So I just got Pokémon Scarlet cause I've been wanting it for forever and wow the graphics are crap even after updating the game. They better not do this crap with Legends Z-A. They made a perfectly functional Legends game. If they make the next one laggy JUST to try to make people upgrade someone needs to be beaten.
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(The only reason I have those $10 of gift card balance in my Amazon account RN is because of @TulipsOfLove actually.)
The Wii, DSi, and 3DS are the only consoles I've ever owned. I mostly just got into the community because I didn't really play video games so the online stuff was my entertainment hahaha.
I could certainly get it, but I just don't see myself putting hours into it. When it first came out, I had 3 roommates and they all had Switches. I pretty much only play games with other people so once I moved out I didn't really have interest in playing to where I would get one. If I had an SO or something, then I probably would have gotten one if only for Mario Kart and whatnot. I'll probably get a roommate soon actually so it might be time to get a Switch or Switch 2.
@umer936 Lol! I pretty much agree with everything you said here!
(Just make the graphics worse, more consistent, and ensure that the game functions properly so people can enjoy playing it without lag or other issues, y'know?)
@Veilrique I mean, Sun and Moon had the same graphics as X and Y for the most part, too. π
(The Pokémon sprites were the exact same, and I don't recall any major graphical improvements anywhere else in the games, either.)
I could be wrong but doesn't a new Pokémon game come out like every year, year and a half? Meanwhile BOTW was released way back on the Wii U, and TOTK took like what, 5 years lol
Like just make it have not as good graphics. I mean Minecraft is like pixel-mode. Nobody's into Pokemon for groundbreaking graphics. That was the selling point for like Breath of the Wild or something.
Same with League of Legends, the graphics are not particularly good. But it's completely consistent. The graphics isn't the selling point.
But like, from that screenshot, it straight up looks like something from itch.io where some high schooler grabbed different texture packs from different places and put them together. That's wild.
Like everything here just looks disjointed?
*@DraconidJoashu
Another thing I want to point out that nobody mentioned yet, the shadows from mountainsides are so glitchy in SV. I don't care about graphics that much, but I at least want the game to not be buggy or lag. That's my beef. They could have kept the games graphically similar or even the same as SwSh, but the glitching shadows and painfully laggy battles (Iono's rematch in the post game... Wtf) are nuts and just show a lack of completion to these otherwise wonderful games.
(So was Dexit obviously, but that got WAY more attention.)
Here I am still complaining about Gen 8 stuff (that also applies to Gen 9) this far into Gen 9, lol!
(You can tell I'm still mentally—and physically—stuck in Gen 7, huh lol?)
Not only was there the contrast of how much worse it looked than the games that came literally one entry prior on the same hardware (Sword and Shield show that the devs are capable of producing good graphics on Switch), there was also the contrast even within the game how a lot of the VFX and indoor areas actually looked quite decent, whereas the open world (the grand shining new aspect of S/V, the thing that's on screen for the largest amount of play time) has the worst looking pixels they had the nerve to render and charge full price for like it's equally as good as every entry they made prior. That's the real slap in the face, that they don't even acknowledge that they produced a deficient product.
Sure, hardcore players such as yourself can still get plenty of enjoyment out of the mechanics and systems and story (which is totally fine and valid), but I personally expect a bare minimum level of technical competence from games in exchange for my money and S/V certainly did not demonstrate it. I'm only casually interested in the Pokemon games, so I will just play something else that actually is looks acceptable until they make another Pokemon game that shows it's worth my time and money.
(I'm specifying “in a core series game” here because I thought the graphics in the 1st PokéPark game were beautiful, and they were part of what I liked about the game.)
Although I certainly don't object to a certain degree of “modernization” in the core series Pokémon games, quite frankly, I don't think that it is necessary. I am admittedly incredibly biased here as a hardcore Pokémon player who's probably put upwards of 30,000 hours into the series over the past 26 years, but every time I hear someone criticize Scarlet or Violet Version for things like not having voice acting “in 2023” or not having good enough graphics, I just kinda roll my eyes and think to myself “why exactly should I care about that again?”
If the games are laggy, then that's a legitimate issue IMO, especially since the core series Pokémon games have been completely lag-free for over 2 decades now, and Dexit, the high prices of the new games, and the weird new restrictions on GTS trades are all legitimate problems that I have with the new games, but the graphics? I'm still just glad that the games have color now, lol!
(I actually kinda miss the retro JRPG look of the Gen 4 and 5 games, TBH.)
It is kinda wild how much worse Scarlet/Violet were compared to Sword/Shield, cuz you're right, the content isn't that much different considering the wild areas. The only thing I can think of is that they were so dang rushed to make the fully-open-world stuff that they had absolutely zero time to do any optimization work on it (other than throttling the character animations hard).
Like, "worse" on Switch 1 should just mean less crisp graphics or something, not actual dips in the frame rate you know? It should still be playable and not be π© just because there are too many spawns. And if they can't fix that they should just limit the number of Pokémon spawning.
But then again I feel like Sword and Shield has plenty of monsters roaming the wild area, and still no lag like Scarlet.
Like wtaf did they do between SwSh and SV?
They just can't seem to get it all right. Sword has good graphics for what it is, but a junk story. Scarlet and Violet have a wild story that brought tears to my eyes more than once but trash graphics.
Can they not figure out how to make a more balanced game? π
uhhh the dude looks okay but wtf on the background. Honestly it would be better to just stick with how it looked in like Pokemon Black than that lol.
And still runs at 10-20 fps.