverstone Well, I am dropping the photography contest as I don&apos;t think it&apos;s necessary to put undue pressure on the DSiHub Nation.[br]

My quickie contest challenge to you is building a nice short story on Blogs that must feature these elements: two female ninjas, a very old master, a special item of interest to the antagonist (bad guy), an antagonist with henchmen and a cliffhanger ending.[br]

You can give it your own title but make sure to include in brackets "(Contest Entry)". Prizes? 3 winners: 1st place - 100 points, 2nd place - 75 points and 3rd place - 50 points. Have fun because the winners will be announced on the 1st of June! Good luck![br]
22/05/2010  
213 Updates lunchmeats101 Hello everyone! I&apos;m here to clear a few things up. [br] First, the Chat was causing an overload on the server and the System admin was forced to suspend it. We are working on a new faster, more efficient chat. I cannot give an exact date on when it will be out, but right now I&apos;m going for Sometime in June. But you never know. [br]Also, I&apos;d like to welcome therumcompound as our new Administrator.[br]And could you please send your Moderator applications to theteam@dsihub.com instead of lunchmeats101@dsihub.com (If you&apos;ve already sent your Application in, you do NOT have to send it again.) 22/05/2010  
214 Straight Up Gaming #10 - "Here we go! (again)" - Super Mario Galaxy 2: sequel or cheap cash-in? Sylverstone Well, well, it&apos;s time once again for Straight Up Gaming, your weekly dosage of my take on the news, views and issues surrounding the video game industry and gaming community on a whole. I&apos;m Sylverstone and I will be your Super Guide throughout this latest article where we discuss whether Super Mario Galaxy 2 is the real deal or just another feeble attempt from Nintendo that will make us fork out our hard-earned dollars. Let&apos;s-a go!

[img]http://img231.imageshack.us/img231/9656/straightupgaminglogo2.png[/img][br]

Super Mario Galaxy 2 is the sequel to the 2007 epic, Super Mario Galaxy on Nintendo&apos;s Wii console. According to Mr. Shigeru Miyamoto, the creator of Mario, the game is about say 90% new elements and I can&apos;t deny that logic since the transmissions on their YouTube channel have began. As spoilerific as they are, I will say what a few of them have: Yoshi&apos;s in action and it&apos;s rather awesome to see his power-up fruits, also Mario&apos;s new suits: the Cloud Suit, Rock Suit and the Drill Mario (an item if that&apos;s what you would call it) are all very interesting and brings a level of great gameplay elements to the table. Of course, nothing makes me more excited than the new Starship Mario hub in Galaxy 2, replacing the old one in Galaxy 1. I thought it would be sadly missed but Starship Mario looked so amazing and it&apos;s pretty awesome.[br]

Of course, the Super Guide was confirmed to be in the game and it&apos;s there in the form of the Cosmic Witch (who is a silhouette of Rosalina) that helps you when you die a certain number of times. There&apos;s also the Hint TV system where you can watch a video of how Mario can get through a tricky part of the galaxy. Of course, Nintendo would be there for the casuals but the way I see it, SMG2 is a game for everybody.[br]

[img]http://img143.imageshack.us/img143/5952/supermariogalaxy2boxart.jpg[/img][br]

So..... Is it just a shallow cash-in? That is a resounding no. Drawing some inspiration from the latest GoNintendo vs. GameDaily debate, SMG2 is in no way a cheap cash-in from Nintendo. Sure, we had to wait a long time for say, Zelda: Twilight Princess to come after Zelda: the Wind Waker. A 3-year gap doesn&apos;t mean that Nintendo would be lazy and just add a few new elements to an already brilliant game and call it a sequel. When&apos;s the last time you played a horrible Mario game? Super Mario Bros. 1, 2, 3, Super Mario World 1, 2, Super Mario 64, Super Mario Sunshine, New Super Mario Bros. DS, Super Mario Galaxy and New Super Mario Bros. Wii. Weren&apos;t all of those games great? Furthermore, why would Nintendo tarnish the legacy of their mascot anyway? There is indeed a specific reason why Mario is the most recognizable face in the gaming industry. The listed games above are all great watermarks for quality. One sub-par/bad game would&apos;ve damaged Mario&apos;s reputation very badly and the Big N is not going down that easily.[br]


Of course there will come a time where Mario will venture out of the Galaxy universe. There may another New Super Mario Bros. Game, but there will also be another entry in the 3D realm. And of course, with a new entry comes new ideas, and a new approach to creating the best Mario game possible. The sequel was needed because there was so much that could have been done and it was done anyway. Hell, Nintendo was unsure about it but seeing the review scores so far:[br]

IGN - 10[br]
Nintendo Life - 10[br]
Edge - 10[br]
GameSpot - 10[br]
GamesRadar - 10[br]
GoNintendo - 9.9/10[br]
GameTrailers - 9.7/10[br]
Game Informer - 9.25/10[br]
Official Nintendo Magazine - 97%[br]
GamePro - 4 1/2 stars out of 5[br]
Famitsu - 37 out of 40[br]
1UP.com - A[br]
[br]

Well, you see how successful the game is! Anyways, the pros heavily outweigh the cons with a few opposers saying that this was a case of been there, done that which is totally untrue as the game looked to remix the elements of the first one. They even looked to go below the belt saying that the story was weak. Miyamoto himself said that he threw out ideas for a secondary storyline to facilitate Galaxy 2 so it was like it never happened or actually happened in another timeline. A very baseless argument stated that the music in the first Super Mario Galaxy was better than the first. That was a rather oddball move as I regard the SMG2 soundtracks as some of the best music I&apos;ve heard in a good while.[br]

See how the pros heavily outweigh the "so-called" cons? Get the game, enough has been said already. Hopefully I can get this for my birthday since it is 4 days after the launch (May 27)! In conclusion, Galaxy 2 has made a few disbelievers and Ninty haters (like IGN) lose their minds over it, so why not get it?[br]

[img]http://img405.imageshack.us/img405/4339/gameoverok.jpg[/img][br]

That will be it for this "late" issue of Straight Up Gaming! I have a big announcement pertaining to my entry into the DSiApps development field so keep it here at DSiHub BUZZ for more info! So until then, I&apos;m Sylverstone and I&apos;m straight up gaming.
23/05/2010 SUG
215 Need points? Smalls Aside from the fact that I working on the overhaul of DSiTabs, I am doing work over here at Hub. Recently, I have been noticing people complain about how they don&apos;t have enough Points for any of the paid Apps. So here&apos;s the solution:[br][br]
- Daily Chance : You know it from DSiTabs and it&apos;s hitting DSiHub. Earn some random points each day. It was going to launch on Friday, but Lunch announced the change in the database. Whenever Lunch does that, then Daily Chance will launch.[br]
- Points Lottery App - Throw in a number of points and get twice as much... if you land on the right number. It&apos;s an easy way to get it, but it&apos;ll cost you if you play it wrong.[br][br]

So, until then. Earn points like a real man (or woman).
23/05/2010